Player Matchup

Jing Wei
Jing Wei
Atarraxiia
Jing Wei
Level 149
God Stats
1W - 3L
1,815 SR
Queue Stats
301W - 296L
1,474 Elo+
Party 1
Ymir
Ymir
For1AmDeath
Ymir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 187L
1,585 Elo+
Party 1
Anubis
Anubis
SavieeeGee
Anubis
Level 81
God Stats
9W - 17L
1,269 SR
Queue Stats
327W - 292L
1,513 Elo+
Solo
Bakasura
Bakasura
WZX-Silvexz
Bakasura
Level 114
God Stats
25W - 17L
1,595 SR
Queue Stats
558W - 537L
1,426 Elo+
Solo
Janus
Janus
kavishe_family
Janus
Level 129
God Stats
7W - 17L
1,558 SR
Queue Stats
434W - 429L
1,427 Elo+
Party 1
Team Averages
Level 119
1,548 SR
1,485 Elo+

VS

Team Averages
Level 105
1,413 SR
1,487 Elo+
Hachiman
Hachiman
GrimmIthom
Hachiman
Level 129
God Stats
1W - 1L
1,281 SR
Queue Stats
58W - 76L
1,463 Elo+
Party 2
Hel
Hel
Hyuxnie
Hel
Level 123
God Stats
3W - 7L
1,251 SR
Queue Stats
77W - 87L
1,444 Elo+
Party 2
King Arthur
King Arthur
IntrusiveNoodle
King Arthur
Level 126
God Stats
2W - 5L
1,486 SR
Queue Stats
45W - 46L
1,464 Elo+
Party 2
Loki
Loki
MihoBtw
Loki
Level 82
God Stats
130W - 78L
1,486 SR
Queue Stats
276W - 201L
1,510 Elo+
Solo
Athena
Athena
NBA-4kTaee
Athena
Level 67
God Stats
12W - 5L
1,560 SR
Queue Stats
72W - 50L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Atarraxiia
Jing Wei
16
1 / 1 / 0
9,678
484
9,935
9,812
3,821
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 8 / 1
8,214
411
8,373
23,298
18,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
SavieeeGee
Anubis
15
1 / 10 / 1
10,104
505
9,275
18,618
9,281
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
WZX-Silvexz
Bakasura
13
1 / 6 / 1
8,674
434
5,790
15,827
6,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 0
8,922
446
8,295
12,873
4,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GrimmIthom
Hachiman
17
3 / 0 / 8
10,972
549
11,982
13,342
6,070
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Hel
16
4 / 0 / 7
10,936
547
9,833
13,654
5,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
IntrusiveNoodle
King Arthur
18
8 / 1 / 10
11,844
592
15,603
20,252
21,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
MihoBtw
Loki
19
11 / 1 / 10
12,361
618
15,123
14,355
6,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
NBA-4kTaee
Athena
15
4 / 1 / 11
10,456
523
7,481
17,770
21,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
76
3
Kills
30
30
Deaths
3
3
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Atarraxiia
Jing Wei
1
1
0
1
L
0
8
1
0.06
W
Hachiman
GrimmIthom
Hachiman
3
0
8
7
W
Hel
4
0
7
7.5
W
King Arthur
IntrusiveNoodle
King Arthur
8
1
10
13
W
Loki
MihoBtw
Loki
11
1
10
16
W
Athena
NBA-4kTaee
Athena
4
1
11
9.5
L
Anubis
SavieeeGee
Anubis
1
10
1
0.15
L
Bakasura
WZX-Silvexz
Bakasura
1
6
1
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,668
Damage
60,022
80,428
Taken
79,373
43,307
Mitigated
60,729
18,182
Healing
35,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Atarraxiia
Jing Wei
9,935
7,092
0
5,078
9,812
3,821
0
604
9,208
0
83,667
L
8,373
1,852
82
3,606
23,298
18,542
0
9,222
14,076
30,772
0
W
Hachiman
GrimmIthom
Hachiman
11,982
7,769
0
7,599
13,342
6,070
3,543
3,846
9,454
0
95,398
W
Hel
9,833
966
4,944
11,040
13,654
5,636
1,322
6,384
6,912
95,393
0
W
King Arthur
IntrusiveNoodle
King Arthur
15,603
2,666
0
4,036
20,252
21,712
408
8,983
11,147
0
77,466
W
Loki
MihoBtw
Loki
15,123
4,326
0
2,548
14,355
6,289
0
3,551
10,720
0
108,540
W
Athena
NBA-4kTaee
Athena
7,481
2,199
470
4,477
17,770
21,022
307
7,181
10,421
34,131
0
L
Anubis
SavieeeGee
Anubis
9,275
612
0
5,321
18,618
9,281
260
1,483
17,135
79,660
0
L
Bakasura
WZX-Silvexz
Bakasura
5,790
4,039
0
3,571
15,827
6,937
0
485
15,342
0
60,726
L
8,295
717
0
524
12,873
4,726
0
5,520
7,353
72,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,592
Gold Earned
56,569
548
Minions Killed
581
0
Camps Cleared
0
1,657,075
Distance Traveled
1,985,209
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,678
484
154
8
0
390,537
0
L
Ymir
8,214
411
36
2
0
308,532
6
W
Hachiman
10,972
549
159
8
0
381,407
3
W
Hel
10,936
547
136
7
0
355,936
2
W
King Arthur
11,844
592
124
6
0
401,602
0
W
Loki
12,361
618
123
6
0
448,509
2
W
Athena
10,456
523
39
2
0
397,755
8
L
Anubis
10,104
505
125
6
0
319,815
4
L
Bakasura
8,674
434
106
5
0
291,958
0
L
Janus
8,922
446
127
6
0
346,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role