Player Matchup

Tyr
Tyr
Hanleykidd2k14
Tyr
Level 114
God Stats
2W - 3L
1,596 SR
Queue Stats
38W - 36L
1,475 Elo+
Party 2
Janus
Janus
Trickshot101225
Janus
Level 97
God Stats
7W - 1L
1,840 SR
Queue Stats
13W - 10L
1,518 Elo+
Party 2
Kuzenbo
Kuzenbo
gigi_tommasi
Kuzenbo
Level 123
God Stats
6W - 4L
1,708 SR
Queue Stats
62W - 62L
1,514 Elo+
Solo
Fenrir
Fenrir
lukyanenka
Fenrir
Level 142
God Stats
1W - 1L
1,700 SR
Queue Stats
403W - 385L
1,460 Elo+
Solo
Hachiman
Hachiman
wynx15
Hachiman
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 60L
1,467 Elo+
Party 2
Team Averages
Level 108
1,669 SR
1,487 Elo+

VS

Team Averages
Level 95
1,525 SR
1,438 Elo+
Chronos
Chronos
Maruljamage
Chronos
Level 64
God Stats
51W - 56L
1,339 SR
Queue Stats
339W - 319L
1,510 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pmaetthynen
Cu Chulainn
Level 108
God Stats
6W - 2L
1,760 SR
Queue Stats
165W - 221L
1,479 Elo+
Party 1
Ishtar
Ishtar
RockMacaroon68
Ishtar
Level 144
God Stats
35W - 29L
1,547 SR
Queue Stats
1,181W - 1,157L
1,490 Elo+
Party 1
Nike
Nike
Yo_Soy_Poyia_Man
Nike
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
222W - 232L
1,484 Elo+
Solo
Bakasura
Bakasura
russianhyligan
Bakasura
Level 68
God Stats
7W - 3L
1,479 SR
Queue Stats
60W - 68L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
6,987
582
4,443
9,523
7,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 2
6,456
538
4,457
5,584
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
gigi_tommasi
Kuzenbo
8
0 / 4 / 3
5,271
439
3,117
9,722
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
lukyanenka
Fenrir
11
1 / 4 / 1
6,187
516
4,949
11,710
5,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
wynx15
Hachiman
11
2 / 2 / 1
6,000
500
4,729
7,991
2,960
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Maruljamage
Chronos
13
4 / 0 / 3
7,839
653
6,521
7,712
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Pmaetthynen
Cu Chulainn
11
4 / 3 / 5
6,541
545
9,281
10,988
7,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 1 / 2
6,643
554
6,857
7,265
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 0 / 0
7,277
606
6,880
10,029
10,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
13
3 / 1 / 1
7,454
621
2,664
8,746
3,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
13
13
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Chronos
Maruljamage
Chronos
4
0
3
5.5
W
Cu Chulainn
Pmaetthynen
Cu Chulainn
4
3
5
2.17
W
2
1
2
3
L
1
3
2
0.67
W
0
0
0
0
L
Kuzenbo
gigi_tommasi
Kuzenbo
0
4
3
0.38
L
Fenrir
lukyanenka
Fenrir
1
4
1
0.38
W
Bakasura
3
1
1
3.5
L
Hachiman
wynx15
Hachiman
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,695
Damage
32,203
44,530
Taken
44,740
26,872
Mitigated
27,520
11,860
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,443
173
0
4,442
9,523
7,584
0
219
9,234
0
60,443
W
Chronos
Maruljamage
Chronos
6,521
2,834
0
2,629
7,712
2,954
0
2,717
4,751
53,230
0
W
Cu Chulainn
Pmaetthynen
Cu Chulainn
9,281
1,767
0
1,830
10,988
7,790
10
2,112
8,794
911
34,035
W
6,857
4,373
0
3,303
7,265
3,010
654
1,231
6,010
0
51,195
L
4,457
171
0
750
5,584
2,276
0
3,389
2,195
45,488
0
W
6,880
476
0
1,697
10,029
10,338
0
0
10,029
546
66,901
L
Kuzenbo
gigi_tommasi
Kuzenbo
3,117
1,504
0
2,710
9,722
9,038
0
1,156
8,147
12,922
0
L
Fenrir
lukyanenka
Fenrir
4,949
1,580
0
1,522
11,710
5,014
0
2,065
9,615
0
41,528
W
Bakasura
2,664
1,528
0
1,891
8,746
3,428
34
1,072
7,582
0
57,306
L
Hachiman
wynx15
Hachiman
4,729
2,462
0
2,436
7,991
2,960
0
543
7,190
0
41,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,901
Gold Earned
35,754
346
Minions Killed
488
0
Camps Cleared
0
1,216,484
Distance Traveled
1,213,352
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,987
582
116
10
0
260,915
0
W
Chronos
7,839
653
99
8
0
246,815
2
W
Cu Chulainn
6,541
545
48
4
0
236,513
1
W
Ishtar
6,643
554
95
8
0
224,386
2
L
Janus
6,456
538
82
7
0
230,312
3
W
Nike
7,277
606
122
10
0
214,084
0
L
Kuzenbo
5,271
439
19
2
0
246,539
1
L
Fenrir
6,187
516
64
5
0
254,289
2
W
Bakasura
7,454
621
124
10
0
291,554
0
L
Hachiman
6,000
500
65
5
0
224,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role