Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
HolyEricBrown
Bacchus
Level 13
God Stats
2W - 0L
1,742 SR
Queue Stats
22W - 15L
1,568 Elo+
Party 1
Scylla
Scylla
RobotDucls
Scylla
Level 105
God Stats
17W - 8L
1,715 SR
Queue Stats
195W - 164L
1,568 Elo+
Party 1
Team Averages
Level 82
1,653 SR
1,546 Elo+

VS

Team Averages
Level 104
1,397 SR
1,592 Elo+
Ix Chel
Ix Chel
BigHitBandit
Ix Chel
Level 62
God Stats
0W - 2L
1,249 SR
Queue Stats
51W - 36L
1,576 Elo+
Party 2
Scylla
Scylla
DUKEOFCAIXINHAS
Scylla
Level 148
God Stats
16W - 20L
1,352 SR
Queue Stats
532W - 538L
1,565 Elo+
Solo
Thanatos
Thanatos
TheLonelyBamboo
Thanatos
Level 103
God Stats
51W - 57L
1,591 SR
Queue Stats
170W - 178L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
9 / 1 / 5
10,683
971
10,311
8,452
3,119
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
13
3 / 0 / 12
9,584
871
7,827
9,500
10,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
RobotDucls
Scylla
12
5 / 2 / 11
9,764
888
9,670
6,245
2,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BigHitBandit
Ix Chel
11
2 / 4 / 1
8,635
785
5,464
11,414
5,743
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 2
7,737
703
4,263
9,107
3,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
9
1 / 8 / 1
8,113
738
7,675
11,769
4,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
17
Kills
3
3
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
1
5
11.5
L
Ix Chel
BigHitBandit
Ix Chel
2
4
1
0.63
L
0
5
2
0.2
W
Bacchus
3
0
12
9
W
Scylla
RobotDucls
Scylla
5
2
11
5.25
L
Thanatos
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,808
Damage
17,402
24,197
Taken
32,290
16,102
Mitigated
13,480
5,842
Healing
6,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,311
7,042
0
2,372
8,452
3,119
2,095
2,480
5,971
0
49,892
L
Ix Chel
BigHitBandit
Ix Chel
5,464
181
854
1,345
11,414
5,743
0
6,062
5,352
26,892
0
L
4,263
400
0
160
9,107
3,436
0
5,018
4,089
27,343
0
W
Bacchus
7,827
584
0
2,294
9,500
10,767
130
5,437
4,052
22,692
0
W
Scylla
RobotDucls
Scylla
9,670
689
0
1,176
6,245
2,216
766
2,553
3,689
44,194
0
L
Thanatos
7,675
898
0
4,170
11,769
4,301
0
6,716
5,053
0
13,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,031
Gold Earned
24,485
136
Minions Killed
88
0
Camps Cleared
0
593,382
Distance Traveled
576,039
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,683
971
76
7
0
181,146
0
L
Ix Chel
8,635
785
31
3
0
191,238
0
L
Scylla
7,737
703
44
4
0
191,561
0
W
Bacchus
9,584
871
20
2
0
223,389
3
W
Scylla
9,764
888
40
4
0
188,847
3
L
Thanatos
8,113
738
13
1
0
193,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role