Player Matchup

Horus
Horus
Booska_ATL
Horus
Level 95
God Stats
79W - 87L
1,449 SR
Queue Stats
250W - 399L
1,393 Elo+
Party 2
Bakasura
Bakasura
ByNiighT_
Bakasura
Level 106
God Stats
6W - 4L
1,485 SR
Queue Stats
312W - 433L
1,443 Elo+
Party 2
Zhong Kui
Zhong Kui
Notorious_ATL
Zhong Kui
Level 87
God Stats
83W - 119L
1,404 SR
Queue Stats
303W - 442L
1,422 Elo+
Party 2
Sun Wukong
Sun Wukong
Rage-_-Zerox
Sun Wukong
Level 82
God Stats
20W - 18L
1,422 SR
Queue Stats
429W - 382L
1,455 Elo+
Solo
Neith
Neith
ibnlwaleed
Neith
Level 76
God Stats
271W - 260L
1,502 SR
Queue Stats
1,078W - 1,084L
1,409 Elo+
Solo
Team Averages
Level 89
1,453 SR
1,424 Elo+

VS

Team Averages
Level 66
1,357 SR
1,372 Elo+
Aphrodite
Aphrodite
Fee Lunaire
Aphrodite
Level 102
God Stats
34W - 36L
1,488 SR
Queue Stats
762W - 755L
1,452 Elo+
Solo
Amaterasu
Amaterasu
JaiKuchiki
Amaterasu
Level 46
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 3L
1,273 Elo+
Party 1
Serqet
Serqet
Snave757048
Serqet
Level 44
God Stats
2W - 2L
1,279 SR
Queue Stats
255W - 239L
1,390 Elo+
Solo
Hera
Hera
WwgloberaysitwW
Hera
Level 107
God Stats
2W - 6L
1,224 SR
Queue Stats
211W - 215L
1,474 Elo+
Solo
Chernobog
Chernobog
baran__23
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
4 / 1 / 3
5,554
555
6,071
6,079
4,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
ByNiighT_
Bakasura
11
3 / 0 / 3
6,122
612
3,561
6,752
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
Notorious_ATL
Zhong Kui
11
3 / 0 / 1
6,349
635
4,881
3,573
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Rage-_-Zerox
Sun Wukong
11
4 / 0 / 1
6,896
690
4,962
6,529
3,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
10
1 / 1 / 5
5,634
563
6,335
6,519
2,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fee Lunaire
Aphrodite
7
0 / 4 / 1
4,744
474
2,014
8,908
5,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
JaiKuchiki
Amaterasu
9
0 / 4 / 1
4,818
482
2,791
8,119
4,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
9
1 / 3 / 0
5,290
529
2,164
8,827
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 0
5,643
564
2,958
4,097
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
baran__23
Chernobog
8
0 / 3 / 0
4,376
438
4,358
7,552
2,226
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
2
2
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
4
1
3
5.5
W
Bakasura
ByNiighT_
Bakasura
3
0
3
4.5
L
Aphrodite
Fee Lunaire
Aphrodite
0
4
1
0.13
L
Amaterasu
JaiKuchiki
Amaterasu
0
4
1
0.13
W
Zhong Kui
Notorious_ATL
Zhong Kui
3
0
1
3.5
W
Sun Wukong
Rage-_-Zerox
Sun Wukong
4
0
1
4.5
L
Serqet
1
3
0
0.33
L
1
1
0
1
L
Chernobog
baran__23
Chernobog
0
3
0
0
W
Neith
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,810
Damage
14,285
29,452
Taken
37,503
16,055
Mitigated
16,683
12,036
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
6,071
2,457
370
1,224
6,079
4,803
260
1,415
4,664
1,712
18,604
W
Bakasura
ByNiighT_
Bakasura
3,561
2,659
0
1,585
6,752
2,500
0
1,073
5,461
0
37,793
L
Aphrodite
Fee Lunaire
Aphrodite
2,014
143
1,685
3,831
8,908
5,417
0
2,325
6,240
13,912
0
L
Amaterasu
JaiKuchiki
Amaterasu
2,791
1,154
0
1,586
8,119
4,229
0
0
7,751
0
22,795
W
Zhong Kui
Notorious_ATL
Zhong Kui
4,881
308
0
2,831
3,573
2,320
0
1,092
2,481
42,584
0
W
Sun Wukong
Rage-_-Zerox
Sun Wukong
4,962
1,432
0
2,300
6,529
3,533
0
1,156
5,004
0
42,458
L
Serqet
2,164
138
0
500
8,827
3,425
0
1,967
6,607
0
32,644
L
2,958
596
0
1,010
4,097
1,386
0
1,251
2,636
38,309
0
L
Chernobog
baran__23
Chernobog
4,358
2,994
0
1,478
7,552
2,226
0
259
6,816
0
23,375
W
Neith
6,335
2,357
0
3,726
6,519
2,899
433
236
6,195
0
34,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,555
Gold Earned
24,871
312
Minions Killed
239
0
Camps Cleared
0
1,040,004
Distance Traveled
952,714
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,554
555
31
3
0
208,277
2
W
Bakasura
6,122
612
83
8
0
250,296
1
L
Aphrodite
4,744
474
17
2
0
181,192
0
L
Amaterasu
4,818
482
40
4
0
184,385
0
W
Zhong Kui
6,349
635
73
7
0
196,681
1
W
Sun Wukong
6,896
690
79
8
0
220,484
0
L
Serqet
5,290
529
53
5
0
222,571
0
L
Hera
5,643
564
92
9
0
188,673
0
L
Chernobog
4,376
438
37
4
0
175,893
0
W
Neith
5,634
563
46
5
0
164,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role