Player Matchup

Thanatos
Thanatos
MurdaThraXXX
Thanatos
Level 103
God Stats
0W - 1L
1,558 SR
Queue Stats
40W - 45L
1,419 Elo+
Party 1
Fafnir
Fafnir
ZacTheEdgeLord
Fafnir
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
freesm0ke
Kukulkan
Level 61
God Stats
1W - 6L
1,086 SR
Queue Stats
26W - 30L
1,366 Elo+
Party 1
Danzaburou
Danzaburou
guillestell
Danzaburou
Level 146
God Stats
46W - 42L
1,532 SR
Queue Stats
154W - 155L
1,435 Elo+
Solo
Shiva
Shiva
kneejobs
Shiva
Level 27
God Stats
10W - 15L
1,516 SR
Queue Stats
17W - 22L
1,075 Elo+
Party 1
Team Averages
Level 77
1,438 SR
1,360 Elo+

VS

Team Averages
Level 105
1,494 SR
1,470 Elo+
Ix Chel
Ix Chel
HAVOCxEDGE
Ix Chel
Level 124
God Stats
12W - 17L
1,411 SR
Queue Stats
139W - 130L
1,515 Elo+
Party 2
Baba Yaga
Baba Yaga
Leihanort
Baba Yaga
Level 66
God Stats
21W - 16L
1,552 SR
Queue Stats
49W - 52L
1,441 Elo+
Party 3
Nox
Nox
PrettyPablo
Nox
Level 104
God Stats
25W - 28L
1,494 SR
Queue Stats
291W - 300L
1,461 Elo+
Party 3
Jing Wei
Jing Wei
Zeck1905
Jing Wei
Level 121
God Stats
9W - 7L
1,507 SR
Queue Stats
296W - 318L
1,476 Elo+
Solo
Nemesis
Nemesis
ihullucinate
Nemesis
Level 108
God Stats
16W - 13L
1,507 SR
Queue Stats
121W - 122L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MurdaThraXXX
Thanatos
14
8 / 3 / 3
8,508
608
5,820
12,984
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 6
7,097
507
2,877
12,198
14,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
freesm0ke
Kukulkan
13
5 / 4 / 3
7,684
549
6,849
9,442
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
guillestell
Danzaburou
10
3 / 6 / 1
7,078
506
9,851
11,754
4,607
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
kneejobs
Shiva
12
0 / 3 / 3
6,789
485
5,027
13,433
7,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
HAVOCxEDGE
Ix Chel
13
2 / 4 / 2
8,015
573
7,189
7,002
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
Leihanort
Baba Yaga
14
2 / 4 / 0
8,356
597
8,700
8,512
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 5
7,207
515
3,231
12,234
9,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Zeck1905
Jing Wei
12
3 / 5 / 3
7,472
534
6,207
9,850
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
ihullucinate
Nemesis
16
10 / 1 / 2
9,826
702
9,851
11,930
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
17
Kills
18
19
Deaths
17
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
HAVOCxEDGE
Ix Chel
2
4
2
0.75
W
Baba Yaga
Leihanort
Baba Yaga
2
4
0
0.5
L
Thanatos
MurdaThraXXX
Thanatos
8
3
3
3.17
W
1
3
5
1.17
L
1
3
6
1.33
W
Jing Wei
Zeck1905
Jing Wei
3
5
3
0.9
L
Kukulkan
freesm0ke
Kukulkan
5
4
3
1.63
L
Danzaburou
guillestell
Danzaburou
3
6
1
0.58
W
Nemesis
ihullucinate
Nemesis
10
1
2
11
L
Shiva
kneejobs
Shiva
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,424
Damage
35,178
59,811
Taken
49,528
35,476
Mitigated
24,556
20,187
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
HAVOCxEDGE
Ix Chel
7,189
569
734
1,259
7,002
2,686
201
2,567
4,435
58,652
0
W
Baba Yaga
Leihanort
Baba Yaga
8,700
271
0
1,206
8,512
3,270
254
86
8,426
66,860
0
L
Thanatos
MurdaThraXXX
Thanatos
5,820
989
0
9,466
12,984
5,276
0
1,703
11,182
0
41,201
W
3,231
883
0
1,119
12,234
9,216
95
3,324
8,910
17,851
0
L
2,877
860
0
3,793
12,198
14,267
26
3,634
8,422
11,394
0
W
Jing Wei
Zeck1905
Jing Wei
6,207
4,662
0
460
9,850
4,235
764
2,041
7,809
0
47,589
L
Kukulkan
freesm0ke
Kukulkan
6,849
1,021
0
1,408
9,442
3,979
0
3,188
6,098
53,670
0
L
Danzaburou
guillestell
Danzaburou
9,851
3,964
0
3,096
11,754
4,607
274
1,942
9,794
0
48,631
W
Nemesis
ihullucinate
Nemesis
9,851
4,677
0
1,463
11,930
5,149
0
2,202
9,728
0
77,286
L
Shiva
kneejobs
Shiva
5,027
993
0
2,424
13,433
7,347
0
8,358
4,834
0
34,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,156
Gold Earned
40,876
313
Minions Killed
403
0
Camps Cleared
0
1,415,453
Distance Traveled
1,451,719
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,015
573
107
8
0
282,662
2
W
Baba Yaga
8,356
597
101
7
0
255,410
0
L
Thanatos
8,508
608
68
5
0
313,099
0
W
Nox
7,207
515
22
2
0
283,363
6
L
Fafnir
7,097
507
15
1
0
258,544
0
W
Jing Wei
7,472
534
71
5
0
272,356
0
L
Kukulkan
7,684
549
110
8
0
286,097
0
L
Danzaburou
7,078
506
67
5
0
262,215
1
W
Nemesis
9,826
702
102
7
0
357,928
3
L
Shiva
6,789
485
53
4
0
295,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role