Player Matchup

Izanami
Izanami
DrHobbs
Izanami
Level 125
God Stats
1W - 0L
1,693 SR
Queue Stats
24W - 26L
1,373 Elo+
Party 1
Thoth
Thoth
KEINE_AHNUNNNNG
Thoth
Level 85
God Stats
4W - 4L
1,427 SR
Queue Stats
54W - 53L
1,491 Elo+
Solo
Ares
Ares
Pestilence85
Ares
Level 159
God Stats
1W - 1L
1,798 SR
Queue Stats
137W - 148L
1,378 Elo+
Party 1
Bellona
Bellona
TanglingRacoon
Bellona
Level 140
God Stats
1W - 1L
1,350 SR
Queue Stats
19W - 32L
1,286 Elo+
Party 1
Ravana
Ravana
grandadcutler
Ravana
Level 155
God Stats
9W - 13L
1,490 SR
Queue Stats
469W - 495L
1,438 Elo+
Solo
Team Averages
Level 133
1,552 SR
1,393 Elo+

VS

Team Averages
Level 81
1,529 SR
1,484 Elo+
Aphrodite
Aphrodite
Enh3duanna
Aphrodite
Level 46
God Stats
5W - 5L
1,680 SR
Queue Stats
6W - 9L
1,417 Elo+
Solo
Charybdis
Charybdis
MaMienV
Charybdis
Level 88
God Stats
22W - 19L
1,493 SR
Queue Stats
609W - 605L
1,489 Elo+
Solo
Fenrir
Fenrir
Oncle-nike
Fenrir
Level 50
God Stats
5W - 8L
1,484 SR
Queue Stats
174W - 202L
1,470 Elo+
Solo
Bellona
Bellona
Sékiro
Bellona
Level 95
God Stats
9W - 8L
1,434 SR
Queue Stats
297W - 298L
1,533 Elo+
Solo
Nu Wa
Nu Wa
solero22-MLG
Nu Wa
Level 127
God Stats
51W - 36L
1,552 SR
Queue Stats
266W - 291L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrHobbs
Izanami
14
0 / 0 / 3
8,630
1,079
2,850
6,426
2,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 5
9,841
1,230
11,158
6,962
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

15
2 / 0 / 6
10,204
1,276
9,601
8,831
12,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 0 / 5
9,383
1,173
4,163
9,561
10,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 4
8,728
1,091
7,046
9,822
7,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

317

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Enh3duanna
Aphrodite
12
0 / 0 / 0
7,396
925
0
0
0
Charybdis
MaMienV
Charybdis
14
0 / 1 / 1
8,900
1,113
10,339
10,074
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Oncle-nike
Fenrir
12
0 / 0 / 0
7,396
925
0
0
0
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bellona
Sékiro
Bellona
14
1 / 4 / 0
8,639
1,080
14,077
18,006
23,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

15
1 / 5 / 1
8,956
1,120
15,236
8,681
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
10
Kills
2
2
Deaths
10
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
DrHobbs
Izanami
0
0
3
1.5
L
Aphrodite
Enh3duanna
Aphrodite
0
0
0
0
W
4
2
5
3.25
L
Charybdis
MaMienV
Charybdis
0
1
1
0.5
L
Fenrir
Oncle-nike
Fenrir
0
0
0
0
W
2
0
6
5
L
Bellona
Sékiro
Bellona
1
4
0
0.25
W
1
0
5
3.5
W
3
0
4
5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,818
Damage
39,652
41,602
Taken
36,761
37,860
Mitigated
30,402
4,267
Healing
2,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DrHobbs
Izanami
2,850
1,671
56
510
6,426
2,729
0
2,813
3,613
0
36,744
L
Aphrodite
Enh3duanna
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
11,158
119
0
482
6,962
3,886
0
1,589
5,373
34,088
0
L
Charybdis
MaMienV
Charybdis
10,339
6,111
0
1,135
10,074
3,645
0
6,583
3,265
0
36,081
L
Fenrir
Oncle-nike
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
9,601
522
0
1,249
8,831
12,400
0
3,241
5,590
18,666
0
L
Bellona
Sékiro
Bellona
14,077
3,215
0
1,621
18,006
23,434
0
9,910
7,655
722
28,744
W
4,163
981
0
471
9,561
10,932
0
3,789
5,772
0
15,888
W
7,046
1,760
0
1,499
9,822
7,913
0
4,411
5,411
0
13,463
L
15,236
6,281
0
0
8,681
3,323
0
3,405
5,082
34,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,786
Gold Earned
41,287
191
Minions Killed
150
7
Camps Cleared
4
858,999
Distance Traveled
491,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,630
1,079
82
10
3
169,062
0
L
Aphrodite
7,396
925
0
0
0
0
0
W
Thoth
9,841
1,230
54
7
0
178,645
0
L
Charybdis
8,900
1,113
75
9
4
151,352
0
L
Fenrir
7,396
925
0
0
0
1,521
0
W
Ares
10,204
1,276
15
2
1
165,453
0
L
Bellona
8,639
1,080
29
4
0
181,509
0
W
Bellona
9,383
1,173
27
3
2
188,001
0
W
Ravana
8,728
1,091
13
2
1
157,838
0
L
Nu Wa
8,956
1,120
46
6
0
157,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role