Player Matchup

Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
AstroViperZ2
Ishtar
Level 140
God Stats
9W - 1L
1,682 SR
Queue Stats
50W - 35L
1,827 Elo+
Party 1
Anubis
Anubis
YungAnulEater
Anubis
Level 15
God Stats
3W - 0L
1,864 SR
Queue Stats
10W - 2L
2,170 Elo+
Party 1
Team Averages
Level 92
1,682 SR
1,832 Elo+

VS

Team Averages
Level 51
1,481 SR
1,664 Elo+
Kukulkan
Kukulkan
Nacoh
Kukulkan
Level 23
God Stats
4W - 3L
1,595 SR
Queue Stats
100W - 21L
1,710 Elo+
Party 2
Khepri
Khepri
Weastman
Khepri
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 5L
1,594 Elo+
Party 2
Hou Yi
Hou Yi
Xhilirate
Hou Yi
Level 66
God Stats
6W - 3L
1,346 SR
Queue Stats
130W - 35L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 1 / 10
8,985
899
4,875
9,057
8,396
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
13
5 / 0 / 10
9,471
947
15,067
7,075
3,006
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 1 / 8
9,366
937
9,412
4,231
2,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nacoh
Kukulkan
10
0 / 5 / 1
7,240
724
5,110
6,660
1,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Weastman
Khepri
9
0 / 6 / 1
6,662
666
1,776
14,993
9,764
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
Xhilirate
Hou Yi
10
2 / 5 / 0
8,148
815
5,370
10,575
3,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
16
Kills
2
2
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
10
10
W
Ishtar
5
0
10
10
L
Kukulkan
Nacoh
Kukulkan
0
5
1
0.1
L
Khepri
Weastman
Khepri
0
6
1
0.08
L
Hou Yi
Xhilirate
Hou Yi
2
5
0
0.4
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,354
Damage
12,256
20,363
Taken
32,228
13,590
Mitigated
14,779
3,158
Healing
4,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,875
598
0
1,287
9,057
8,396
93
2,530
6,527
0
11,489
W
Ishtar
15,067
10,990
0
643
7,075
3,006
1,969
2,427
4,648
0
45,559
L
Kukulkan
Nacoh
Kukulkan
5,110
850
0
251
6,660
1,955
0
3,179
3,481
34,183
0
L
Khepri
Weastman
Khepri
1,776
259
343
1,726
14,993
9,764
0
2,152
12,841
5,253
0
L
Hou Yi
Xhilirate
Hou Yi
5,370
1,750
0
1,684
10,575
3,060
0
4,201
6,374
0
21,291
W
9,412
379
0
1,228
4,231
2,188
464
2,422
1,809
52,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,822
Gold Earned
22,050
144
Minions Killed
89
0
Camps Cleared
0
535,935
Distance Traveled
518,364
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,985
899
9
1
0
177,701
0
W
Ishtar
9,471
947
56
6
0
185,392
0
L
Kukulkan
7,240
724
68
7
0
169,125
0
L
Khepri
6,662
666
3
0
0
168,368
2
L
Hou Yi
8,148
815
18
2
0
180,871
0
W
Anubis
9,366
937
79
8
0
172,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role