Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Ana_Oksana
Hades
Level 159
God Stats
5W - 5L
1,791 SR
Queue Stats
160W - 161L
1,510 Elo+
Party 2
King Arthur
King Arthur
Archankheus
King Arthur
Level 89
God Stats
38W - 39L
1,548 SR
Queue Stats
210W - 178L
1,581 Elo+
Party 1
Izanami
Izanami
DissidiaNTAtrium
Izanami
Level 157
God Stats
2W - 0L
1,794 SR
Queue Stats
94W - 91L
1,587 Elo+
Party 2
Ares
Ares
JayEffJay
Ares
Level 136
God Stats
7W - 3L
1,705 SR
Queue Stats
43W - 30L
1,602 Elo+
Party 1
Team Averages
Level 130
1,668 SR
1,556 Elo+

VS

Team Averages
Level 127
1,574 SR
1,657 Elo+
Medusa
Medusa
ExecutiveGinger
Medusa
Level 117
God Stats
6W - 3L
1,605 SR
Queue Stats
49W - 38L
1,618 Elo+
Party 3
Ix Chel
Ix Chel
Leifeon
Ix Chel
Level 106
God Stats
18W - 23L
1,565 SR
Queue Stats
112W - 102L
1,546 Elo+
Solo
Guan Yu
Guan Yu
Theodotus
Guan Yu
Level 152
God Stats
0W - 3L
1,210 SR
Queue Stats
202W - 191L
1,727 Elo+
Solo
Janus
Janus
Wuhan9089
Janus
Level 120
God Stats
6W - 4L
1,604 SR
Queue Stats
51W - 39L
1,627 Elo+
Party 3
Amaterasu
Amaterasu
feitan666
Amaterasu
Level 142
God Stats
1W - 1L
1,888 SR
Queue Stats
96W - 29L
1,766 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
4 / 1 / 4
8,676
789
6,185
9,902
5,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
15
1 / 1 / 8
8,206
746
5,437
9,759
6,982
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Archankheus
King Arthur
15
4 / 1 / 8
8,595
781
9,444
9,996
8,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 0 / 9
8,704
791
8,194
8,444
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
15
4 / 0 / 9
8,526
775
9,613
10,710
10,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
7,433
676
9,152
10,855
4,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Leifeon
Ix Chel
13
1 / 3 / 0
7,294
663
8,959
7,058
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Theodotus
Guan Yu
14
0 / 4 / 2
7,447
677
3,697
14,034
14,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Wuhan9089
Janus
14
1 / 4 / 2
7,595
690
9,590
8,510
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
feitan666
Amaterasu
13
1 / 1 / 1
7,284
662
2,548
5,963
3,107
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
15
Kills
3
3
Deaths
15
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
4
6
W
Hades
1
1
8
5
W
King Arthur
Archankheus
King Arthur
4
1
8
8
W
2
0
9
6.5
L
0
3
1
0.17
W
Ares
4
0
9
8.5
L
Ix Chel
Leifeon
Ix Chel
1
3
0
0.33
L
Guan Yu
Theodotus
Guan Yu
0
4
2
0.25
L
Janus
Wuhan9089
Janus
1
4
2
0.5
L
Amaterasu
feitan666
Amaterasu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,873
Damage
33,946
48,811
Taken
46,420
34,962
Mitigated
28,258
10,897
Healing
6,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,185
1,481
0
1,519
9,902
5,398
712
4,533
4,883
0
32,667
W
Hades
5,437
224
240
4,288
9,759
6,982
1,101
3,002
6,429
22,689
0
W
King Arthur
Archankheus
King Arthur
9,444
875
0
1,250
9,996
8,267
0
3,062
6,621
0
20,566
W
8,194
5,434
0
2,581
8,444
3,774
4,482
2,119
6,113
0
48,435
L
9,152
2,877
0
850
10,855
4,627
336
3,140
7,625
0
40,385
W
Ares
9,613
80
0
1,019
10,710
10,541
0
3,944
6,216
16,991
0
L
Ix Chel
Leifeon
Ix Chel
8,959
843
2,133
653
7,058
2,969
0
2,882
4,095
25,772
0
L
Guan Yu
Theodotus
Guan Yu
3,697
75
386
874
14,034
14,026
26
4,568
9,066
0
23,440
L
Janus
Wuhan9089
Janus
9,590
51
0
610
8,510
3,529
0
2,370
5,990
25,556
0
L
Amaterasu
feitan666
Amaterasu
2,548
914
0
1,493
5,963
3,107
0
1,216
4,594
0
15,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,707
Gold Earned
37,053
236
Minions Killed
232
0
Camps Cleared
0
1,225,163
Distance Traveled
1,054,729
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,676
789
73
7
0
282,826
0
W
Hades
8,206
746
48
4
0
225,460
0
W
King Arthur
8,595
781
32
3
0
245,853
0
W
Izanami
8,704
791
76
7
0
221,053
0
L
Medusa
7,433
676
66
6
0
228,013
0
W
Ares
8,526
775
7
1
0
249,971
4
L
Ix Chel
7,294
663
36
3
0
231,348
0
L
Guan Yu
7,447
677
39
4
0
197,361
0
L
Janus
7,595
690
49
4
0
231,461
0
L
Amaterasu
7,284
662
42
4
0
166,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role