Player Matchup

Serqet
Serqet
Gyroha
Serqet
Level 40
God Stats
1W - 9L
1,249 SR
Queue Stats
46W - 57L
1,375 Elo+
Party 1
Kukulkan
Kukulkan
Ufufa
Kukulkan
Level 6
God Stats
1W - 6L
1,202 SR
Queue Stats
19W - 24L
1,180 Elo+
Party 1
Neith
Neith
abby23
Neith
Level 47
God Stats
1W - 2L
1,604 SR
Queue Stats
2W - 4L
1,541 Elo+
Solo
Team Averages
Level 31
1,351 SR
1,366 Elo+

VS

Team Averages
Level 76
1,512 SR
1,241 Elo+
Ix Chel
Ix Chel
Blastarak
Ix Chel
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,241 Elo+
Party 2
Surtr
Surtr
Frikkout
Surtr
Level 67
God Stats
1W - 1L
1,537 SR
Queue Stats
1W - 2L
1,241 Elo+
Party 2
Skadi
Skadi
Æbleguise
Skadi
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Gyroha
Serqet
16
3 / 9 / 7
13,734
687
16,047
19,269
11,745
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Ufufa
Kukulkan
17
4 / 3 / 3
14,578
729
16,461
11,986
5,862
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Neith
abby23
Neith
16
3 / 5 / 4
13,706
685
7,299
12,685
5,355
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Blastarak
Ix Chel
17
3 / 4 / 12
14,702
735
15,567
17,234
6,174
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Surtr
Frikkout
Surtr
16
3 / 2 / 12
14,259
713
9,086
15,084
16,839
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
19
11 / 4 / 3
16,174
809
14,824
14,940
5,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
10
Kills
17
17
Deaths
10
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Blastarak
Ix Chel
3
4
12
2.25
W
Surtr
Frikkout
Surtr
3
2
12
4.5
L
Serqet
Gyroha
Serqet
3
9
7
0.72
L
Kukulkan
Ufufa
Kukulkan
4
3
3
1.83
L
Neith
abby23
Neith
3
5
4
1
W
Skadi
11
4
3
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,807
Damage
39,477
43,940
Taken
47,258
22,962
Mitigated
28,122
6,012
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Blastarak
Ix Chel
15,567
1,512
3,165
4,743
17,234
6,174
1,244
4,654
12,196
60,209
0
W
Surtr
Frikkout
Surtr
9,086
1,784
0
3,008
15,084
16,839
183
7,129
7,781
421
23,818
L
Serqet
Gyroha
Serqet
16,047
3,854
0
2,124
19,269
11,745
0
7,333
11,936
0
35,061
L
Kukulkan
Ufufa
Kukulkan
16,461
1,009
0
1,473
11,986
5,862
0
4,881
7,105
79,923
0
L
Neith
abby23
Neith
7,299
2,716
0
2,415
12,685
5,355
0
4,183
8,502
0
41,708
W
Skadi
14,824
6,584
0
0
14,940
5,109
1,911
5,220
8,580
0
90,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,018
Gold Earned
45,135
208
Minions Killed
214
0
Camps Cleared
0
864,446
Distance Traveled
998,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
14,702
735
67
3
0
334,148
0
W
Surtr
14,259
713
30
2
0
323,077
0
L
Serqet
13,734
687
25
1
0
311,348
0
L
Kukulkan
14,578
729
109
5
0
307,604
0
L
Neith
13,706
685
74
4
0
245,494
0
W
Skadi
16,174
809
117
6
0
340,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role