Player Matchup

Ix Chel
Ix Chel
Diamante Solar
Ix Chel
Level 138
God Stats
20W - 22L
1,405 SR
Queue Stats
148W - 146L
1,561 Elo+
Solo
Susano
Susano
GODxOFxWARx8184
Susano
Level 104
God Stats
12W - 6L
1,403 SR
Queue Stats
270W - 239L
1,549 Elo+
Solo
Ganesha
Ganesha
ZOMB97
Ganesha
Level 205
God Stats
1W - 0L
1,622 SR
Queue Stats
2W - 4L
1,513 Elo+
Solo
Skadi
Skadi
becoolant
Skadi
Level 106
God Stats
7W - 4L
1,612 SR
Queue Stats
612W - 668L
1,479 Elo+
Party 2
Guan Yu
Guan Yu
zay37th
Guan Yu
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
280W - 333L
1,410 Elo+
Party 2
Team Averages
Level 142
1,508 SR
1,502 Elo+

VS

Team Averages
Level 80
1,473 SR
1,512 Elo+
Athena
Athena
SOLAR SH0CKWAVE
Athena
Level 85
God Stats
7W - 17L
1,261 SR
Queue Stats
240W - 259L
1,477 Elo+
Party 3
Thor
Thor
Smokiioo
Thor
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
80W - 102L
1,536 Elo+
Party 1
Shiva
Shiva
TheChefMan29
Shiva
Level 84
God Stats
5W - 6L
1,574 SR
Queue Stats
401W - 387L
1,522 Elo+
Party 3
Jing Wei
Jing Wei
checcs_mix_PR
Jing Wei
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,499 Elo+
Solo
Janus
Janus
showlove102528
Janus
Level 85
God Stats
10W - 13L
1,530 SR
Queue Stats
208W - 188L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,941
657
1,388
2,822
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 0 / 1
4,185
698
1,495
4,233
1,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
ZOMB97
Ganesha
6
0 / 0 / 1
3,747
625
576
2,474
1,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
becoolant
Skadi
6
1 / 0 / 0
3,554
592
2,210
1,516
418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
zay37th
Guan Yu
8
1 / 0 / 1
4,293
716
1,782
3,640
2,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,831
639
1,192
3,325
2,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
8
0 / 0 / 0
4,032
672
2,313
3,941
1,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 0
3,752
625
1,820
3,962
1,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
checcs_mix_PR
Jing Wei
6
0 / 0 / 0
3,557
593
1,406
1,993
594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 0 / 0
2,955
493
115
77
26
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
1
0
1
1.5
L
0
1
0
0
L
Thor
0
0
0
0
L
0
2
0
0
W
Ganesha
ZOMB97
Ganesha
0
0
1
0.5
W
Skadi
becoolant
Skadi
1
0
0
1
L
Jing Wei
checcs_mix_PR
Jing Wei
0
0
0
0
L
0
0
0
0
W
Guan Yu
zay37th
Guan Yu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,451
Damage
6,846
14,685
Taken
13,298
6,737
Mitigated
5,757
5,232
Healing
3,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,388
212
50
1,292
2,822
673
0
103
2,707
21,363
0
W
1,495
321
0
680
4,233
1,321
0
0
4,233
0
22,773
L
1,192
310
0
986
3,325
2,152
0
277
3,048
8,920
0
L
Thor
2,313
468
0
794
3,941
1,330
0
1,311
2,630
0
23,154
L
1,820
591
0
1,120
3,962
1,655
0
0
3,679
0
16,972
W
Ganesha
ZOMB97
Ganesha
576
100
0
1,422
2,474
1,498
0
534
1,940
10,423
0
W
Skadi
becoolant
Skadi
2,210
927
0
316
1,516
418
0
658
858
0
17,857
L
Jing Wei
checcs_mix_PR
Jing Wei
1,406
1,142
0
871
1,993
594
0
299
1,694
0
19,198
L
115
0
0
0
77
26
0
77
0
4,294
0
W
Guan Yu
zay37th
Guan Yu
1,782
126
34
1,438
3,640
2,827
0
0
3,640
0
20,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,720
Gold Earned
18,127
161
Minions Killed
123
0
Camps Cleared
0
601,762
Distance Traveled
499,655
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
3,941
657
38
6
0
116,795
4
W
Susano
4,185
698
40
7
0
134,399
1
L
Athena
3,831
639
12
2
0
130,744
2
L
Thor
4,032
672
35
6
0
132,561
0
L
Shiva
3,752
625
26
4
0
105,843
0
W
Ganesha
3,747
625
5
1
0
107,840
0
W
Skadi
3,554
592
44
7
0
116,855
1
L
Jing Wei
3,557
593
39
7
0
103,540
0
L
Janus
2,955
493
11
2
0
26,967
0
W
Guan Yu
4,293
716
34
6
0
125,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role