Player Matchup

Odin
Odin
ExlatedKhepri
Odin
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,511 Elo+
Party 2
Chronos
Chronos
GluttonousMimic
Chronos
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 69L
1,571 Elo+
Party 2
Da Ji
Da Ji
Julioarg9413
Da Ji
Level 172
God Stats
2W - 9L
1,514 SR
Queue Stats
814W - 802L
1,507 Elo+
Solo
Hou Yi
Hou Yi
ViciousTragic
Hou Yi
Level 157
God Stats
5W - 8L
1,568 SR
Queue Stats
468W - 490L
1,500 Elo+
Solo
Bastet
Bastet
Whywhat
Bastet
Level 167
God Stats
6W - 4L
1,672 SR
Queue Stats
896W - 755L
1,504 Elo+
Solo
Team Averages
Level 158
1,551 SR
1,518 Elo+

VS

Team Averages
Level 141
1,551 SR
1,544 Elo+
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Centrifeudal
Discordia
Level 172
God Stats
5W - 1L
1,757 SR
Queue Stats
236W - 234L
1,576 Elo+
Party 1
Thor
Thor
EarnestYardDog
Thor
Level 118
God Stats
5W - 6L
1,636 SR
Queue Stats
211W - 233L
1,530 Elo+
Solo
Janus
Janus
Santinavi
Janus
Level 122
God Stats
4W - 4L
1,500 SR
Queue Stats
489W - 477L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
sub__par
Sun Wukong
Level 148
God Stats
2W - 0L
1,362 SR
Queue Stats
111W - 96L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 11
7,650
765
8,723
12,942
14,729
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 6 / 9
8,075
808
8,964
13,259
5,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 8
6,913
691
4,443
5,490
2,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

16
2 / 3 / 11
8,166
817
5,255
10,013
4,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
Whywhat
Bastet
16
6 / 4 / 4
8,389
839
7,999
10,424
6,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 4 / 8
8,034
803
7,827
10,095
6,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Centrifeudal
Discordia
17
6 / 1 / 7
9,060
906
16,159
8,910
4,573
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 2 / 3
8,611
861
8,440
7,293
5,521
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
Santinavi
Janus
14
4 / 6 / 4
8,348
835
7,151
10,348
4,750
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
sub__par
Sun Wukong
13
1 / 3 / 9
7,639
764
7,570
10,625
13,446
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
50
14
Kills
19
19
Deaths
16
43
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
4
8
1.5
W
Discordia
Centrifeudal
Discordia
6
1
7
9.5
W
6
2
3
3.75
L
1
4
11
1.63
L
3
6
9
1.25
L
2
2
8
3
W
Janus
Santinavi
Janus
4
6
4
1
L
2
3
11
2.5
L
Bastet
Whywhat
Bastet
6
4
4
2
W
Sun Wukong
sub__par
Sun Wukong
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,384
Damage
47,147
52,128
Taken
47,271
33,024
Mitigated
35,247
10,423
Healing
14,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,827
1,566
390
2,202
10,095
6,957
1,008
1,943
8,152
0
17,540
W
Discordia
Centrifeudal
Discordia
16,159
192
1,319
2,357
8,910
4,573
132
2,100
6,810
30,253
0
W
8,440
285
647
1,379
7,293
5,521
0
3,060
4,233
85
19,794
L
8,723
651
241
2,330
12,942
14,729
0
5,920
6,683
5,543
9,503
L
8,964
2,611
0
461
13,259
5,257
0
6,229
6,721
20,349
0
L
4,443
511
815
834
5,490
2,536
0
1,427
4,022
0
7,275
W
Janus
Santinavi
Janus
7,151
258
271
1,150
10,348
4,750
114
1,631
8,717
13,145
0
L
5,255
2,007
604
2,520
10,013
4,396
0
5,804
4,072
0
20,168
L
Bastet
Whywhat
Bastet
7,999
1,652
282
2,336
10,424
6,106
0
4,383
5,876
0
16,681
W
Sun Wukong
sub__par
Sun Wukong
7,570
603
1,789
3,221
10,625
13,446
0
3,941
6,684
473
10,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,193
Gold Earned
41,692
100
Minions Killed
114
0
Camps Cleared
0
926,959
Distance Traveled
1,019,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,034
803
30
3
0
198,246
0
W
Discordia
9,060
906
32
3
0
236,468
0
W
Thor
8,611
861
30
3
0
211,304
0
L
Odin
7,650
765
10
1
0
211,512
0
L
Chronos
8,075
808
46
5
0
188,963
0
L
Da Ji
6,913
691
4
0
0
139,100
0
W
Janus
8,348
835
18
2
0
190,330
0
L
Hou Yi
8,166
817
28
3
0
186,023
0
L
Bastet
8,389
839
12
1
0
201,361
0
W
Sun Wukong
7,639
764
4
0
0
182,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role