Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Dox13
Horus
Level 105
God Stats
1W - 2L
1,665 SR
Queue Stats
38W - 39L
1,549 Elo+
Party 1
Thor
Thor
SheShe19611
Thor
Level 153
God Stats
7W - 6L
1,639 SR
Queue Stats
252W - 214L
1,582 Elo+
Party 1
Janus
Janus
iMMortalRaM
Janus
Level 227
God Stats
12W - 11L
1,656 SR
Queue Stats
508W - 410L
1,592 Elo+
Party 1
Team Averages
Level 147
1,592 SR
1,545 Elo+

VS

Team Averages
Level 145
1,680 SR
1,565 Elo+
Ra
Ra
CopperPennys
Ra
Level 145
God Stats
9W - 1L
1,788 SR
Queue Stats
340W - 305L
1,538 Elo+
Solo
Rama
Rama
Reece890
Rama
Level 157
God Stats
54W - 38L
1,730 SR
Queue Stats
312W - 254L
1,603 Elo+
Party 2
Hun Batz
Hun Batz
Th3Cicada3301
Hun Batz
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 62L
1,567 Elo+
Party 2
Xing Tian
Xing Tian
ZombieKillerT53
Xing Tian
Level 123
God Stats
14W - 15L
1,687 SR
Queue Stats
159W - 137L
1,621 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
sokolishe
Ah Muzen Cab
Level 156
God Stats
6W - 2L
1,696 SR
Queue Stats
95W - 85L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 2 / 1
6,310
485
5,801
10,804
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
 
Mercury
10
2 / 6 / 0
6,088
468
6,502
12,190
4,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Dox13
Horus
10
0 / 3 / 3
6,072
467
2,835
12,628
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 0
6,841
526
7,955
13,948
6,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

4
0 / 1 / 0
4,383
337
1,883
1,937
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
8,374
644
7,505
10,912
10,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
14
3 / 0 / 0
8,750
673
8,919
8,236
3,379
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Th3Cicada3301
Hun Batz
15
2 / 0 / 1
8,697
669
3,041
8,984
3,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
ZombieKillerT53
Xing Tian
13
2 / 1 / 5
8,002
616
3,870
13,029
10,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
sokolishe
Ah Muzen Cab
14
5 / 2 / 5
8,731
672
13,907
10,007
4,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
15
15
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
2
1
0.75
L
Mercury
 
Mercury
2
6
0
0.33
W
3
1
1
3.5
L
Horus
Dox13
Horus
0
3
3
0.5
W
Rama
3
0
0
3
L
1
3
0
0.33
W
Hun Batz
Th3Cicada3301
Hun Batz
2
0
1
2.5
W
Xing Tian
ZombieKillerT53
Xing Tian
2
1
5
4.5
L
0
1
0
0
W
Ah Muzen Cab
sokolishe
Ah Muzen Cab
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,976
Damage
37,242
51,507
Taken
51,168
24,979
Mitigated
32,412
10,639
Healing
17,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,801
2,197
0
2,873
10,804
4,180
0
927
9,826
0
43,919
L
Mercury
 
Mercury
6,502
2,542
0
720
12,190
4,656
0
2,367
9,690
0
39,079
W
7,505
1,556
600
8,033
10,912
10,913
0
0
10,912
54,624
0
L
Horus
Dox13
Horus
2,835
1,208
449
3,402
12,628
9,594
0
2,128
10,500
0
18,144
W
Rama
8,919
7,264
0
2,889
8,236
3,379
4,285
0
8,236
0
76,674
L
7,955
2,640
0
2,195
13,948
6,167
0
4,936
8,179
0
54,455
W
Hun Batz
Th3Cicada3301
Hun Batz
3,041
760
0
1,000
8,984
3,503
2,063
999
7,925
0
74,333
W
Xing Tian
ZombieKillerT53
Xing Tian
3,870
481
1,618
3,036
13,029
10,507
256
153
12,876
16,932
0
L
1,883
204
0
1,000
1,937
382
0
0
1,937
11,398
0
W
Ah Muzen Cab
sokolishe
Ah Muzen Cab
13,907
6,941
0
710
10,007
4,110
7,659
1,209
8,702
0
75,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,694
Gold Earned
42,554
295
Minions Killed
480
0
Camps Cleared
0
1,062,827
Distance Traveled
1,217,547
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,310
485
85
7
0
250,184
1
L
Mercury
6,088
468
60
5
0
247,594
0
W
Ra
8,374
644
85
7
0
259,773
0
L
Horus
6,072
467
25
2
0
245,349
0
W
Rama
8,750
673
142
11
0
219,920
0
L
Thor
6,841
526
100
8
0
257,998
2
W
Hun Batz
8,697
669
121
9
0
292,455
0
W
Xing Tian
8,002
616
16
1
0
239,977
0
L
Janus
4,383
337
25
2
0
61,702
0
W
Ah Muzen Cab
8,731
672
116
9
0
205,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role