Player Matchup

Tyr
Tyr
 
Tyr
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
IconsPL
Ah Puch
Level 67
God Stats
19W - 12L
1,336 SR
Queue Stats
75W - 74L
1,490 Elo+
Solo
Rama
Rama
Reshizard
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 96L
1,484 Elo+
Party 2
Aphrodite
Aphrodite
Skillowend
Aphrodite
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,447 Elo+
Solo
Fenrir
Fenrir
sgherru
Fenrir
Level 132
God Stats
1W - 8L
1,301 SR
Queue Stats
154W - 152L
1,427 Elo+
Party 2
Team Averages
Level 74
1,427 SR
1,470 Elo+

VS

Team Averages
Level 88
1,435 SR
1,472 Elo+
Fenrir
Fenrir
DavidZ48
Fenrir
Level 84
God Stats
8W - 5L
1,537 SR
Queue Stats
225W - 250L
1,431 Elo+
Party 1
Sol
Sol
JoelUltraB
Sol
Level 48
God Stats
6W - 4L
1,578 SR
Queue Stats
89W - 73L
1,461 Elo+
Party 1
Tiamat
Tiamat
Nale5002
Tiamat
Level 66
God Stats
5W - 4L
1,251 SR
Queue Stats
246W - 249L
1,432 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Pavluwa
Cu Chulainn
Level 123
God Stats
5W - 4L
1,133 SR
Queue Stats
461W - 413L
1,527 Elo+
Solo
Agni
Agni
TeuFe1
Agni
Level 121
God Stats
4W - 0L
1,674 SR
Queue Stats
90W - 80L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 6 / 0
5,798
527
5,039
13,674
7,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ah Puch
IconsPL
Ah Puch
10
2 / 3 / 0
6,010
546
5,633
8,723
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
9
1 / 3 / 0
5,540
504
3,916
8,724
3,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Aphrodite
Skillowend
Aphrodite
8
0 / 1 / 0
5,543
504
1,571
8,276
6,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Fenrir
sgherru
Fenrir
10
0 / 3 / 2
5,603
509
4,078
12,319
4,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DavidZ48
Fenrir
11
7 / 1 / 2
7,260
660
7,065
9,398
3,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 2
6,163
560
5,507
6,730
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Tiamat
Nale5002
Tiamat
10
0 / 0 / 4
6,433
585
5,535
6,043
4,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Pavluwa
Cu Chulainn
13
4 / 0 / 2
8,012
728
9,245
9,808
10,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Agni
TeuFe1
Agni
12
4 / 2 / 4
7,295
663
7,596
5,477
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
16
16
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
6
0
0.17
W
Fenrir
DavidZ48
Fenrir
7
1
2
8
L
Ah Puch
IconsPL
Ah Puch
2
3
0
0.67
W
1
1
2
2
W
Tiamat
Nale5002
Tiamat
0
0
4
2
W
Cu Chulainn
Pavluwa
Cu Chulainn
4
0
2
5
L
Rama
1
3
0
0.33
L
Aphrodite
Skillowend
Aphrodite
0
1
0
0
W
Agni
TeuFe1
Agni
4
2
4
3
L
Fenrir
sgherru
Fenrir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,237
Damage
34,948
51,716
Taken
37,456
25,223
Mitigated
22,435
13,654
Healing
9,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,039
813
0
3,680
13,674
7,311
0
1,419
12,255
0
38,239
W
Fenrir
DavidZ48
Fenrir
7,065
1,715
0
1,885
9,398
3,758
0
2,571
6,827
0
46,215
L
Ah Puch
IconsPL
Ah Puch
5,633
132
0
2,358
8,723
2,899
0
2,425
6,298
33,504
0
W
5,507
1,734
0
2,631
6,730
2,081
1,321
939
5,791
48,602
0
W
Tiamat
Nale5002
Tiamat
5,535
290
0
2,161
6,043
4,439
396
933
5,110
23,463
0
W
Cu Chulainn
Pavluwa
Cu Chulainn
9,245
1,417
0
1,098
9,808
10,323
128
0
9,808
3,417
59,452
L
Rama
3,916
3,032
0
1,338
8,724
3,710
0
6,152
2,572
0
37,018
L
Aphrodite
Skillowend
Aphrodite
1,571
636
972
3,186
8,276
6,512
0
6,367
1,909
11,533
0
W
Agni
TeuFe1
Agni
7,596
544
0
1,241
5,477
1,834
527
2,761
2,716
46,235
0
L
Fenrir
sgherru
Fenrir
4,078
815
0
2,120
12,319
4,791
0
2,951
9,368
0
38,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,494
Gold Earned
35,163
277
Minions Killed
376
0
Camps Cleared
0
1,045,896
Distance Traveled
1,155,960
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,798
527
60
5
0
247,690
0
W
Fenrir
7,260
660
71
6
0
270,899
0
L
Ah Puch
6,010
546
59
5
0
200,285
0
W
Sol
6,163
560
73
7
0
212,211
0
W
Tiamat
6,433
585
39
4
0
214,853
1
W
Cu Chulainn
8,012
728
103
9
0
227,631
0
L
Rama
5,540
504
64
6
0
187,376
0
L
Aphrodite
5,543
504
22
2
0
192,772
0
W
Agni
7,295
663
90
8
0
230,366
2
L
Fenrir
5,603
509
72
7
0
217,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role