Player Matchup

Discordia
Discordia
AmeHikari
Discordia
Level 66
God Stats
11W - 7L
1,451 SR
Queue Stats
41W - 45L
1,393 Elo+
Solo
King Arthur
King Arthur
Anthonypop88
King Arthur
Level 62
God Stats
6W - 7L
1,382 SR
Queue Stats
48W - 50L
1,378 Elo+
Party 1
Aphrodite
Aphrodite
BunnyFoxMoonWolf
Aphrodite
Level 143
God Stats
28W - 33L
1,444 SR
Queue Stats
766W - 811L
1,399 Elo+
Solo
Surtr
Surtr
KingKev2222
Surtr
Level 22
God Stats
2W - 3L
1,304 SR
Queue Stats
13W - 14L
1,296 Elo+
Party 1
Freya
Freya
N1mLyk3SGEY
Freya
Level 53
God Stats
5W - 1L
1,277 SR
Queue Stats
96W - 99L
1,401 Elo+
Party 1
Team Averages
Level 69
1,372 SR
1,373 Elo+

VS

Team Averages
Level 72
1,439 SR
1,421 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BANANAMANGAM1NG
Geb
Level 63
God Stats
1W - 2L
1,529 SR
Queue Stats
65W - 73L
1,385 Elo+
Solo
The Morrigan
The Morrigan
IMOONDEMONI
The Morrigan
Level 33
God Stats
0W - 1L
1,261 SR
Queue Stats
7W - 10L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wolf_Blue81
Morgan Le Fay
Level 69
God Stats
14W - 13L
1,394 SR
Queue Stats
283W - 234L
1,413 Elo+
Solo
Sol
Sol
creepnitreal763
Sol
Level 85
God Stats
9W - 7L
1,511 SR
Queue Stats
61W - 70L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AmeHikari
Discordia
15
6 / 0 / 8
9,885
1,236
11,604
2,633
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Anthonypop88
King Arthur
15
3 / 0 / 13
9,142
1,143
8,049
13,714
14,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
15
1 / 0 / 13
9,581
1,198
4,708
4,790
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 14
8,849
1,106
9,248
12,833
21,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
12 / 0 / 10
10,990
1,374
25,893
9,392
4,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

337

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
0 / 8 / 0
8,059
1,007
10,389
15,867
7,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 0
8,197
1,025
7,294
20,613
14,917
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

The Morrigan
IMOONDEMONI
The Morrigan
12
0 / 0 / 0
5,929
741
0
17
10
Morgan Le Fay
Wolf_Blue81
Morgan Le Fay
14
0 / 7 / 0
8,293
1,037
11,101
14,300
6,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 4 / 0
8,294
1,037
8,565
11,551
5,136
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
0
24
Kills
0
0
Deaths
24
58
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
8
0
0
W
Discordia
AmeHikari
Discordia
6
0
8
10
W
King Arthur
Anthonypop88
King Arthur
3
0
13
9.5
L
0
5
0
0
W
Aphrodite
1
0
13
7.5
L
The Morrigan
IMOONDEMONI
The Morrigan
0
0
0
0
W
2
0
14
9
W
12
0
10
17
L
Morgan Le Fay
Wolf_Blue81
Morgan Le Fay
0
7
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,502
Damage
37,349
43,362
Taken
62,348
43,419
Mitigated
33,953
15,988
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
10,389
1,813
2,251
1,714
15,867
7,108
0
11,369
4,407
26,496
0
W
Discordia
AmeHikari
Discordia
11,604
204
669
452
2,633
1,164
0
2,236
397
27,115
0
W
King Arthur
Anthonypop88
King Arthur
8,049
1,584
368
1,978
13,714
14,090
0
12,110
1,604
0
15,207
L
7,294
1,853
128
796
20,613
14,917
0
12,690
7,528
20,490
0
W
Aphrodite
4,708
1,093
2,339
3,844
4,790
2,628
0
3,433
1,357
28,443
0
L
The Morrigan
IMOONDEMONI
The Morrigan
0
0
0
0
17
10
0
0
17
0
0
W
9,248
3,513
0
2,911
12,833
21,001
0
11,408
1,425
375
18,566
W
25,893
9,314
0
3,427
9,392
4,536
0
8,162
1,230
35,228
0
L
Morgan Le Fay
Wolf_Blue81
Morgan Le Fay
11,101
1,599
0
379
14,300
6,782
0
10,215
3,940
34,985
0
L
8,565
2,066
0
2,085
11,551
5,136
0
8,219
3,294
27,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,447
Gold Earned
38,772
152
Minions Killed
176
6
Camps Cleared
3
841,489
Distance Traveled
596,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,059
1,007
38
5
1
143,185
0
W
Discordia
9,885
1,236
46
6
0
154,789
0
W
King Arthur
9,142
1,143
20
3
0
182,074
0
L
Geb
8,197
1,025
20
3
1
164,319
0
W
Aphrodite
9,581
1,198
52
7
3
156,476
0
L
The Morrigan
5,929
741
0
0
0
0
0
W
Surtr
8,849
1,106
13
2
0
168,871
0
W
Freya
10,990
1,374
21
3
3
179,279
0
L
Morgan Le Fay
8,293
1,037
58
7
1
147,893
0
L
Sol
8,294
1,037
60
8
0
141,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role