Player Matchup

Rama
Rama
AEssentials
Rama
Level 157
God Stats
10W - 5L
1,961 SR
Queue Stats
176W - 192L
1,569 Elo+
Party 1
Vulcan
Vulcan
PristineJet
Vulcan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 101L
1,454 Elo+
Solo
Loki
Loki
Swiftly RamPage
Loki
Level 156
God Stats
6W - 10L
1,417 SR
Queue Stats
103W - 113L
1,555 Elo+
Party 1
Artio
Artio
llGroundZeroll
Artio
Level 36
God Stats
33W - 28L
1,652 SR
Queue Stats
111W - 115L
1,565 Elo+
Party 1
Shiva
Shiva
temp-412667
Shiva
Level 102
God Stats
49W - 34L
1,500 SR
Queue Stats
301W - 293L
1,484 Elo+
Solo
Team Averages
Level 119
1,606 SR
1,525 Elo+

VS

Team Averages
Level 140
1,570 SR
1,485 Elo+
Bellona
Bellona
 
Bellona
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Mr_WigglesPie
Vulcan
Level 183
God Stats
6W - 5L
1,800 SR
Queue Stats
567W - 556L
1,493 Elo+
Solo
Serqet
Serqet
Ursula12
Serqet
Level 127
God Stats
6W - 3L
1,468 SR
Queue Stats
142W - 150L
1,530 Elo+
Solo
Izanami
Izanami
errorfromdanorth
Izanami
Level 111
God Stats
11W - 15L
1,353 SR
Queue Stats
198W - 198L
1,439 Elo+
Solo
Geb
Geb
skullknight22
Geb
Level 124
God Stats
2W - 0L
1,732 SR
Queue Stats
170W - 174L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,329
533
5,293
5,947
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Vulcan
7
0 / 5 / 1
4,587
459
1,091
6,709
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 1 / 0
5,372
537
2,871
7,762
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 2 / 1
4,634
463
1,115
7,143
4,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 0
5,657
566
5,019
10,207
4,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 0 / 2
5,866
587
5,545
9,037
5,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
5 / 0 / 2
6,998
700
9,078
3,574
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Ursula12
Serqet
9
5 / 1 / 1
5,979
598
4,648
6,785
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 1
5,695
570
3,582
5,392
1,765
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 2
5,593
559
2,986
5,293
3,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
11
11
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
2
1
L
1
1
0
1
W
5
0
2
6
L
Vulcan
0
5
1
0.1
L
1
1
0
1
W
Serqet
Ursula12
Serqet
5
1
1
5.5
W
0
0
1
0.5
L
0
2
1
0.25
W
1
1
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,389
Damage
25,839
37,768
Taken
30,081
15,923
Mitigated
14,754
8,594
Healing
12,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,545
2,860
0
5,572
9,037
5,822
0
0
9,037
0
40,979
L
5,293
4,423
0
2,487
5,947
1,758
0
1,062
4,745
0
40,522
W
9,078
3,014
34
2,243
3,574
1,356
382
762
2,812
47,547
0
L
Vulcan
1,091
204
112
186
6,709
2,577
0
5,388
1,165
16,175
0
L
2,871
996
0
1,245
7,762
2,497
0
1,774
5,843
0
38,585
W
Serqet
Ursula12
Serqet
4,648
1,353
0
956
6,785
2,332
0
415
6,370
0
26,417
W
3,582
2,591
0
1,625
5,392
1,765
592
512
4,880
0
47,100
L
1,115
156
205
1,749
7,143
4,516
0
3,083
3,868
9,429
0
W
2,986
61
303
1,825
5,293
3,479
125
517
4,776
12,647
0
L
5,019
657
0
2,610
10,207
4,575
0
757
9,450
0
43,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,579
Gold Earned
30,131
271
Minions Killed
286
0
Camps Cleared
0
991,185
Distance Traveled
995,310
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,866
587
57
6
0
180,241
0
L
Rama
5,329
533
75
8
0
181,128
0
W
Vulcan
6,998
700
83
8
0
218,475
0
L
Vulcan
4,587
459
31
3
0
183,637
0
L
Loki
5,372
537
74
7
0
219,195
0
W
Serqet
5,979
598
42
4
0
244,011
0
W
Izanami
5,695
570
92
9
0
159,315
0
L
Artio
4,634
463
13
1
0
212,276
0
W
Geb
5,593
559
12
1
0
193,268
1
L
Shiva
5,657
566
78
8
0
194,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role