Player Matchup

Ah Puch
Ah Puch
AstridPatootz
Ah Puch
Level 63
God Stats
8W - 4L
1,800 SR
Queue Stats
46W - 49L
1,468 Elo+
Solo
Guan Yu
Guan Yu
Eaglesfan444
Guan Yu
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,375 Elo+
Solo
Mercury
Mercury
Mr ANDERSON1121
Mercury
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
282W - 290L
1,494 Elo+
Solo
Cabrakan
Cabrakan
gunzagrey
Cabrakan
Level 100
God Stats
3W - 3L
1,491 SR
Queue Stats
462W - 470L
1,517 Elo+
Solo
Artemis
Artemis
xODarkProdigyOx
Artemis
Level 155
God Stats
57W - 59L
1,474 SR
Queue Stats
683W - 716L
1,473 Elo+
Solo
Team Averages
Level 98
1,553 SR
1,466 Elo+

VS

Team Averages
Level 118
1,497 SR
1,492 Elo+
Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
HATE_THE_POTATO
Ne Zha
Level 45
God Stats
1W - 7L
1,367 SR
Queue Stats
22W - 37L
1,402 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShadowZoro
Morgan Le Fay
Level 177
God Stats
4W - 5L
1,606 SR
Queue Stats
555W - 552L
1,580 Elo+
Solo
Izanami
Izanami
iWreckreant
Izanami
Level 146
God Stats
26W - 22L
1,513 SR
Queue Stats
759W - 748L
1,470 Elo+
Solo
Cabrakan
Cabrakan
qXShibbyXp
Cabrakan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 63L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
5 / 1 / 9
8,884
1,269
12,004
5,228
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
Eaglesfan444
Guan Yu
13
4 / 1 / 10
8,417
1,202
5,274
6,133
6,315
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
3 / 0 / 7
7,828
1,118
2,828
3,423
1,514
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
gunzagrey
Cabrakan
13
1 / 2 / 12
7,497
1,071
5,087
11,351
13,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 1 / 13
8,112
1,159
11,443
5,376
2,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

335

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
1 / 3 / 3
7,479
1,068
1,421
5,872
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 2
6,733
962
2,469
6,987
2,556
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
ShadowZoro
Morgan Le Fay
13
1 / 3 / 4
7,680
1,097
13,563
6,588
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
iWreckreant
Izanami
13
3 / 1 / 2
8,278
1,183
7,169
7,894
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
qXShibbyXp
Cabrakan
12
0 / 5 / 3
7,469
1,067
2,256
12,260
14,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
16
Kills
5
5
Deaths
16
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
3
0.83
W
Ah Puch
5
1
9
9.5
W
Guan Yu
Eaglesfan444
Guan Yu
4
1
10
9
L
0
4
2
0.25
W
3
0
7
6.5
L
Morgan Le Fay
ShadowZoro
Morgan Le Fay
1
3
4
1
W
Cabrakan
gunzagrey
Cabrakan
1
2
12
3.5
L
Izanami
iWreckreant
Izanami
3
1
2
4
L
Cabrakan
qXShibbyXp
Cabrakan
0
5
3
0.3
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,636
Damage
26,878
31,511
Taken
39,601
26,822
Mitigated
26,726
5,876
Healing
2,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,421
152
0
1,297
5,872
2,945
0
1,939
3,847
0
7,021
W
Ah Puch
12,004
301
0
553
5,228
2,351
0
2,591
2,637
40,074
0
W
Guan Yu
Eaglesfan444
Guan Yu
5,274
102
1,338
1,118
6,133
6,315
0
1,981
4,152
0
18,045
L
2,469
1,012
0
171
6,987
2,556
0
2,891
3,936
0
7,010
W
2,828
696
430
418
3,423
1,514
0
1,566
1,857
0
10,682
L
Morgan Le Fay
ShadowZoro
Morgan Le Fay
13,563
2,295
0
216
6,588
2,902
0
2,683
3,905
33,163
0
W
Cabrakan
gunzagrey
Cabrakan
5,087
589
0
350
11,351
13,820
0
6,755
4,596
8,826
0
L
Izanami
iWreckreant
Izanami
7,169
3,312
165
593
7,894
3,586
0
3,699
4,146
0
36,880
L
Cabrakan
qXShibbyXp
Cabrakan
2,256
407
0
271
12,260
14,737
0
5,369
6,676
5,152
0
W
11,443
6,004
0
1,669
5,376
2,822
0
2,926
2,450
0
19,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,738
Gold Earned
37,639
147
Minions Killed
155
6
Camps Cleared
6
687,185
Distance Traveled
601,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,479
1,068
18
3
0
127,728
0
W
Ah Puch
8,884
1,269
64
9
0
129,308
0
W
Guan Yu
8,417
1,202
35
5
2
149,892
0
L
Ne Zha
6,733
962
10
1
1
98,507
0
W
Mercury
7,828
1,118
18
3
3
164,906
0
L
Morgan Le Fay
7,680
1,097
32
5
4
136,360
0
W
Cabrakan
7,497
1,071
10
1
0
124,721
0
L
Izanami
8,278
1,183
85
12
1
122,156
0
L
Cabrakan
7,469
1,067
10
1
0
116,796
0
W
Artemis
8,112
1,159
20
3
1
118,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role