Player Matchup

Sol
Sol
ADC_mosquito
Sol
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,176 Elo+
Party 2
Vulcan
Vulcan
Blazeeh11
Vulcan
Level 64
God Stats
1W - 0L
1,182 SR
Queue Stats
10W - 17L
1,242 Elo+
Party 2
Tyr
Tyr
LASTKINGMIGUEL1
Tyr
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,401 Elo+
Party 2
Eset
Eset
pachekillo6
Eset
Level 135
God Stats
1W - 1L
1,328 SR
Queue Stats
25W - 35L
1,389 Elo+
Party 2
Ishtar
Ishtar
xXLorenXx935
Ishtar
Level 73
God Stats
1W - 2L
1,304 SR
Queue Stats
54W - 65L
1,388 Elo+
Party 2
Team Averages
Level 82
1,363 SR
1,319 Elo+

VS

Team Averages
Level 104
1,446 SR
1,399 Elo+
Olorun
Olorun
 
Olorun
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
CanaWhitehaze
Cabrakan
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 23L
1,357 Elo+
Party 1
Ullr
Ullr
Flogtro
Ullr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,298 Elo+
Party 1
Kuzenbo
Kuzenbo
ll Kermit80 ll
Kuzenbo
Level 125
God Stats
0W - 3L
1,293 SR
Queue Stats
194W - 206L
1,442 Elo+
Party 1
He Bo
He Bo
willywelton
He Bo
Level 127
God Stats
2W - 5L
1,437 SR
Queue Stats
181W - 202L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 16
9,720
972
17,897
14,407
6,371
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vulcan
Blazeeh11
Vulcan
17
9 / 0 / 15
10,231
1,023
20,779
5,026
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 5 / 12
7,801
780
5,800
13,028
14,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
8 / 2 / 15
9,527
953
14,037
8,173
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ishtar
15
2 / 2 / 22
8,900
890
9,115
8,361
3,821
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
2 / 5 / 4
7,621
762
4,842
12,847
6,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
CanaWhitehaze
Cabrakan
11
0 / 8 / 6
6,943
694
8,816
16,404
17,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
Flogtro
Ullr
12
2 / 6 / 4
7,376
738
8,376
12,512
5,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 6
7,736
774
8,166
18,811
20,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 3 / 4
8,369
837
8,041
10,658
4,773
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
32
28
Kills
8
10
Deaths
28
80
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
5
4
0.8
W
8
1
16
16
W
Vulcan
Blazeeh11
Vulcan
9
0
15
16.5
L
Cabrakan
CanaWhitehaze
Cabrakan
0
8
6
0.38
L
Ullr
Flogtro
Ullr
2
6
4
0.67
W
1
5
12
1.4
L
1
6
6
0.67
W
8
2
15
7.75
L
3
3
4
1.67
W
Ishtar
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,628
Damage
38,241
48,995
Taken
71,232
30,437
Mitigated
55,294
21,021
Healing
17,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,842
3,946
3,220
3,207
12,847
6,459
0
9,162
3,685
18,771
0
W
17,897
4,469
1,110
8,635
14,407
6,371
2,318
9,705
4,702
33,745
0
W
Vulcan
Blazeeh11
Vulcan
20,779
9,346
1,583
1,841
5,026
2,252
849
3,441
1,585
34,328
0
L
Cabrakan
CanaWhitehaze
Cabrakan
8,816
847
164
916
16,404
17,665
0
11,583
4,821
11,939
0
L
Ullr
Flogtro
Ullr
8,376
5,974
180
1,389
12,512
5,725
0
8,988
3,524
0
17,385
W
5,800
743
384
775
13,028
14,636
0
6,195
6,833
0
10,265
L
8,166
2,331
1,715
1,727
18,811
20,672
0
14,483
4,328
15,140
791
W
14,037
542
1,484
2,043
8,173
3,357
441
5,061
3,112
22,438
0
L
8,041
323
1,975
3,423
10,658
4,773
0
8,497
2,161
18,422
0
W
Ishtar
9,115
4,365
716
2,450
8,361
3,821
1,020
4,672
3,689
0
24,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,179
Gold Earned
38,045
141
Minions Killed
101
0
Camps Cleared
0
1,083,813
Distance Traveled
831,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,621
762
36
4
0
161,223
0
W
Sol
9,720
972
44
4
0
208,835
0
W
Vulcan
10,231
1,023
39
4
0
252,277
0
L
Cabrakan
6,943
694
6
1
0
158,181
0
L
Ullr
7,376
738
18
2
0
162,387
0
W
Tyr
7,801
780
4
0
0
204,432
0
L
Kuzenbo
7,736
774
10
1
0
182,970
0
W
Eset
9,527
953
21
2
0
215,140
0
L
He Bo
8,369
837
31
3
0
166,813
0
W
Ishtar
8,900
890
33
3
0
203,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role