Player Matchup

Kali
Kali
Captainhunter57
Kali
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,136 Elo+
Solo
Charybdis
Charybdis
Mileny0
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,425 Elo+
Solo
Thor
Thor
palenimbus
Thor
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Danzaburou
Danzaburou
pats the guy
Danzaburou
Level 88
God Stats
8W - 3L
1,816 SR
Queue Stats
311W - 306L
1,438 Elo+
Solo
Surtr
Surtr
wraithsaith
Surtr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 162L
1,379 Elo+
Solo
Team Averages
Level 63
1,563 SR
1,376 Elo+

VS

Team Averages
Level 70
1,440 SR
1,489 Elo+
Ullr
Ullr
 
Ullr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DanielJuarez848
Gilgamesh
Level 107
God Stats
3W - 5L
1,202 SR
Queue Stats
111W - 100L
1,480 Elo+
Solo
Ravana
Ravana
P00DIIxP1ut0
Ravana
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
392W - 453L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 3
8,290
691
5,251
14,596
7,304
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Mileny0
Charybdis
14
1 / 8 / 3
7,998
667
4,079
11,241
4,883
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 4 / 4
7,539
628
3,387
9,201
4,614
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
pats the guy
Danzaburou
17
5 / 3 / 4
9,442
787
15,454
12,970
7,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 3 / 6
7,709
642
4,400
11,107
11,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
6 / 2 / 13
10,497
875
12,848
9,055
5,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
 
Jormungandr
16
4 / 4 / 19
9,709
809
11,503
15,952
25,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
 
Mercury
15
4 / 2 / 16
9,435
786
8,414
9,640
5,630
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
DanielJuarez848
Gilgamesh
18
12 / 1 / 11
10,935
911
14,032
12,343
17,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
14
0 / 4 / 15
8,487
707
3,299
11,561
13,759
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
100
11
Kills
26
26
Deaths
13
20
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
2
13
6.25
W
Jormungandr
 
Jormungandr
4
4
19
3.38
W
Mercury
 
Mercury
4
2
16
6
L
3
8
3
0.56
W
Gilgamesh
DanielJuarez848
Gilgamesh
12
1
11
17.5
L
Charybdis
Mileny0
Charybdis
1
8
3
0.31
W
Ravana
0
4
15
1.88
L
1
4
4
0.75
L
Danzaburou
pats the guy
Danzaburou
5
3
4
2.33
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,571
Damage
50,096
59,115
Taken
58,551
35,428
Mitigated
68,790
13,135
Healing
19,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,848
4,753
2,778
2,665
9,055
5,719
1,450
0
9,055
0
39,190
W
Jormungandr
 
Jormungandr
11,503
1,236
1,874
2,856
15,952
25,756
260
65
15,887
27,910
0
W
Mercury
 
Mercury
8,414
2,102
666
2,156
9,640
5,630
2,565
0
8,795
0
14,178
L
5,251
1,649
0
1,848
14,596
7,304
0
1,888
12,157
0
10,773
W
Gilgamesh
DanielJuarez848
Gilgamesh
14,032
2,548
1,805
2,475
12,343
17,926
1,614
23
11,155
0
23,934
L
Charybdis
Mileny0
Charybdis
4,079
1,538
0
3
11,241
4,883
43
1,007
9,748
0
14,906
W
Ravana
3,299
501
564
1,171
11,561
13,759
1,402
69
11,492
0
7,973
L
3,387
210
475
1,371
9,201
4,614
0
2,138
6,655
0
5,613
L
Danzaburou
pats the guy
Danzaburou
15,454
7,731
766
4,438
12,970
7,228
0
3,650
8,446
0
34,786
L
4,400
1,405
450
3,784
11,107
11,399
87
1,344
8,973
240
11,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,978
Gold Earned
49,063
101
Minions Killed
132
0
Camps Cleared
0
851,402
Distance Traveled
1,258,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,497
875
53
4
0
241,870
0
W
Jormungandr
9,709
809
27
2
0
233,257
0
W
Mercury
9,435
786
14
1
0
274,591
0
L
Kali
8,290
691
10
1
0
195,597
0
W
Gilgamesh
10,935
911
21
2
0
266,384
0
L
Charybdis
7,998
667
21
2
0
125,845
0
W
Ravana
8,487
707
17
1
0
242,640
0
L
Thor
7,539
628
6
1
0
210,175
0
L
Danzaburou
9,442
787
48
4
0
186,004
0
L
Surtr
7,709
642
16
1
0
133,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role