Player Matchup

Cthulhu
Cthulhu
Galapaegis
Cthulhu
Level 173
God Stats
2W - 0L
1,609 SR
Queue Stats
169W - 177L
1,490 Elo+
Party 1
Poseidon
Poseidon
Josniff
Poseidon
Level 139
God Stats
2W - 0L
1,635 SR
Queue Stats
32W - 24L
1,530 Elo+
Solo
Artemis
Artemis
Juyeen5
Artemis
Level 46
God Stats
8W - 3L
1,545 SR
Queue Stats
10W - 5L
1,579 Elo+
Party 1
Team Averages
Level 119
1,596 SR
1,533 Elo+

VS

Team Averages
Level 152
1,297 SR
1,418 Elo+
Lancelot
Lancelot
LiTtLeMaN402
Lancelot
Level 198
God Stats
0W - 3L
1,492 SR
Queue Stats
3W - 5L
1,294 Elo+
Solo
Odin
Odin
NYPxCHUCKY
Odin
Level 135
God Stats
0W - 2L
1,310 SR
Queue Stats
125W - 122L
1,487 Elo+
Solo
Chang'e
Chang'e
zetheyus
Chang'e
Level 124
God Stats
0W - 3L
1,088 SR
Queue Stats
442W - 473L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Galapaegis
Cthulhu
10
0 / 0 / 8
7,579
758
7,111
7,251
7,422
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Josniff
Poseidon
12
8 / 0 / 1
8,872
887
11,036
6,344
1,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Juyeen5
Artemis
9
1 / 3 / 8
7,553
755
6,740
6,676
2,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
LiTtLeMaN402
Lancelot
9
1 / 5 / 1
6,980
698
7,525
11,173
6,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
1 / 2 / 1
7,541
754
3,704
10,429
6,982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
zetheyus
Chang'e
10
1 / 3 / 1
7,253
725
5,644
9,696
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
3
3
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Galapaegis
Cthulhu
0
0
8
4
W
Poseidon
Josniff
Poseidon
8
0
1
8.5
W
Artemis
Juyeen5
Artemis
1
3
8
1.67
L
Lancelot
LiTtLeMaN402
Lancelot
1
5
1
0.3
L
1
2
1
0.75
L
Chang'e
zetheyus
Chang'e
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,887
Damage
16,873
20,271
Taken
31,298
11,704
Mitigated
17,329
4,440
Healing
7,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Galapaegis
Cthulhu
7,111
1,391
280
1,690
7,251
7,422
0
3,425
3,826
19,341
549
W
Poseidon
Josniff
Poseidon
11,036
2,591
0
2,010
6,344
1,977
0
1,592
4,752
45,707
0
W
Artemis
Juyeen5
Artemis
6,740
3,621
0
460
6,676
2,305
0
1,004
5,672
0
14,767
L
Lancelot
LiTtLeMaN402
Lancelot
7,525
817
0
1,935
11,173
6,449
0
6,348
4,825
27
17,211
L
3,704
802
0
1,480
10,429
6,982
0
5,727
4,702
0
24,659
L
Chang'e
zetheyus
Chang'e
5,644
313
1,537
2,977
9,696
3,898
0
5,897
3,799
27,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,004
Gold Earned
21,774
103
Minions Killed
109
0
Camps Cleared
0
603,192
Distance Traveled
592,601
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,579
758
19
2
0
210,394
0
W
Poseidon
8,872
887
69
7
0
215,657
1
W
Artemis
7,553
755
15
2
0
177,141
0
L
Lancelot
6,980
698
17
2
0
202,548
0
L
Odin
7,541
754
48
5
0
206,712
0
L
Chang'e
7,253
725
44
4
0
183,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role