Player Matchup

Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
CKDSILENTDEATH
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,436 Elo+
Party 1
Zeus
Zeus
ERODxUNDERDOG3
Zeus
Level 62
God Stats
1W - 2L
1,253 SR
Queue Stats
234W - 230L
1,461 Elo+
Party 3
Chernobog
Chernobog
PlayDiscGolf247
Chernobog
Level 76
God Stats
5W - 6L
1,267 SR
Queue Stats
253W - 242L
1,458 Elo+
Party 3
Pele
Pele
Stiff_Knight_
Pele
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 141L
1,538 Elo+
Solo
Team Averages
Level 81
1,404 SR
1,479 Elo+

VS

Team Averages
Level 131
1,526 SR
1,443 Elo+
Scylla
Scylla
BearOfMalice
Scylla
Level 156
God Stats
9W - 4L
1,734 SR
Queue Stats
508W - 523L
1,434 Elo+
Party 2
Medusa
Medusa
BlackKreznov
Medusa
Level 144
God Stats
3W - 1L
1,339 SR
Queue Stats
62W - 73L
1,440 Elo+
Solo
Surtr
Surtr
EDOMUS PRIME
Surtr
Level 67
God Stats
21W - 20L
1,545 SR
Queue Stats
725W - 748L
1,382 Elo+
Party 2
Ganesha
Ganesha
MOONBLACKLI
Ganesha
Level 158
God Stats
6W - 4L
1,511 SR
Queue Stats
417W - 391L
1,486 Elo+
Solo
Bacchus
Bacchus
SonicPeelOutKid
Bacchus
Level 130
God Stats
4W - 2L
1,500 SR
Queue Stats
254W - 252L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 6 / 3
9,063
906
8,775
9,712
5,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 6
7,625
763
7,690
9,522
3,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 7 / 4
7,086
709
5,382
8,752
2,963
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
PlayDiscGolf247
Chernobog
14
3 / 5 / 6
8,258
826
11,151
10,606
5,105
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 4 / 5
7,488
749
8,339
8,645
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
10 / 3 / 9
9,672
967
11,195
8,222
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
17
10 / 2 / 10
10,402
1,040
10,136
8,575
5,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 3 / 21
8,606
861
8,417
17,501
16,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
MOONBLACKLI
Ganesha
15
0 / 3 / 25
8,537
854
6,416
17,209
11,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 2 / 15
9,152
915
8,243
11,765
18,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
107
13
Kills
27
27
Deaths
13
24
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
6
3
1.25
W
Scylla
10
3
9
4.83
W
Medusa
10
2
10
7.5
L
1
5
6
0.8
W
2
3
21
4.17
L
1
7
4
0.43
W
Ganesha
MOONBLACKLI
Ganesha
0
3
25
4.17
L
Chernobog
PlayDiscGolf247
Chernobog
3
5
6
1.2
W
5
2
15
6.25
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,337
Damage
44,407
47,237
Taken
63,272
20,522
Mitigated
54,936
6,905
Healing
24,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,775
417
0
1,768
9,712
5,684
0
5,126
4,586
21,931
0
W
Scylla
11,195
162
1,173
1,907
8,222
2,987
963
1,292
6,930
21,044
0
W
Medusa
10,136
4,142
1,039
2,010
8,575
5,016
4,760
857
7,718
0
26,611
L
7,690
718
958
821
9,522
3,515
0
4,908
4,614
0
14,989
W
8,417
2,700
994
7,092
17,501
16,775
740
6,097
11,404
270
12,152
L
5,382
1,320
0
56
8,752
2,963
0
5,081
3,671
12,317
0
W
Ganesha
MOONBLACKLI
Ganesha
6,416
487
1,178
4,623
17,209
11,726
33
2,570
14,639
12,725
0
L
Chernobog
PlayDiscGolf247
Chernobog
11,151
7,368
205
2,284
10,606
5,105
0
5,557
5,049
0
21,466
W
8,243
590
931
3,684
11,765
18,432
0
3,341
8,424
12,210
0
L
8,339
1,007
0
813
8,645
3,255
0
5,420
3,225
0
13,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,520
Gold Earned
46,369
104
Minions Killed
106
0
Camps Cleared
0
835,470
Distance Traveled
1,021,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,063
906
33
3
0
165,928
0
W
Scylla
9,672
967
37
4
0
192,691
0
W
Medusa
10,402
1,040
38
4
0
204,440
0
L
Loki
7,625
763
14
1
0
197,138
0
W
Surtr
8,606
861
18
2
0
209,338
0
L
Zeus
7,086
709
14
1
0
153,992
0
W
Ganesha
8,537
854
0
0
0
208,230
0
L
Chernobog
8,258
826
22
2
0
147,709
0
W
Bacchus
9,152
915
13
1
0
206,467
0
L
Pele
7,488
749
21
2
0
170,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role