Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
King-Nizar-
Da Ji
Level 105
God Stats
13W - 14L
1,490 SR
Queue Stats
791W - 794L
1,451 Elo+
Solo
Achilles
Achilles
KronicKnight00
Achilles
Level 82
God Stats
2W - 1L
1,607 SR
Queue Stats
165W - 135L
1,477 Elo+
Solo
Vulcan
Vulcan
lIlMadnessIl
Vulcan
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 87L
1,437 Elo+
Solo
Kukulkan
Kukulkan
snap_U_Got_kilt
Kukulkan
Level 69
God Stats
33W - 37L
1,425 SR
Queue Stats
435W - 591L
1,372 Elo+
Solo
Team Averages
Level 98
1,504 SR
1,447 Elo+

VS

Team Averages
Level 88
1,415 SR
1,397 Elo+
Bastet
Bastet
JPeG1985
Bastet
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,470 Elo+
Solo
Scylla
Scylla
XShinyHopes
Scylla
Level 44
God Stats
4W - 7L
1,355 SR
Queue Stats
23W - 26L
1,493 Elo+
Solo
Hou Yi
Hou Yi
XxPonyGagoxX
Hou Yi
Level 120
God Stats
10W - 5L
1,596 SR
Queue Stats
635W - 660L
1,378 Elo+
Solo
Yemoja
Yemoja
kwhite4520
Yemoja
Level 111
God Stats
22W - 30L
1,353 SR
Queue Stats
798W - 821L
1,423 Elo+
Solo
Chang'e
Chang'e
pik20801
Chang'e
Level 44
God Stats
56W - 54L
1,271 SR
Queue Stats
78W - 88L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 0 / 1
6,036
1,207
961
1,062
345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 3
6,607
1,321
4,365
2,595
1,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
11
3 / 0 / 2
6,768
1,354
4,322
4,132
3,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
11
0 / 0 / 5
6,321
1,264
4,149
737
308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
11
0 / 0 / 2
5,760
1,152
2,731
1,373
555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

416

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JPeG1985
Bastet
9
0 / 2 / 0
5,290
1,058
466
2,384
686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
10
0 / 2 / 0
5,723
1,145
1,275
5,196
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
10
0 / 1 / 0
5,627
1,125
3,107
6,658
2,474
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
kwhite4520
Yemoja
11
0 / 1 / 0
6,072
1,214
918
6,117
3,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
pik20801
Chang'e
9
0 / 0 / 0
5,174
1,035
0
0
0

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
6
Kills
0
0
Deaths
6
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
1
1.5
L
Bastet
JPeG1985
Bastet
0
2
0
0
W
2
0
3
3.5
W
Achilles
3
0
2
4
L
Scylla
0
2
0
0
L
Hou Yi
0
1
0
0
L
Yemoja
kwhite4520
Yemoja
0
1
0
0
W
Vulcan
0
0
5
2.5
L
Chang'e
pik20801
Chang'e
0
0
0
0
W
Kukulkan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,528
Damage
5,766
9,899
Taken
20,355
5,850
Mitigated
8,514
1,604
Healing
2,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
961
641
0
305
1,062
345
0
0
1,062
0
10,803
L
Bastet
JPeG1985
Bastet
466
152
0
68
2,384
686
0
448
1,936
0
2,217
W
4,365
1,645
0
231
2,595
1,122
0
432
2,163
0
9,195
W
Achilles
4,322
1,693
0
818
4,132
3,520
0
906
3,226
0
16,729
L
Scylla
1,275
223
0
94
5,196
1,796
0
2,027
3,169
11,372
0
L
Hou Yi
3,107
1,329
0
192
6,658
2,474
0
2,778
3,880
0
11,684
L
Yemoja
kwhite4520
Yemoja
918
356
988
662
6,117
3,558
0
1,627
4,490
12,924
0
W
Vulcan
4,149
1,227
0
250
737
308
0
180
557
19,069
0
L
Chang'e
pik20801
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
2,731
231
0
0
1,373
555
0
675
698
9,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,492
Gold Earned
27,886
118
Minions Killed
77
9
Camps Cleared
2
473,346
Distance Traveled
273,771
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,036
1,207
21
4
3
72,959
1
L
Bastet
5,290
1,058
2
0
1
28,136
0
W
Da Ji
6,607
1,321
9
2
1
111,922
0
W
Achilles
6,768
1,354
27
5
2
108,724
0
L
Scylla
5,723
1,145
32
6
0
77,047
0
L
Hou Yi
5,627
1,125
24
5
1
88,654
0
L
Yemoja
6,072
1,214
19
4
0
79,934
0
W
Vulcan
6,321
1,264
38
8
2
101,080
0
L
Chang'e
5,174
1,035
0
0
0
0
0
W
Kukulkan
5,760
1,152
23
5
1
78,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role