Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
LlamasAteMyDad
Izanami
Level 109
God Stats
10W - 10L
1,512 SR
Queue Stats
354W - 380L
1,450 Elo+
Party 1
Atlas
Atlas
YingTheBoy
Atlas
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,475 Elo+
Solo
Ix Chel
Ix Chel
egooririexcinere
Ix Chel
Level 119
God Stats
1W - 1L
1,315 SR
Queue Stats
74W - 97L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
stermaxw
Cthulhu
Level 145
God Stats
8W - 4L
1,563 SR
Queue Stats
235W - 286L
1,395 Elo+
Party 1
Team Averages
Level 133
1,478 SR
1,437 Elo+

VS

Team Averages
Level 121
1,500 SR
1,467 Elo+
Bacchus
Bacchus
BolasSM
Bacchus
Level 89
God Stats
108W - 104L
1,499 SR
Queue Stats
223W - 253L
1,422 Elo+
Party 2
Poseidon
Poseidon
Dmvhiggh
Poseidon
Level 109
God Stats
5W - 8L
1,354 SR
Queue Stats
54W - 63L
1,547 Elo+
Solo
Danzaburou
Danzaburou
Genesis337
Danzaburou
Level 140
God Stats
128W - 131L
1,503 SR
Queue Stats
1,244W - 1,269L
1,482 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MNSabre57
Tsukuyomi
Level 147
God Stats
1W - 2L
1,643 SR
Queue Stats
124W - 122L
1,451 Elo+
Solo
Ix Chel
Ix Chel
iFatalvisionz
Ix Chel
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 71L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
7 / 2 / 3
9,466
631
8,824
11,578
5,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 1 / 3
7,930
529
9,393
8,846
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
14
8 / 3 / 2
9,113
608
8,087
13,293
8,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 3 / 1
7,857
524
7,742
11,274
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
stermaxw
Cthulhu
12
0 / 3 / 5
7,781
519
8,279
14,713
11,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BolasSM
Bacchus
11
0 / 2 / 3
6,997
466
4,379
14,649
14,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Dmvhiggh
Poseidon
13
5 / 2 / 1
8,377
558
12,681
10,554
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Genesis337
Danzaburou
13
2 / 1 / 1
8,023
535
6,535
10,953
4,334
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
MNSabre57
Tsukuyomi
12
2 / 9 / 0
7,481
499
6,737
12,706
4,869
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
14
3 / 4 / 1
8,368
558
7,663
9,606
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
17
Kills
12
12
Deaths
18
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
2
3
4.25
L
Bacchus
BolasSM
Bacchus
0
2
3
0.75
L
Poseidon
Dmvhiggh
Poseidon
5
2
1
2.75
L
Danzaburou
Genesis337
Danzaburou
2
1
1
2.5
W
0
1
3
1.5
L
Tsukuyomi
MNSabre57
Tsukuyomi
2
9
0
0.22
W
Atlas
8
3
2
3
W
2
3
1
0.83
L
Ix Chel
3
4
1
0.88
W
Cthulhu
stermaxw
Cthulhu
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,325
Damage
37,995
59,704
Taken
58,468
32,983
Mitigated
32,296
14,303
Healing
15,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,824
1,917
0
1,090
11,578
5,176
0
3,354
8,224
0
69,575
L
Bacchus
BolasSM
Bacchus
4,379
333
0
4,658
14,649
14,789
0
5,167
9,411
15,930
0
L
Poseidon
Dmvhiggh
Poseidon
12,681
2,833
21
2,167
10,554
3,983
722
3,750
6,718
75,300
0
L
Danzaburou
Genesis337
Danzaburou
6,535
2,924
0
6,304
10,953
4,334
0
1,833
9,120
0
68,165
W
9,393
5,418
169
3,652
8,846
3,203
1,816
1,350
7,496
0
71,727
L
Tsukuyomi
MNSabre57
Tsukuyomi
6,737
612
0
459
12,706
4,869
68
6,446
5,519
0
46,540
W
Atlas
8,087
2,527
0
625
13,293
8,669
333
3,508
9,785
40,850
403
W
7,742
933
560
2,920
11,274
4,271
691
7,932
3,342
58,324
0
L
Ix Chel
7,663
891
463
1,272
9,606
4,321
0
5,511
3,995
66,018
0
W
Cthulhu
stermaxw
Cthulhu
8,279
807
2,517
2,770
14,713
11,664
0
8,579
6,134
27,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,147
Gold Earned
39,246
397
Minions Killed
439
0
Camps Cleared
0
1,528,147
Distance Traveled
1,507,262
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,466
631
103
7
0
364,639
0
L
Bacchus
6,997
466
16
1
0
319,272
4
L
Poseidon
8,377
558
108
7
0
317,486
0
L
Danzaburou
8,023
535
127
8
0
315,977
4
W
Izanami
7,930
529
116
8
0
290,389
4
L
Tsukuyomi
7,481
499
74
5
0
282,088
1
W
Atlas
9,113
608
48
3
0
281,449
0
W
Ix Chel
7,857
524
86
6
0
304,121
0
L
Ix Chel
8,368
558
114
8
0
272,439
8
W
Cthulhu
7,781
519
44
3
0
287,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role