Player Matchup

Merlin
Merlin
AnEnragedBagel
Merlin
Level 159
God Stats
0W - 1L
1,701 SR
Queue Stats
60W - 62L
1,505 Elo+
Solo
Cliodhna
Cliodhna
GomieTheHomie
Cliodhna
Level 157
God Stats
34W - 27L
1,619 SR
Queue Stats
542W - 486L
1,605 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MiraCutiezTTV
Kumbhakarna
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 105L
1,599 Elo+
Solo
Charybdis
Charybdis
Rybic
Charybdis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 78L
1,552 Elo+
Party 1
Achilles
Achilles
SGL 3312
Achilles
Level 203
God Stats
0W - 2L
1,541 SR
Queue Stats
69W - 72L
1,548 Elo+
Solo
Team Averages
Level 159
1,572 SR
1,562 Elo+

VS

Team Averages
Level 120
1,510 SR
1,459 Elo+
Tyr
Tyr
 
Tyr
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Killord1001
Baron Samedi
Level 148
God Stats
84W - 80L
1,553 SR
Queue Stats
509W - 448L
1,563 Elo+
Solo
Ganesha
Ganesha
MuscleMan74
Ganesha
Level 141
God Stats
1W - 3L
1,287 SR
Queue Stats
18W - 40L
1,434 Elo+
Party 2
Cupid
Cupid
NiceTryScrub
Cupid
Level 25
God Stats
4W - 2L
1,736 SR
Queue Stats
5W - 9L
1,382 Elo+
Party 2
Nemesis
Nemesis
Snapdaxx
Nemesis
Level 153
God Stats
4W - 5L
1,473 SR
Queue Stats
42W - 71L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
7,388
739
7,993
4,771
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
GomieTheHomie
Cliodhna
13
2 / 4 / 1
7,382
738
11,525
8,704
2,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
MiraCutiezTTV
Kumbhakarna
12
1 / 2 / 2
7,284
728
2,968
13,033
10,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
Rybic
Charybdis
13
0 / 2 / 3
6,951
695
6,426
7,287
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
SGL 3312
Achilles
13
1 / 5 / 2
7,329
733
7,155
10,259
9,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
4 / 1 / 8
7,848
785
7,059
9,869
8,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Killord1001
Baron Samedi
15
2 / 0 / 8
8,142
814
9,186
9,469
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
MuscleMan74
Ganesha
13
0 / 2 / 11
7,753
775
5,098
11,813
9,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 1 / 6
7,746
775
5,672
6,623
2,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Snapdaxx
Nemesis
15
7 / 0 / 5
8,304
830
8,701
10,469
6,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
4
Kills
14
14
Deaths
4
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
8
8
L
0
1
2
1
L
Cliodhna
GomieTheHomie
Cliodhna
2
4
1
0.63
W
Baron Samedi
Killord1001
Baron Samedi
2
0
8
6
L
Kumbhakarna
MiraCutiezTTV
Kumbhakarna
1
2
2
1
W
Ganesha
MuscleMan74
Ganesha
0
2
11
2.75
W
1
1
6
4
L
Charybdis
Rybic
Charybdis
0
2
3
0.75
L
Achilles
SGL 3312
Achilles
1
5
2
0.4
W
Nemesis
Snapdaxx
Nemesis
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,067
Damage
35,716
44,054
Taken
48,243
26,715
Mitigated
31,868
4,028
Healing
17,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,059
165
0
3,548
9,869
8,430
96
1,724
7,984
0
16,796
L
7,993
497
0
250
4,771
1,882
0
1,624
3,059
39,643
0
L
Cliodhna
GomieTheHomie
Cliodhna
11,525
1,251
0
323
8,704
2,875
0
2,474
5,817
0
25,545
W
Baron Samedi
Killord1001
Baron Samedi
9,186
589
1,132
3,379
9,469
4,783
890
2,827
6,562
39,437
0
L
Kumbhakarna
MiraCutiezTTV
Kumbhakarna
2,968
0
0
1,371
13,033
10,287
0
4,398
8,167
9,416
0
W
Ganesha
MuscleMan74
Ganesha
5,098
268
1,452
2,147
11,813
9,924
0
2,821
8,710
18,725
0
W
5,672
3,858
301
2,321
6,623
2,632
118
1,190
5,169
0
29,687
L
Charybdis
Rybic
Charybdis
6,426
2,839
0
824
7,287
2,595
0
3,917
3,056
0
22,058
L
Achilles
SGL 3312
Achilles
7,155
1,170
0
1,260
10,259
9,076
0
1,450
8,432
0
19,794
W
Nemesis
Snapdaxx
Nemesis
8,701
2,799
0
3,027
10,469
6,099
711
2,399
7,906
0
20,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,334
Gold Earned
39,793
193
Minions Killed
225
0
Camps Cleared
0
1,094,527
Distance Traveled
1,169,469
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,848
785
22
2
0
246,122
0
L
Merlin
7,388
739
63
6
0
228,320
0
L
Cliodhna
7,382
738
35
4
0
227,647
0
W
Baron Samedi
8,142
814
86
9
0
229,300
0
L
Kumbhakarna
7,284
728
18
2
0
225,935
0
W
Ganesha
7,753
775
4
0
0
233,647
2
W
Cupid
7,746
775
69
7
0
212,311
0
L
Charybdis
6,951
695
43
4
0
196,678
0
L
Achilles
7,329
733
34
3
0
215,947
0
W
Nemesis
8,304
830
44
4
0
248,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role