Player Matchup

Hercules
Hercules
 
Hercules
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BelleBelinha
Ix Chel
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 64L
1,565 Elo+
Solo
Cerberus
Cerberus
Kicksweap
Cerberus
Level 40
God Stats
1W - 2L
1,523 SR
Queue Stats
13W - 13L
1,461 Elo+
Party 1
Fenrir
Fenrir
MhammadKali
Fenrir
Level 32
God Stats
0W - 1L
1,559 SR
Queue Stats
36W - 25L
1,584 Elo+
Party 1
Chaac
Chaac
OnagaTheDraken
Chaac
Level 124
God Stats
5W - 2L
1,872 SR
Queue Stats
85W - 74L
1,538 Elo+
Solo
Team Averages
Level 84
1,591 SR
1,530 Elo+

VS

Team Averages
Level 95
1,478 SR
1,457 Elo+
Freya
Freya
AuraKadachi
Freya
Level 88
God Stats
2W - 3L
1,675 SR
Queue Stats
147W - 154L
1,495 Elo+
Party 2
Izanami
Izanami
FlameLeo69
Izanami
Level 107
God Stats
12W - 24L
1,370 SR
Queue Stats
60W - 83L
1,446 Elo+
Party 2
Scylla
Scylla
LickinNips
Scylla
Level 54
God Stats
8W - 10L
1,387 SR
Queue Stats
88W - 68L
1,338 Elo+
Solo
Maui
Maui
LoyalLunarFox
Maui
Level 120
God Stats
12W - 11L
1,519 SR
Queue Stats
180W - 184L
1,511 Elo+
Party 2
Gilgamesh
Gilgamesh
MiniNeodowz
Gilgamesh
Level 107
God Stats
4W - 7L
1,437 SR
Queue Stats
121W - 133L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 0 / 0
3,936
787
0
0
0
Ix Chel
BelleBelinha
Ix Chel
9
0 / 1 / 1
4,376
875
3,979
3,995
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Kicksweap
Cerberus
9
0 / 2 / 0
4,392
878
2,753
5,410
3,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
10
2 / 2 / 0
4,761
952
3,712
4,958
1,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 2
4,576
915
4,233
5,542
3,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
4,720
944
4,081
4,990
1,873
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
FlameLeo69
Izanami
11
3 / 1 / 2
5,486
1,097
3,059
4,890
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
LickinNips
Scylla
10
0 / 1 / 2
4,912
982
4,379
2,924
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 5
4,775
955
1,372
2,958
2,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
MiniNeodowz
Gilgamesh
10
2 / 0 / 1
4,894
979
2,482
3,788
2,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
6
6
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
W
1
0
4
3
L
Ix Chel
BelleBelinha
Ix Chel
0
1
1
0.5
W
Izanami
FlameLeo69
Izanami
3
1
2
4
L
Cerberus
Kicksweap
Cerberus
0
2
0
0
W
Scylla
LickinNips
Scylla
0
1
2
1
W
0
0
5
2.5
L
Fenrir
2
2
0
1
W
Gilgamesh
MiniNeodowz
Gilgamesh
2
0
1
2.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,677
Damage
15,373
19,905
Taken
19,550
10,362
Mitigated
9,797
4,250
Healing
4,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
4,081
1,213
0
2,262
4,990
1,873
300
1,934
2,894
9,367
0
L
Ix Chel
BelleBelinha
Ix Chel
3,979
686
50
301
3,995
1,374
0
1,872
2,007
10,834
0
W
Izanami
FlameLeo69
Izanami
3,059
1,841
0
712
4,890
1,627
832
1,037
3,702
0
15,430
L
Cerberus
Kicksweap
Cerberus
2,753
175
0
1,075
5,410
3,832
0
3,016
2,276
10,210
0
W
Scylla
LickinNips
Scylla
4,379
650
0
20
2,924
1,042
422
1,146
1,778
19,825
0
W
1,372
717
0
646
2,958
2,291
0
1,075
1,804
10,853
0
L
Fenrir
3,712
746
0
752
4,958
1,824
0
2,108
2,850
0
7,618
W
Gilgamesh
MiniNeodowz
Gilgamesh
2,482
616
0
584
3,788
2,964
0
1,540
2,248
0
7,840
L
4,233
143
117
1,955
5,542
3,332
0
2,836
2,620
0
12,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,041
Gold Earned
24,787
84
Minions Killed
115
0
Camps Cleared
0
462,674
Distance Traveled
613,484
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,936
787
0
0
0
0
0
W
Freya
4,720
944
17
3
0
121,694
0
L
Ix Chel
4,376
875
21
4
0
103,150
2
W
Izanami
5,486
1,097
29
6
0
129,745
0
L
Cerberus
4,392
878
35
7
0
108,458
0
W
Scylla
4,912
982
33
7
0
114,670
0
W
Maui
4,775
955
21
4
0
112,175
0
L
Fenrir
4,761
952
9
2
0
115,654
0
W
Gilgamesh
4,894
979
15
3
0
135,200
0
L
Chaac
4,576
915
19
4
0
135,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role