Player Matchup

Baron Samedi
Baron Samedi
DieDieNacho
Baron Samedi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
ExtraFatThor
King Arthur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,382 Elo+
Solo
Hou Yi
Hou Yi
Homeless_Ginger
Hou Yi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
IncredibleOmzy
Cabrakan
Level 127
God Stats
4W - 3L
1,353 SR
Queue Stats
529W - 563L
1,475 Elo+
Solo
Da Ji
Da Ji
Ty_street17
Da Ji
Level 107
God Stats
0W - 2L
1,249 SR
Queue Stats
79W - 67L
1,519 Elo+
Solo
Team Averages
Level 90
1,420 SR
1,475 Elo+

VS

Team Averages
Level 91
1,409 SR
1,573 Elo+
Agni
Agni
JJ-BYRD
Agni
Level 124
God Stats
5W - 4L
1,322 SR
Queue Stats
435W - 434L
1,518 Elo+
Solo
Merlin
Merlin
JJaquii
Merlin
Level 20
God Stats
3W - 0L
1,224 SR
Queue Stats
76W - 9L
1,774 Elo+
Party 1
Artio
Artio
Loivissia
Artio
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 32L
1,652 Elo+
Party 1
Danzaburou
Danzaburou
OwMyEdge
Danzaburou
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
darkestfairee
Ah Muzen Cab
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 70L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DieDieNacho
Baron Samedi
15
6 / 7 / 3
8,323
757
11,274
13,697
6,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
ExtraFatThor
King Arthur
14
1 / 6 / 6
7,682
698
3,334
12,904
15,100
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 7 / 9
7,663
697
8,837
12,411
5,325
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
15
1 / 6 / 9
7,804
709
6,252
15,680
21,933
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 9 / 1
8,251
750
7,924
14,601
6,940
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
JJ-BYRD
Agni
16
8 / 3 / 15
10,052
914
14,281
11,317
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
JJaquii
Merlin
19
19 / 3 / 10
12,042
1,095
20,599
11,927
5,824
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Loivissia
Artio
16
2 / 3 / 24
9,920
902
8,301
16,702
20,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
OwMyEdge
Danzaburou
15
5 / 2 / 15
9,643
877
10,244
8,789
3,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
darkestfairee
Ah Muzen Cab
15
1 / 2 / 19
9,040
822
10,397
7,934
3,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
118
12
Kills
35
35
Deaths
13
28
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DieDieNacho
Baron Samedi
6
7
3
1.07
L
King Arthur
ExtraFatThor
King Arthur
1
6
6
0.67
L
1
7
9
0.79
L
Cabrakan
1
6
9
0.92
W
Agni
JJ-BYRD
Agni
8
3
15
5.17
W
Merlin
JJaquii
Merlin
19
3
10
8
W
Artio
Loivissia
Artio
2
3
24
4.67
W
Danzaburou
OwMyEdge
Danzaburou
5
2
15
6.25
L
3
9
1
0.39
W
Ah Muzen Cab
darkestfairee
Ah Muzen Cab
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,621
Damage
63,822
69,293
Taken
56,669
55,781
Mitigated
40,007
10,180
Healing
26,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DieDieNacho
Baron Samedi
11,274
1,631
1,561
2,180
13,697
6,483
0
10,859
2,838
16,383
0
L
King Arthur
ExtraFatThor
King Arthur
3,334
260
357
401
12,904
15,100
0
7,511
5,393
0
7,686
L
8,837
3,079
353
398
12,411
5,325
0
9,114
3,297
0
22,897
L
Cabrakan
6,252
935
902
2,205
15,680
21,933
0
6,485
9,195
10,541
0
W
Agni
JJ-BYRD
Agni
14,281
1,093
980
2,728
11,317
5,311
290
3,201
8,071
29,019
0
W
Merlin
JJaquii
Merlin
20,599
1,415
1,211
2,755
11,927
5,824
1,171
3,508
8,346
41,639
0
W
Artio
Loivissia
Artio
8,301
374
5,802
7,828
16,702
20,941
232
5,224
11,160
13,469
0
W
Danzaburou
OwMyEdge
Danzaburou
10,244
4,939
1,074
2,660
8,789
3,937
3,425
2,413
6,278
0
24,833
L
7,924
930
357
1,466
14,601
6,940
0
9,212
5,389
0
13,571
W
Ah Muzen Cab
darkestfairee
Ah Muzen Cab
10,397
5,248
847
1,063
7,934
3,994
3,049
3,180
4,754
0
16,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,723
Gold Earned
50,697
84
Minions Killed
122
0
Camps Cleared
0
749,931
Distance Traveled
988,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,323
757
13
1
0
152,026
0
L
King Arthur
7,682
698
12
1
0
143,185
0
L
Hou Yi
7,663
697
31
3
0
161,550
0
L
Cabrakan
7,804
709
12
1
0
147,342
0
W
Agni
10,052
914
38
3
0
201,478
0
W
Merlin
12,042
1,095
35
3
0
178,985
0
W
Artio
9,920
902
10
1
0
216,308
0
W
Danzaburou
9,643
877
24
2
0
196,398
0
L
Da Ji
8,251
750
16
1
0
145,828
0
W
Ah Muzen Cab
9,040
822
15
1
0
195,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role