Player Matchup

Yu Huang
Yu Huang
Cc 0nne
Yu Huang
Level 129
God Stats
9W - 21L
1,477 SR
Queue Stats
124W - 170L
1,422 Elo+
Party 1
Mulan
Mulan
D4rk K1ll3r07
Mulan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 149L
1,417 Elo+
Party 1
Hou Yi
Hou Yi
DeNanzii
Hou Yi
Level 87
God Stats
2W - 8L
1,344 SR
Queue Stats
123W - 146L
1,488 Elo+
Solo
Team Averages
Level 99
1,440 SR
1,442 Elo+

VS

Team Averages
Level 160
1,421 SR
1,451 Elo+
Hel
Hel
Asgardiian
Hel
Level 145
God Stats
11W - 10L
1,426 SR
Queue Stats
15W - 29L
1,368 Elo+
Solo
Ne Zha
Ne Zha
KillerNF
Ne Zha
Level 179
God Stats
1W - 2L
1,412 SR
Queue Stats
139W - 159L
1,494 Elo+
Solo
Sol
Sol
Poliane
Sol
Level 157
God Stats
12W - 13L
1,424 SR
Queue Stats
183W - 200L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Cc 0nne
Yu Huang
14
1 / 4 / 3
11,431
635
13,678
12,729
4,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 6 / 1
11,842
658
13,099
21,315
21,373
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
DeNanzii
Hou Yi
14
0 / 4 / 2
10,939
608
11,390
18,332
6,390
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
13,102
728
6,952
18,992
9,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
KillerNF
Ne Zha
16
3 / 3 / 10
13,191
733
17,611
21,487
23,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
17
8 / 0 / 6
14,341
797
20,733
12,890
5,586
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
14
14
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Yu Huang
Cc 0nne
Yu Huang
1
4
3
0.63
L
3
6
1
0.58
L
Hou Yi
DeNanzii
Hou Yi
0
4
2
0.25
W
Ne Zha
KillerNF
Ne Zha
3
3
10
2.67
W
Sol
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,167
Damage
45,296
52,376
Taken
53,369
32,525
Mitigated
38,293
7,035
Healing
33,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,952
0
8,281
11,569
18,992
9,277
0
5,409
13,583
41,364
0
L
Yu Huang
Cc 0nne
Yu Huang
13,678
168
170
2,040
12,729
4,762
0
5,588
7,141
41,865
0
L
13,099
1,243
0
4,011
21,315
21,373
0
11,999
9,316
0
30,384
L
Hou Yi
DeNanzii
Hou Yi
11,390
4,804
0
814
18,332
6,390
0
10,445
7,887
0
60,197
W
Ne Zha
KillerNF
Ne Zha
17,611
4,169
0
7,050
21,487
23,430
1,026
5,732
15,755
0
57,852
W
Sol
20,733
4,288
0
6,267
12,890
5,586
2,201
3,168
9,722
80,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,212
Gold Earned
40,634
162
Minions Killed
193
0
Camps Cleared
0
900,705
Distance Traveled
1,090,665
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,102
728
61
3
0
365,957
6
L
Yu Huang
11,431
635
55
3
0
295,117
3
L
Mulan
11,842
658
34
2
0
311,342
0
L
Hou Yi
10,939
608
73
4
0
294,246
0
W
Ne Zha
13,191
733
39
2
0
373,820
0
W
Sol
14,341
797
93
5
0
350,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role