Player Matchup

Nike
Nike
ItsTato8112
Nike
Level 107
God Stats
6W - 2L
1,536 SR
Queue Stats
22W - 14L
1,494 Elo+
Party 3
Ne Zha
Ne Zha
K00ruption
Ne Zha
Level 67
God Stats
39W - 27L
1,554 SR
Queue Stats
177W - 165L
1,508 Elo+
Party 2
Chang'e
Chang'e
boof_sensei_
Chang'e
Level 76
God Stats
8W - 5L
1,522 SR
Queue Stats
121W - 96L
1,538 Elo+
Party 2
Izanami
Izanami
johnnyzoo11s
Izanami
Level 68
God Stats
35W - 20L
1,626 SR
Queue Stats
137W - 108L
1,537 Elo+
Party 2
Baba Yaga
Baba Yaga
xYSNCx CHANKA
Baba Yaga
Level 59
God Stats
6W - 3L
1,613 SR
Queue Stats
13W - 10L
1,431 Elo+
Party 3
Team Averages
Level 75
1,570 SR
1,501 Elo+

VS

Team Averages
Level 33
1,569 SR
1,361 Elo+
Morgan Le Fay
Morgan Le Fay
Ghost110
Morgan Le Fay
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,407 Elo+
Party 1
Hou Yi
Hou Yi
LunaWolf96
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,407 Elo+
Party 1
Ymir
Ymir
MIniDerg
Ymir
Level 39
God Stats
0W - 1L
1,476 SR
Queue Stats
6W - 13L
1,326 Elo+
Party 1
Bakasura
Bakasura
Sekkiharu
Bakasura
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 29L
1,319 Elo+
Party 1
Charybdis
Charybdis
andreblake152
Charybdis
Level 29
God Stats
2W - 1L
1,870 SR
Queue Stats
30W - 38L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
7,695
770
8,815
9,239
7,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
K00ruption
Ne Zha
14
3 / 3 / 9
7,945
795
7,869
8,760
4,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
boof_sensei_
Chang'e
16
6 / 2 / 5
8,656
866
11,547
8,727
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
johnnyzoo11s
Izanami
15
1 / 0 / 3
8,095
810
8,164
6,275
2,960
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Baba Yaga
xYSNCx CHANKA
Baba Yaga
14
2 / 1 / 6
7,522
752
9,394
6,719
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ghost110
Morgan Le Fay
13
0 / 2 / 2
6,880
688
6,925
7,689
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
LunaWolf96
Hou Yi
14
1 / 1 / 1
7,188
719
4,599
7,312
3,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
14
1 / 5 / 2
7,669
767
4,507
14,380
11,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Sekkiharu
Bakasura
13
2 / 3 / 2
7,289
729
3,346
11,298
5,917
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
andreblake152
Charybdis
13
2 / 5 / 0
7,529
753
5,182
11,302
4,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
16
Kills
6
7
Deaths
16
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ghost110
Morgan Le Fay
0
2
2
0.5
W
4
1
7
7.5
W
Ne Zha
K00ruption
Ne Zha
3
3
9
2.5
L
Hou Yi
LunaWolf96
Hou Yi
1
1
1
1.5
L
Ymir
1
5
2
0.4
L
Bakasura
Sekkiharu
Bakasura
2
3
2
1
L
Charybdis
andreblake152
Charybdis
2
5
0
0.4
W
Chang'e
boof_sensei_
Chang'e
6
2
5
4.25
W
Izanami
johnnyzoo11s
Izanami
1
0
3
2.5
W
Baba Yaga
xYSNCx CHANKA
Baba Yaga
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,789
Damage
24,559
39,720
Taken
51,981
22,558
Mitigated
28,280
8,719
Healing
6,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ghost110
Morgan Le Fay
6,925
866
0
188
7,689
3,222
0
2,277
5,283
20,603
0
W
8,815
702
451
1,119
9,239
7,898
471
3,830
5,250
0
15,441
W
Ne Zha
K00ruption
Ne Zha
7,869
1,126
0
552
8,760
4,708
88
1,998
6,737
0
16,569
L
Hou Yi
LunaWolf96
Hou Yi
4,599
2,432
0
1,577
7,312
3,083
0
1,827
5,447
0
20,079
L
Ymir
4,507
996
0
1,768
14,380
11,786
0
6,910
7,177
11,465
0
L
Bakasura
Sekkiharu
Bakasura
3,346
2,307
0
2,309
11,298
5,917
0
5,294
5,869
0
11,772
L
Charybdis
andreblake152
Charybdis
5,182
2,912
0
630
11,302
4,272
1,713
4,633
6,352
0
17,969
W
Chang'e
boof_sensei_
Chang'e
11,547
0
1,432
2,956
8,727
3,757
38
1,075
7,624
41,327
0
W
Izanami
johnnyzoo11s
Izanami
8,164
5,820
0
608
6,275
2,960
3,031
1,763
4,512
0
39,794
W
Baba Yaga
xYSNCx CHANKA
Baba Yaga
9,394
598
0
1,601
6,719
3,235
0
2,766
3,953
27,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,913
Gold Earned
36,555
229
Minions Killed
152
0
Camps Cleared
0
1,060,823
Distance Traveled
999,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,880
688
31
3
0
201,744
0
W
Nike
7,695
770
12
1
0
223,349
0
W
Ne Zha
7,945
795
17
2
0
207,506
0
L
Hou Yi
7,188
719
37
4
0
199,474
0
L
Ymir
7,669
767
18
2
0
176,694
0
L
Bakasura
7,289
729
30
3
0
254,483
0
L
Charybdis
7,529
753
36
4
0
166,701
0
W
Chang'e
8,656
866
74
7
0
227,337
0
W
Izanami
8,095
810
81
8
0
185,999
0
W
Baba Yaga
7,522
752
45
5
0
216,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role