Player Matchup

Olorun
Olorun
 
Olorun
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Cytay
King Arthur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 42L
1,463 Elo+
Solo
Cerberus
Cerberus
LeftHero
Cerberus
Level 105
God Stats
16W - 12L
1,512 SR
Queue Stats
304W - 279L
1,476 Elo+
Solo
Arachne
Arachne
ZeXLover
Arachne
Level 106
God Stats
7W - 5L
1,679 SR
Queue Stats
257W - 244L
1,366 Elo+
Party 2
Danzaburou
Danzaburou
lilpradax1
Danzaburou
Level 25
God Stats
10W - 13L
1,493 SR
Queue Stats
23W - 34L
1,365 Elo+
Party 2
Team Averages
Level 82
1,537 SR
1,434 Elo+

VS

Team Averages
Level 62
1,473 SR
1,404 Elo+
Izanami
Izanami
BelugaHype
Izanami
Level 18
God Stats
7W - 4L
1,313 SR
Queue Stats
105W - 89L
1,274 Elo+
Party 1
Arachne
Arachne
ChuckVegas
Arachne
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 153L
1,470 Elo+
Solo
Anubis
Anubis
DSM SHARP
Anubis
Level 85
God Stats
40W - 28L
1,639 SR
Queue Stats
233W - 194L
1,354 Elo+
Party 1
Terra
Terra
TheAlphaWeasel
Terra
Level 54
God Stats
4W - 2L
1,690 SR
Queue Stats
209W - 191L
1,405 Elo+
Party 1
Raijin
Raijin
Xerel
Raijin
Level 50
God Stats
3W - 6L
1,225 SR
Queue Stats
95W - 77L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
2 / 4 / 2
9,193
511
6,844
14,867
5,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Cytay
King Arthur
13
2 / 3 / 3
8,599
478
7,687
17,506
17,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
LeftHero
Cerberus
11
0 / 5 / 4
7,643
425
6,985
22,582
22,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
ZeXLover
Arachne
15
7 / 7 / 1
9,554
531
10,352
16,912
7,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
lilpradax1
Danzaburou
12
0 / 4 / 1
7,838
435
5,026
12,339
4,272
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BelugaHype
Izanami
15
4 / 1 / 4
9,530
529
10,464
7,373
2,962
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
ChuckVegas
Arachne
16
6 / 3 / 8
10,680
593
14,869
17,688
12,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
DSM SHARP
Anubis
16
6 / 3 / 10
10,901
606
21,665
10,676
5,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 11
9,502
528
3,900
10,400
9,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Raijin
Xerel
Raijin
17
5 / 4 / 1
10,828
602
9,318
11,819
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
11
Kills
23
23
Deaths
11
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
4
2
0.75
W
Izanami
BelugaHype
Izanami
4
1
4
6
W
Arachne
ChuckVegas
Arachne
6
3
8
3.33
L
King Arthur
Cytay
King Arthur
2
3
3
1.17
W
Anubis
DSM SHARP
Anubis
6
3
10
3.67
L
Cerberus
LeftHero
Cerberus
0
5
4
0.4
W
2
0
11
7.5
W
Raijin
Xerel
Raijin
5
4
1
1.38
L
Arachne
ZeXLover
Arachne
7
7
1
1.07
L
Danzaburou
lilpradax1
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,894
Damage
60,216
84,206
Taken
57,956
57,603
Mitigated
36,028
17,547
Healing
18,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,844
2,741
185
3,422
14,867
5,596
1,027
7,026
7,841
71,155
0
W
Izanami
BelugaHype
Izanami
10,464
6,989
0
3,351
7,373
2,962
1,912
1,031
6,342
0
77,807
W
Arachne
ChuckVegas
Arachne
14,869
8,975
0
4,000
17,688
12,797
451
4,875
12,813
0
96,670
L
King Arthur
Cytay
King Arthur
7,687
832
0
500
17,506
17,839
0
8,045
9,461
0
50,542
W
Anubis
DSM SHARP
Anubis
21,665
823
318
4,284
10,676
5,819
998
4,933
5,743
92,191
0
L
Cerberus
LeftHero
Cerberus
6,985
620
0
6,306
22,582
22,102
525
8,622
13,960
31,388
0
W
3,900
918
1,602
3,241
10,400
9,866
221
2,785
7,615
25,644
0
W
Raijin
Xerel
Raijin
9,318
760
0
1,641
11,819
4,584
1,016
891
10,928
80,279
0
L
Arachne
ZeXLover
Arachne
10,352
6,596
0
3,737
16,912
7,794
0
5,138
11,774
0
63,021
L
Danzaburou
lilpradax1
Danzaburou
5,026
1,981
0
3,397
12,339
4,272
2,192
6,052
6,287
0
38,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,827
Gold Earned
51,441
390
Minions Killed
560
0
Camps Cleared
0
1,622,132
Distance Traveled
1,716,509
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,193
511
123
7
0
310,584
7
W
Izanami
9,530
529
123
7
0
336,555
0
W
Arachne
10,680
593
119
7
0
377,501
0
L
King Arthur
8,599
478
67
4
0
354,224
2
W
Anubis
10,901
606
127
7
0
322,499
0
L
Cerberus
7,643
425
50
3
0
333,853
4
W
Terra
9,502
528
31
2
0
379,346
3
W
Raijin
10,828
602
160
9
0
300,608
3
L
Arachne
9,554
531
83
5
0
330,501
0
L
Danzaburou
7,838
435
67
4
0
292,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role