Player Matchup

Ymir
Ymir
Auroraa_xo
Ymir
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 3L
1,483 Elo+
Party 2
Ix Chel
Ix Chel
DueHydra7620
Ix Chel
Level 125
God Stats
10W - 17L
1,427 SR
Queue Stats
209W - 210L
1,440 Elo+
Party 3
Cliodhna
Cliodhna
Ov3rLoAd-StOrM
Cliodhna
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,478 Elo+
Party 2
Mercury
Mercury
Toxic_Snipi3pes
Mercury
Level 106
God Stats
7W - 6L
1,653 SR
Queue Stats
22W - 16L
1,497 Elo+
Party 2
Ishtar
Ishtar
macauleyTD
Ishtar
Level 139
God Stats
11W - 9L
1,538 SR
Queue Stats
204W - 202L
1,498 Elo+
Party 3
Team Averages
Level 110
1,524 SR
1,479 Elo+

VS

Team Averages
Level 131
1,387 SR
1,427 Elo+
Loki
Loki
 
Loki
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Guizma
Sylvanus
Level 175
God Stats
3W - 7L
1,079 SR
Queue Stats
286W - 302L
1,453 Elo+
Solo
Hercules
Hercules
jordy142296
Hercules
Level 23
God Stats
2W - 1L
1,533 SR
Queue Stats
15W - 23L
1,363 Elo+
Party 1
Neith
Neith
kalashnikovk47
Neith
Level 142
God Stats
4W - 8L
1,192 SR
Queue Stats
20W - 20L
1,363 Elo+
Party 1
Persephone
Persephone
themagiltons
Persephone
Level 88
God Stats
12W - 8L
1,630 SR
Queue Stats
283W - 259L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,460
461
2,539
11,422
9,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
DueHydra7620
Ix Chel
13
2 / 3 / 0
7,643
546
6,160
9,153
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
15
3 / 1 / 1
9,427
673
11,017
10,659
4,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 4
7,423
530
4,709
9,558
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
macauleyTD
Ishtar
12
1 / 1 / 0
6,982
499
7,046
9,607
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 3 / 1
8,207
586
4,276
11,178
4,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
Guizma
Sylvanus
11
1 / 2 / 4
6,189
442
7,250
10,686
9,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
jordy142296
Hercules
13
2 / 2 / 0
7,205
515
3,061
11,773
11,237
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 2
7,289
521
7,231
8,120
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
themagiltons
Persephone
13
2 / 1 / 4
8,362
597
8,719
7,839
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
9
9
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
3
1
1.5
L
1
2
1
0.75
L
Ix Chel
DueHydra7620
Ix Chel
2
3
0
0.67
W
Sylvanus
Guizma
Sylvanus
1
2
4
1.5
L
Cliodhna
3
1
1
3.5
L
1
2
4
1.5
W
Hercules
jordy142296
Hercules
2
2
0
1
W
0
0
2
1
L
Ishtar
macauleyTD
Ishtar
1
1
0
1
W
Persephone
themagiltons
Persephone
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,471
Damage
30,537
50,399
Taken
49,596
24,795
Mitigated
30,572
12,122
Healing
15,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,276
925
0
4,836
11,178
4,003
0
1,719
9,459
0
58,456
L
2,539
357
336
2,702
11,422
9,270
0
4,477
6,945
17,017
0
L
Ix Chel
DueHydra7620
Ix Chel
6,160
322
333
1,507
9,153
3,226
0
5,111
4,042
59,286
0
W
Sylvanus
Guizma
Sylvanus
7,250
3,279
429
2,217
10,686
9,104
153
2,459
8,227
23,702
6,631
L
Cliodhna
11,017
2,283
0
4,161
10,659
4,617
0
1,711
8,948
0
94,648
L
4,709
3,388
0
400
9,558
3,567
0
1,793
7,765
0
48,241
W
Hercules
jordy142296
Hercules
3,061
366
0
2,530
11,773
11,237
0
0
11,773
0
39,419
W
7,231
3,330
0
3,889
8,120
3,101
762
637
7,483
0
57,418
L
Ishtar
macauleyTD
Ishtar
7,046
5,040
0
2,683
9,607
4,115
0
2,315
7,292
0
61,220
W
Persephone
themagiltons
Persephone
8,719
238
0
1,458
7,839
3,127
504
3,862
3,955
68,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,935
Gold Earned
37,252
477
Minions Killed
405
0
Camps Cleared
0
1,366,441
Distance Traveled
1,402,255
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,207
586
83
6
0
315,937
0
L
Ymir
6,460
461
29
2
0
243,715
0
L
Ix Chel
7,643
546
113
8
0
259,634
5
W
Sylvanus
6,189
442
40
3
0
244,408
2
L
Cliodhna
9,427
673
160
11
0
292,120
0
L
Mercury
7,423
530
75
5
0
324,659
0
W
Hercules
7,205
515
62
4
0
296,713
0
W
Neith
7,289
521
100
7
0
242,358
0
L
Ishtar
6,982
499
100
7
0
246,313
3
W
Persephone
8,362
597
120
9
0
302,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role