Player Matchup

Ymir
Ymir
HaiLECHO
Ymir
Level 132
God Stats
0W - 3L
1,238 SR
Queue Stats
55W - 58L
1,450 Elo+
Party 1
Janus
Janus
MlfNCookies599
Janus
Level 108
God Stats
2W - 4L
1,741 SR
Queue Stats
55W - 56L
1,464 Elo+
Party 1
Neith
Neith
Nicola17189
Neith
Level 17
God Stats
6W - 5L
1,466 SR
Queue Stats
8W - 15L
1,342 Elo+
Party 1
Team Averages
Level 86
1,482 SR
1,419 Elo+

VS

Team Averages
Level 97
1,455 SR
1,427 Elo+
Anubis
Anubis
Kileblacksocks
Anubis
Level 69
God Stats
48W - 42L
1,565 SR
Queue Stats
104W - 130L
1,338 Elo+
Solo
Tyr
Tyr
bigfoots_gooch51
Tyr
Level 122
God Stats
9W - 11L
1,377 SR
Queue Stats
24W - 26L
1,473 Elo+
Party 2
Heimdallr
Heimdallr
jharps_10
Heimdallr
Level 100
God Stats
2W - 1L
1,423 SR
Queue Stats
17W - 18L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 1 / 3
8,540
712
5,833
10,372
11,247
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 4 / 3
8,342
695
6,353
7,250
2,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 5 / 2
8,354
696
2,672
9,638
2,604
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 4
9,273
773
9,197
6,749
3,152
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 2 / 4
9,749
812
7,227
10,135
9,809
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
jharps_10
Heimdallr
11
1 / 2 / 8
8,786
732
5,831
7,159
2,841
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
10
10
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
1
3
3.5
W
5
2
4
3.5
L
2
4
3
0.88
L
2
5
2
0.6
W
4
2
4
3
W
Heimdallr
jharps_10
Heimdallr
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,858
Damage
22,255
27,260
Taken
24,043
16,382
Mitigated
15,802
1,394
Healing
7,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,833
929
0
110
10,372
11,247
0
2,510
7,862
21,424
0
W
9,197
546
115
2,511
6,749
3,152
423
3,830
2,919
35,341
0
L
6,353
204
0
825
7,250
2,531
0
2,485
4,765
32,110
0
L
2,672
1,502
0
459
9,638
2,604
0
4,719
4,919
0
13,193
W
7,227
217
0
4,321
10,135
9,809
192
4,209
5,926
0
33,262
W
Heimdallr
jharps_10
Heimdallr
5,831
1,153
0
516
7,159
2,841
624
4,444
2,715
0
27,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,236
Gold Earned
27,808
95
Minions Killed
124
0
Camps Cleared
0
670,559
Distance Traveled
545,241
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,540
712
31
3
0
279,955
2
W
Anubis
9,273
773
38
3
0
134,948
0
L
Janus
8,342
695
45
4
0
204,277
6
L
Neith
8,354
696
19
2
0
186,327
0
W
Tyr
9,749
812
50
4
0
234,867
0
W
Heimdallr
8,786
732
36
3
0
175,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role