Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DARK SOUL 1756
Charybdis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 186L
1,466 Elo+
Party 1
Janus
Janus
RaZr Zurich
Janus
Level 43
God Stats
17W - 14L
1,275 SR
Queue Stats
469W - 428L
1,393 Elo+
Party 1
Hercules
Hercules
TheFirstReaper1
Hercules
Level 144
God Stats
2W - 4L
1,654 SR
Queue Stats
295W - 274L
1,514 Elo+
Solo
Thor
Thor
YourCuddleBunny
Thor
Level 119
God Stats
2W - 3L
1,409 SR
Queue Stats
87W - 82L
1,490 Elo+
Solo
Team Averages
Level 92
1,468 SR
1,473 Elo+

VS

Team Averages
Level 107
1,530 SR
1,510 Elo+
Chiron
Chiron
BLACKJESUSX3
Chiron
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 71L
1,580 Elo+
Solo
Nu Wa
Nu Wa
Eleanor Hale
Nu Wa
Level 116
God Stats
33W - 28L
1,568 SR
Queue Stats
249W - 219L
1,488 Elo+
Solo
Nike
Nike
YoCrudo
Nike
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
353W - 316L
1,529 Elo+
Party 2
Ah Puch
Ah Puch
iDanRead
Ah Puch
Level 158
God Stats
33W - 34L
1,584 SR
Queue Stats
464W - 485L
1,504 Elo+
Party 2
Bastet
Bastet
unknownbla
Bastet
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 1 / 0
5,677
516
3,802
7,839
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
DARK SOUL 1756
Charybdis
10
0 / 2 / 1
5,619
511
1,908
8,345
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 5 / 1
5,309
483
2,883
6,316
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
9
1 / 3 / 2
5,384
489
3,381
10,493
6,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 3 / 1
6,208
564
3,460
9,234
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
2 / 0 / 1
5,961
542
4,420
6,224
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 0 / 5
6,686
608
8,516
2,920
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
YoCrudo
Nike
10
0 / 2 / 7
5,752
523
4,801
10,644
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
iDanRead
Ah Puch
11
1 / 2 / 2
6,576
598
4,987
5,879
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
unknownbla
Bastet
11
7 / 1 / 2
6,808
619
5,544
6,826
2,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
14
14
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
W
Chiron
2
0
1
2.5
L
Charybdis
DARK SOUL 1756
Charybdis
0
2
1
0.25
W
4
0
5
6.5
L
1
5
1
0.3
L
Hercules
1
3
2
0.67
W
Nike
YoCrudo
Nike
0
2
7
1.75
L
3
3
1
1.17
W
Ah Puch
iDanRead
Ah Puch
1
2
2
1
W
Bastet
unknownbla
Bastet
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,434
Damage
28,268
42,227
Taken
32,493
17,165
Mitigated
15,239
10,739
Healing
10,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,802
2,695
0
3,670
7,839
2,621
0
314
7,525
0
44,622
W
Chiron
4,420
1,867
166
2,665
6,224
2,143
0
0
6,224
0
44,782
L
Charybdis
DARK SOUL 1756
Charybdis
1,908
673
0
3,410
8,345
2,930
0
4,986
3,359
0
42,171
W
8,516
1,647
0
696
2,920
868
174
554
2,366
50,671
0
L
2,883
496
0
500
6,316
1,556
0
3,157
3,159
32,817
0
L
Hercules
3,381
574
0
2,654
10,493
6,853
0
2,855
7,638
0
18,460
W
Nike
YoCrudo
Nike
4,801
547
0
2,850
10,644
7,905
0
1,969
8,675
0
16,028
L
3,460
1,242
0
505
9,234
3,205
0
2,191
7,043
0
35,685
W
Ah Puch
iDanRead
Ah Puch
4,987
298
0
2,593
5,879
1,931
475
0
5,879
51,027
0
W
Bastet
unknownbla
Bastet
5,544
1,949
0
1,768
6,826
2,392
0
360
6,466
0
37,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,197
Gold Earned
31,783
308
Minions Killed
306
0
Camps Cleared
0
971,711
Distance Traveled
1,078,605
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,677
516
79
7
0
185,113
1
W
Chiron
5,961
542
64
6
0
205,773
2
L
Charybdis
5,619
511
73
7
0
176,866
0
W
Nu Wa
6,686
608
87
8
0
201,471
2
L
Janus
5,309
483
60
5
0
173,635
0
L
Hercules
5,384
489
37
3
0
218,544
0
W
Nike
5,752
523
18
2
0
222,563
2
L
Thor
6,208
564
59
5
0
217,553
0
W
Ah Puch
6,576
598
88
8
0
205,970
0
W
Bastet
6,808
619
49
4
0
242,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role