Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
ColderPaladin
Zeus
Level 119
God Stats
1W - 1L
1,282 SR
Queue Stats
23W - 24L
1,573 Elo+
Party 2
Amaterasu
Amaterasu
Gallant25
Amaterasu
Level 106
God Stats
1W - 0L
1,943 SR
Queue Stats
3W - 2L
1,255 Elo+
Party 2
Baba Yaga
Baba Yaga
Mileny0
Baba Yaga
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 24L
1,286 Elo+
Solo
Anubis
Anubis
UsielA
Anubis
Level 107
God Stats
1W - 0L
1,625 SR
Queue Stats
11W - 16L
1,255 Elo+
Party 2
Team Averages
Level 75
1,570 SR
1,374 Elo+

VS

Team Averages
Level 20
1,459 SR
1,382 Elo+
Nemesis
Nemesis
Its_GrimReaper2
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 62L
1,311 Elo+
Solo
Atlas
Atlas
MageHand
Atlas
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,484 Elo+
Party 1
Mercury
Mercury
N0Vox
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 35L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
VeiledHand
Sun Wukong
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,396 Elo+
Party 1
Sylvanus
Sylvanus
Whiskers7394
Sylvanus
Level 17
God Stats
0W - 2L
1,295 SR
Queue Stats
11W - 31L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
0 / 2 / 19
10,637
665
5,327
11,756
12,134
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

20
8 / 4 / 15
12,412
776
33,116
11,668
5,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Gallant25
Amaterasu
20
4 / 2 / 18
11,752
735
11,579
22,676
22,687
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Mileny0
Baba Yaga
15
0 / 8 / 18
10,163
635
10,980
14,830
6,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
UsielA
Anubis
20
12 / 3 / 8
13,162
823
24,260
12,100
7,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 7
9,916
620
6,208
15,897
10,118
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
MageHand
Atlas
18
3 / 3 / 10
11,111
694
16,436
19,617
24,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
N0Vox
Mercury
16
3 / 8 / 9
10,032
627
14,336
17,523
9,392
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
VeiledHand
Sun Wukong
18
7 / 5 / 9
10,975
686
15,973
23,719
25,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Whiskers7394
Sylvanus
17
2 / 4 / 13
10,149
634
8,181
20,784
28,568
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
66
24
Kills
18
19
Deaths
24
78
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
2
19
4.75
W
8
4
15
3.88
W
Amaterasu
Gallant25
Amaterasu
4
2
18
6.5
L
3
4
7
1.63
L
Atlas
MageHand
Atlas
3
3
10
2.67
W
Baba Yaga
Mileny0
Baba Yaga
0
8
18
1.13
L
Mercury
N0Vox
Mercury
3
8
9
0.94
W
Anubis
UsielA
Anubis
12
3
8
5.33
L
Sun Wukong
VeiledHand
Sun Wukong
7
5
9
2.3
L
Sylvanus
Whiskers7394
Sylvanus
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,262
Damage
61,134
73,030
Taken
97,540
54,470
Mitigated
97,681
31,755
Healing
40,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,327
1,832
5,965
4,179
11,756
12,134
947
4,973
6,783
10,647
0
W
33,116
2,036
1,094
2,195
11,668
5,707
3,625
4,059
7,609
58,852
0
W
Amaterasu
Gallant25
Amaterasu
11,579
4,264
713
10,921
22,676
22,687
1,023
7,119
15,557
0
16,135
L
6,208
696
1,384
2,966
15,897
10,118
213
13,471
2,343
0
8,701
L
Atlas
MageHand
Atlas
16,436
5,134
3,669
3,477
19,617
24,441
0
13,719
5,610
32,167
0
W
Baba Yaga
Mileny0
Baba Yaga
10,980
773
351
2,117
14,830
6,540
0
4,107
10,723
23,160
0
L
Mercury
N0Vox
Mercury
14,336
4,349
3,929
1,764
17,523
9,392
0
12,067
5,196
0
25,028
W
Anubis
UsielA
Anubis
24,260
653
165
4,055
12,100
7,402
2,299
4,374
7,726
60,465
0
L
Sun Wukong
VeiledHand
Sun Wukong
15,973
3,379
1,862
6,189
23,719
25,162
523
17,241
6,166
35
43,317
L
Sylvanus
Whiskers7394
Sylvanus
8,181
1,481
10,540
4,916
20,784
28,568
272
17,185
3,188
14,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,126
Gold Earned
52,183
198
Minions Killed
147
0
Camps Cleared
0
1,432,092
Distance Traveled
1,369,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,637
665
12
1
0
264,577
0
W
Zeus
12,412
776
61
4
0
288,442
0
W
Amaterasu
11,752
735
26
2
0
375,202
0
L
Nemesis
9,916
620
17
1
0
268,733
0
L
Atlas
11,111
694
13
1
0
278,493
0
W
Baba Yaga
10,163
635
23
1
0
216,224
0
L
Mercury
10,032
627
28
2
0
300,213
0
W
Anubis
13,162
823
76
5
0
287,647
0
L
Sun Wukong
10,975
686
68
4
0
281,795
0
L
Sylvanus
10,149
634
21
1
0
240,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role