Player Matchup

Bacchus
Bacchus
Batimano7760
Bacchus
Level 64
God Stats
36W - 32L
1,543 SR
Queue Stats
130W - 132L
1,415 Elo+
Solo
Neith
Neith
DuckeFGC
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Mun3
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,524 Elo+
Party 1
Loki
Loki
OKPulsepatriot
Loki
Level 29
God Stats
2W - 4L
1,304 SR
Queue Stats
38W - 40L
1,469 Elo+
Party 1
Nemesis
Nemesis
deadxz
Nemesis
Level 67
God Stats
4W - 5L
1,257 SR
Queue Stats
17W - 16L
1,469 Elo+
Party 1
Team Averages
Level 38
1,421 SR
1,475 Elo+

VS

Team Averages
Level 69
1,334 SR
1,478 Elo+
Skadi
Skadi
 
Skadi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
EudoxusAxiom
Chaac
Level 157
God Stats
1W - 0L
1,281 SR
Queue Stats
186W - 178L
1,543 Elo+
Party 3
Bacchus
Bacchus
SafeCentar
Bacchus
Level 28
God Stats
2W - 3L
1,302 SR
Queue Stats
153W - 132L
1,611 Elo+
Party 3
Nu Wa
Nu Wa
Sagatzu
Nu Wa
Level 30
God Stats
4W - 2L
1,295 SR
Queue Stats
23W - 23L
1,471 Elo+
Party 2
Thanatos
Thanatos
Sheetgatzu
Thanatos
Level 26
God Stats
2W - 2L
1,295 SR
Queue Stats
11W - 11L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Batimano7760
Bacchus
10
2 / 3 / 0
6,834
526
2,722
9,973
8,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Neith
DuckeFGC
Neith
11
0 / 5 / 1
6,496
500
5,030
9,350
3,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Mun3
Danzaburou
12
1 / 7 / 0
6,569
505
4,062
12,317
4,974
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 5 / 1
7,944
611
4,169
9,982
5,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
deadxz
Nemesis
11
3 / 4 / 4
7,257
558
6,227
12,434
3,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 1 / 5
7,153
550
5,379
8,365
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
3 / 1 / 2
8,152
627
2,506
5,264
4,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
SafeCentar
Bacchus
12
3 / 1 / 10
8,008
616
5,435
8,118
8,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
Sagatzu
Nu Wa
14
7 / 3 / 7
9,171
705
12,762
8,037
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Sheetgatzu
Thanatos
14
9 / 3 / 3
8,708
670
10,830
12,093
5,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
9
Kills
24
24
Deaths
9
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
5
4.5
L
Bacchus
Batimano7760
Bacchus
2
3
0
0.67
L
Neith
DuckeFGC
Neith
0
5
1
0.1
W
3
1
2
4
L
Danzaburou
Mun3
Danzaburou
1
7
0
0.14
L
3
5
1
0.7
W
Bacchus
SafeCentar
Bacchus
3
1
10
8
W
Nu Wa
Sagatzu
Nu Wa
7
3
7
3.5
W
Thanatos
Sheetgatzu
Thanatos
9
3
3
3.5
L
Nemesis
deadxz
Nemesis
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,210
Damage
36,912
54,056
Taken
41,877
25,558
Mitigated
23,722
7,908
Healing
17,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,379
2,802
186
3,952
8,365
3,263
635
562
7,803
0
51,247
L
Bacchus
Batimano7760
Bacchus
2,722
54
0
2,423
9,973
8,180
0
4,199
5,774
15,363
0
L
Neith
DuckeFGC
Neith
5,030
2,554
0
508
9,350
3,371
0
2,480
6,870
0
39,017
W
2,506
236
0
1,503
5,264
4,387
0
0
5,264
0
50,029
L
Danzaburou
Mun3
Danzaburou
4,062
2,025
0
1,810
12,317
4,974
0
5,974
6,343
0
38,600
L
4,169
1,469
0
2,147
9,982
5,036
771
1,844
8,138
0
44,886
W
Bacchus
SafeCentar
Bacchus
5,435
897
0
2,582
8,118
8,212
158
2,154
5,964
21,169
0
W
Nu Wa
Sagatzu
Nu Wa
12,762
3,102
0
750
8,037
2,781
245
482
7,555
63,996
0
W
Thanatos
Sheetgatzu
Thanatos
10,830
3,678
0
8,233
12,093
5,079
0
70
12,023
0
69,829
L
Nemesis
deadxz
Nemesis
6,227
3,277
0
1,020
12,434
3,997
0
3,700
8,734
0
38,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,100
Gold Earned
41,192
283
Minions Killed
384
0
Camps Cleared
0
1,269,839
Distance Traveled
1,273,784
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,153
550
72
6
0
225,764
3
L
Bacchus
6,834
526
17
1
0
252,845
6
L
Neith
6,496
500
71
5
0
239,971
4
W
Chaac
8,152
627
90
7
0
265,768
1
L
Danzaburou
6,569
505
66
5
0
226,541
2
L
Loki
7,944
611
70
5
0
248,541
4
W
Bacchus
8,008
616
22
2
0
261,869
5
W
Nu Wa
9,171
705
115
9
0
239,599
0
W
Thanatos
8,708
670
85
7
0
280,784
0
L
Nemesis
7,257
558
59
5
0
301,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role