Player Matchup

Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
SpeedyEli7922
Vamana
Level 67
God Stats
5W - 4L
1,569 SR
Queue Stats
44W - 55L
1,368 Elo+
Party 1
Hades
Hades
teh1tn1nj4
Hades
Level 105
God Stats
44W - 26L
1,658 SR
Queue Stats
88W - 98L
1,310 Elo+
Solo
Team Averages
Level 99
1,576 SR
1,393 Elo+

VS

Team Averages
Level 85
1,580 SR
1,427 Elo+
Chaac
Chaac
 
Chaac
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JustGiselle
Medusa
Level 74
God Stats
2W - 0L
1,657 SR
Queue Stats
11W - 6L
1,400 Elo+
Solo
Hera
Hera
Yelderscrolls
Hera
Level 65
God Stats
15W - 11L
1,583 SR
Queue Stats
406W - 395L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 7 / 3
10,589
756
9,307
12,995
5,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 2
11,149
796
6,404
14,639
12,294
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hades
7
0 / 5 / 0
8,404
600
2,551
6,561
3,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 0 / 5
12,043
860
9,952
14,446
17,348
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
3
0 / 0 / 0
7,677
548
0
0
0
16
6 / 5 / 7
11,997
857
18,019
10,412
3,971
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
12
13
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
7
3
0.5
W
Chaac
 
Chaac
6
0
5
8.5
W
Medusa
0
0
0
0
L
3
1
2
4
W
6
5
7
1.9
L
Hades
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,262
Damage
27,971
34,195
Taken
24,858
21,120
Mitigated
21,319
4,279
Healing
5,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,307
6,966
0
734
12,995
5,817
418
7,925
5,070
0
42,264
W
Chaac
 
Chaac
9,952
2,026
0
5,954
14,446
17,348
735
1,881
12,565
2,326
38,766
W
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
6,404
3,354
0
2,547
14,639
12,294
0
8,539
6,100
0
40,431
W
18,019
4,603
0
0
10,412
3,971
906
1,161
9,251
62,338
0
L
Hades
2,551
236
264
734
6,561
3,009
17
3,022
3,539
20,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,142
Gold Earned
31,717
143
Minions Killed
114
0
Camps Cleared
0
606,796
Distance Traveled
487,997
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,589
756
55
4
0
195,939
0
W
Chaac
12,043
860
41
3
0
264,119
1
W
Medusa
7,677
548
0
0
0
0
0
L
Vamana
11,149
796
54
4
0
285,163
3
W
Hera
11,997
857
73
5
0
223,878
0
L
Hades
8,404
600
34
2
0
125,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role