Player Matchup

Nox
Nox
CPTxCOLORADO
Nox
Level 145
God Stats
9W - 14L
1,411 SR
Queue Stats
1,402W - 1,448L
1,479 Elo+
Solo
Hou Yi
Hou Yi
DunderxMifflin1
Hou Yi
Level 156
God Stats
5W - 3L
1,612 SR
Queue Stats
366W - 375L
1,486 Elo+
Party 3
Surtr
Surtr
NothingWasFree
Surtr
Level 103
God Stats
7W - 2L
1,919 SR
Queue Stats
218W - 196L
1,499 Elo+
Party 2
Ullr
Ullr
PilsburyD0uhB0y
Ullr
Level 129
God Stats
4W - 4L
1,629 SR
Queue Stats
325W - 297L
1,510 Elo+
Party 2
Chronos
Chronos
xSteelersFAN318
Chronos
Level 144
God Stats
1W - 6L
1,284 SR
Queue Stats
749W - 744L
1,503 Elo+
Party 3
Team Averages
Level 135
1,571 SR
1,495 Elo+

VS

Team Averages
Level 67
1,552 SR
1,474 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BL4NKB4NSH33
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,234 Elo+
Party 1
Cabrakan
Cabrakan
SuicidSpartan
Cabrakan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,528 Elo+
Party 1
Bakasura
Bakasura
TRAAKK
Bakasura
Level 149
God Stats
0W - 1L
1,816 SR
Queue Stats
20W - 20L
1,559 Elo+
Party 1
Persephone
Persephone
Zelphiel
Persephone
Level 67
God Stats
0W - 1L
1,442 SR
Queue Stats
22W - 23L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 23
9,563
736
7,862
14,399
15,448
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
11 / 2 / 12
10,836
834
14,492
11,831
6,318
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 2 / 22
10,940
842
11,257
23,213
23,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 19
9,805
754
11,946
11,942
5,428
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
9 / 2 / 15
11,306
870
18,658
11,562
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
1 / 6 / 7
8,553
658
11,717
14,034
6,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
BL4NKB4NSH33
Hachiman
16
3 / 6 / 7
9,491
730
10,853
11,954
5,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
SuicidSpartan
Cabrakan
14
2 / 7 / 6
8,978
691
6,003
14,356
20,393
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
TRAAKK
Bakasura
16
2 / 6 / 4
9,529
733
13,904
20,633
29,970
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Zelphiel
Persephone
16
3 / 2 / 5
9,184
706
18,997
7,336
3,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
40
27
Kills
11
11
Deaths
27
91
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
6
7
0.75
L
Hachiman
BL4NKB4NSH33
Hachiman
3
6
7
1.08
W
1
3
23
4.17
W
11
2
12
8.5
W
3
2
22
7
W
3
2
19
6.25
L
Cabrakan
SuicidSpartan
Cabrakan
2
7
6
0.71
L
Bakasura
TRAAKK
Bakasura
2
6
4
0.67
L
Persephone
Zelphiel
Persephone
3
2
5
2.75
W
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,215
Damage
61,474
72,947
Taken
68,313
55,444
Mitigated
66,341
24,809
Healing
14,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
11,717
0
958
2,450
14,034
6,831
0
6,240
7,794
0
27,640
L
Hachiman
BL4NKB4NSH33
Hachiman
10,853
8,061
535
1,717
11,954
5,903
0
5,570
6,384
0
21,214
W
7,862
729
2,143
2,628
14,399
15,448
124
4,781
8,792
26,711
0
W
14,492
6,814
1,007
2,256
11,831
6,318
636
3,310
8,521
0
29,183
W
11,257
3,192
4,599
6,977
23,213
23,230
572
8,811
12,712
380
20,590
W
11,946
3,366
2,525
1,459
11,942
5,428
423
4,516
6,768
0
23,583
L
Cabrakan
SuicidSpartan
Cabrakan
6,003
528
176
301
14,356
20,393
0
6,391
7,965
11,486
0
L
Bakasura
TRAAKK
Bakasura
13,904
8,837
637
5,547
20,633
29,970
0
6,349
14,284
0
14,102
L
Persephone
Zelphiel
Persephone
18,997
2,085
0
1,878
7,336
3,244
0
2,237
5,089
37,828
0
W
18,658
6,987
0
1,215
11,562
5,020
2,350
3,582
6,420
34,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,450
Gold Earned
45,735
169
Minions Killed
160
0
Camps Cleared
0
1,143,191
Distance Traveled
1,177,054
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,553
658
27
2
0
269,164
0
L
Hachiman
9,491
730
26
2
0
219,264
0
W
Nox
9,563
736
33
3
0
216,672
1
W
Hou Yi
10,836
834
38
3
0
215,163
0
W
Surtr
10,940
842
22
2
0
254,380
0
W
Ullr
9,805
754
24
2
0
246,768
0
L
Cabrakan
8,978
691
16
1
0
204,083
0
L
Bakasura
9,529
733
34
3
0
239,876
0
L
Persephone
9,184
706
57
4
0
244,667
0
W
Chronos
11,306
870
52
4
0
210,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role