Player Matchup

Scylla
Scylla
KejaH58
Scylla
Level 88
God Stats
11W - 6L
1,682 SR
Queue Stats
61W - 39L
1,561 Elo+
Party 2
Bacchus
Bacchus
Ninety8th
Bacchus
Level 21
God Stats
4W - 3L
1,874 SR
Queue Stats
57W - 37L
1,572 Elo+
Party 2
Skadi
Skadi
moneycrabb
Skadi
Level 23
God Stats
8W - 7L
1,591 SR
Queue Stats
59W - 44L
1,542 Elo+
Party 2
Team Averages
Level 44
1,716 SR
1,558 Elo+

VS

Team Averages
Level 103
1,488 SR
1,560 Elo+
Danzaburou
Danzaburou
KazJax
Danzaburou
Level 158
God Stats
2W - 2L
1,541 SR
Queue Stats
33W - 28L
1,652 Elo+
Party 1
Chaac
Chaac
MrRepper
Chaac
Level 3
God Stats
3W - 2L
1,545 SR
Queue Stats
3W - 2L
1,465 Elo+
Party 1
Eset
Eset
S1R Hades
Eset
Level 148
God Stats
2W - 1L
1,376 SR
Queue Stats
17W - 19L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KejaH58
Scylla
14
1 / 6 / 4
9,907
762
7,808
10,525
3,656
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Ninety8th
Bacchus
13
5 / 4 / 1
9,674
744
10,525
12,420
8,835
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
3
0 / 0 / 0
7,023
540
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KazJax
Danzaburou
14
3 / 2 / 6
10,615
817
7,142
9,156
3,883
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
MrRepper
Chaac
13
1 / 2 / 9
9,899
761
3,921
8,664
7,748
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
14
6 / 2 / 4
11,020
848
8,626
7,292
3,310
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
10
10
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
KazJax
Danzaburou
3
2
6
3
L
Scylla
KejaH58
Scylla
1
6
4
0.5
W
Chaac
MrRepper
Chaac
1
2
9
2.75
L
Bacchus
Ninety8th
Bacchus
5
4
1
1.38
W
Eset
6
2
4
4
L
Skadi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,333
Damage
19,689
22,945
Taken
25,112
12,491
Mitigated
14,941
2,555
Healing
5,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
KazJax
Danzaburou
7,142
3,730
0
2,684
9,156
3,883
1,636
5,701
3,455
0
59,919
L
Scylla
KejaH58
Scylla
7,808
991
26
447
10,525
3,656
159
4,733
5,792
52,467
0
W
Chaac
MrRepper
Chaac
3,921
975
0
1,314
8,664
7,748
144
6,754
1,910
0
10,260
L
Bacchus
Ninety8th
Bacchus
10,525
1,864
0
2,082
12,420
8,835
607
4,175
8,245
29,466
0
W
Eset
8,626
1,103
157
980
7,292
3,310
795
6,319
973
30,163
0
L
Skadi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,604
Gold Earned
31,534
105
Minions Killed
136
0
Camps Cleared
0
453,688
Distance Traveled
699,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,615
817
89
7
0
217,287
0
L
Scylla
9,907
762
86
7
0
216,037
0
W
Chaac
9,899
761
7
1
0
247,865
0
L
Bacchus
9,674
744
19
1
0
237,651
0
W
Eset
11,020
848
40
3
0
234,465
0
L
Skadi
7,023
540
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role