Player Matchup

Kali
Kali
Fng Okubyo
Kali
Level 172
God Stats
1W - 2L
1,504 SR
Queue Stats
349W - 381L
1,481 Elo+
Party 1
Ne Zha
Ne Zha
HTB aw0ken
Ne Zha
Level 67
God Stats
0W - 2L
1,270 SR
Queue Stats
17W - 19L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JROD4069
Morgan Le Fay
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Reebs99
Ah Muzen Cab
Level 107
God Stats
5W - 1L
1,489 SR
Queue Stats
57W - 69L
1,409 Elo+
Solo
Horus
Horus
killem302
Horus
Level 169
God Stats
12W - 9L
1,500 SR
Queue Stats
311W - 353L
1,468 Elo+
Party 1
Team Averages
Level 131
1,452 SR
1,470 Elo+

VS

Team Averages
Level 93
1,517 SR
1,473 Elo+
Thanatos
Thanatos
 
Thanatos
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CrackedOutDex
Sylvanus
Level 68
God Stats
2W - 0L
1,711 SR
Queue Stats
64W - 74L
1,482 Elo+
Solo
Persephone
Persephone
DEEPDISH_EDIS
Persephone
Level 146
God Stats
6W - 15L
1,278 SR
Queue Stats
119W - 121L
1,432 Elo+
Solo
Danzaburou
Danzaburou
Saul Perez2045
Danzaburou
Level 122
God Stats
111W - 100L
1,523 SR
Queue Stats
772W - 742L
1,462 Elo+
Solo
Pele
Pele
globalpapi6
Pele
Level 100
God Stats
22W - 11L
1,573 SR
Queue Stats
387W - 351L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,040
476
13,550
23,915
28,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
HTB aw0ken
Ne Zha
14
4 / 4 / 3
8,920
469
7,276
13,318
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
JROD4069
Morgan Le Fay
14
2 / 2 / 2
9,102
479
9,244
7,536
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Reebs99
Ah Muzen Cab
13
1 / 4 / 0
7,974
420
10,312
13,603
4,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
killem302
Horus
12
1 / 5 / 8
8,486
447
7,224
15,816
19,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
3 / 2 / 4
10,486
552
5,955
16,142
8,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
CrackedOutDex
Sylvanus
13
0 / 3 / 11
9,094
479
6,641
20,665
19,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
DEEPDISH_EDIS
Persephone
17
6 / 0 / 4
11,483
604
12,234
9,968
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Saul Perez2045
Danzaburou
15
4 / 3 / 3
10,102
532
13,536
15,556
7,580
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 3 / 4
11,123
585
13,489
16,600
16,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
11
Kills
18
18
Deaths
11
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
2
4
2.5
W
Sylvanus
CrackedOutDex
Sylvanus
0
3
11
1.83
W
Persephone
DEEPDISH_EDIS
Persephone
6
0
4
8
L
3
3
2
1.33
L
Ne Zha
HTB aw0ken
Ne Zha
4
4
3
1.38
L
Morgan Le Fay
JROD4069
Morgan Le Fay
2
2
2
1.5
L
Ah Muzen Cab
Reebs99
Ah Muzen Cab
1
4
0
0.25
W
Danzaburou
Saul Perez2045
Danzaburou
4
3
3
1.83
W
5
3
4
2.33
L
Horus
killem302
Horus
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,606
Damage
51,855
74,188
Taken
78,931
61,696
Mitigated
55,869
20,301
Healing
41,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,955
2,183
117
12,532
16,142
8,266
1,208
1,630
14,512
0
110,495
W
Sylvanus
CrackedOutDex
Sylvanus
6,641
1,875
4,529
7,933
20,665
19,351
549
4,050
16,615
27,966
0
W
Persephone
DEEPDISH_EDIS
Persephone
12,234
948
0
6,384
9,968
4,342
399
3,497
6,471
91,454
0
L
13,550
5,231
0
10,736
23,915
28,993
0
3,157
20,758
3,001
69,588
L
Ne Zha
HTB aw0ken
Ne Zha
7,276
1,633
0
2,745
13,318
5,551
925
2,464
10,854
0
38,917
L
Morgan Le Fay
JROD4069
Morgan Le Fay
9,244
1,105
0
424
7,536
3,334
0
4,041
3,495
75,383
0
L
Ah Muzen Cab
Reebs99
Ah Muzen Cab
10,312
1,864
0
1,640
13,603
4,697
0
5,091
8,512
0
61,980
W
Danzaburou
Saul Perez2045
Danzaburou
13,536
6,707
0
5,072
15,556
7,580
3,347
1,659
13,897
0
76,414
W
13,489
4,030
0
4,595
16,600
16,330
487
658
15,942
0
85,059
L
Horus
killem302
Horus
7,224
3,184
1,000
3,756
15,816
19,121
0
4,122
11,694
1,250
21,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,522
Gold Earned
52,288
402
Minions Killed
580
0
Camps Cleared
0
1,703,693
Distance Traveled
1,720,508
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,486
552
137
7
0
412,934
3
W
Sylvanus
9,094
479
45
2
0
309,348
0
W
Persephone
11,483
604
134
7
0
355,450
0
L
Kali
9,040
476
73
4
0
323,052
0
L
Ne Zha
8,920
469
64
3
0
389,629
2
L
Morgan Le Fay
9,102
479
135
7
0
278,470
2
L
Ah Muzen Cab
7,974
420
108
6
0
341,601
0
W
Danzaburou
10,102
532
113
6
0
310,069
0
W
Pele
11,123
585
151
8
0
332,707
11
L
Horus
8,486
447
22
1
0
370,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role