Player Matchup

Vamana
Vamana
Diamond I
AxllDallas
Vamana
Diamond I
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 45L
2,486 MMR
Solo
Chang'e
Chang'e
Gold I
Intervoid
Chang'e
Gold I
Level 158
God Stats
4W - 0L
1,722 SR
Queue Stats
35W - 26L
1,792 MMR
Party 1
Apollo
Apollo
Platinum III
MeatyChunks42
Apollo
Platinum III
Level 129
God Stats
2W - 2L
1,675 SR
Queue Stats
91W - 79L
1,846 MMR
Solo
Ares
Ares
Platinum II
Yusssssswo
Ares
Platinum II
Level 125
God Stats
4W - 4L
1,534 SR
Queue Stats
170W - 154L
1,891 MMR
Solo
Nu Wa
Nu Wa
Platinum III
tightbuss
Nu Wa
Platinum III
Level 129
God Stats
1W - 1L
1,498 SR
Queue Stats
43W - 27L
2,024 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,586 SR
2,008 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 165
1,380 SR
1,902 MMR
Xbalanque
Xbalanque
Diamond III
 
Xbalanque
Diamond III
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum III
Aimous
Merlin
Platinum III
Level 158
God Stats
3W - 5L
1,665 SR
Queue Stats
45W - 40L
1,883 MMR
Party 2
Odin
Odin
Platinum V
Akillez15
Odin
Platinum V
Level 147
God Stats
0W - 2L
1,237 SR
Queue Stats
42W - 39L
1,812 MMR
Party 2
Ymir
Ymir
Platinum V
HugoOLed
Ymir
Platinum V
Level 149
God Stats
0W - 3L
1,249 SR
Queue Stats
234W - 236L
1,838 MMR
Solo
Kali
Kali
Masters
iMantequilla
Kali
Masters
Level 178
God Stats
0W - 2L
1,249 SR
Queue Stats
147W - 128L
2,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AxllDallas
Vamana
12
6 / 2 / 4
7,296
663
9,599
9,229
4,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Intervoid
Chang'e
12
2 / 0 / 1
7,183
653
7,265
6,618
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 2
6,266
570
4,453
7,943
2,847
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 1 / 3
6,608
601
5,780
8,929
6,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
tightbuss
Nu Wa
11
4 / 2 / 3
6,967
633
8,530
6,072
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BakasuraHachimanSusano

VS

Bans
SerqetNemesisIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 0 / 0
6,578
598
5,472
7,027
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Aimous
Merlin
10
2 / 5 / 2
6,329
575
6,553
7,761
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
10
0 / 3 / 0
5,689
517
2,825
9,309
5,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
1 / 5 / 0
6,019
547
2,341
13,527
9,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 3 / 3
6,439
585
5,368
12,407
4,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
6
6
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
0
0
1
L
Merlin
Aimous
Merlin
2
5
2
0.6
L
Odin
0
3
0
0
W
Vamana
AxllDallas
Vamana
6
2
4
4
L
Ymir
1
5
0
0.2
W
Chang'e
Intervoid
Chang'e
2
0
1
2.5
W
0
1
2
1
W
4
1
3
5.5
L
2
3
3
1.17
W
Nu Wa
tightbuss
Nu Wa
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,627
Damage
22,559
38,791
Taken
50,031
17,484
Mitigated
24,283
10,049
Healing
14,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,472
3,382
0
4,153
7,027
2,697
1,092
1,097
5,902
0
55,884
L
Merlin
Aimous
Merlin
6,553
579
0
588
7,761
2,660
0
4,240
3,337
44,357
0
L
Odin
2,825
842
0
2,244
9,309
5,345
0
6,325
2,946
0
35,069
W
Vamana
AxllDallas
Vamana
9,599
5,746
0
660
9,229
4,076
908
2,220
7,009
0
57,410
L
Ymir
2,341
422
906
3,164
13,527
9,078
0
4,663
8,764
17,261
0
W
Chang'e
Intervoid
Chang'e
7,265
1,263
73
2,908
6,618
2,415
757
33
6,585
54,070
0
W
4,453
3,289
0
3,459
7,943
2,847
0
725
7,218
0
46,273
W
5,780
602
0
2,239
8,929
6,073
0
2,311
6,618
19,236
0
L
5,368
2,301
0
3,062
12,407
4,503
0
4,742
7,507
0
38,799
W
Nu Wa
tightbuss
Nu Wa
8,530
2,299
0
710
6,072
2,073
0
3,776
2,296
41,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,320
Gold Earned
31,054
387
Minions Killed
325
0
Camps Cleared
0
1,084,623
Distance Traveled
1,011,947
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,578
598
113
10
0
203,029
0
L
Merlin
6,329
575
73
7
0
200,119
0
L
Odin
5,689
517
59
5
0
190,192
0
W
Vamana
7,296
663
90
8
0
240,230
2
L
Ymir
6,019
547
18
2
0
189,955
2
W
Chang'e
7,183
653
104
9
0
205,882
0
W
Apollo
6,266
570
99
9
0
207,170
0
W
Ares
6,608
601
13
1
0
229,860
2
L
Kali
6,439
585
62
6
0
228,652
0
W
Nu Wa
6,967
633
81
7
0
201,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role