Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Stroghold51
Neith
Level 21
God Stats
13W - 9L
1,684 SR
Queue Stats
14W - 10L
1,564 Elo+
Party 1
Mulan
Mulan
АнтиСопрано
Mulan
Level 26
God Stats
13W - 7L
1,754 SR
Queue Stats
154W - 147L
1,490 Elo+
Party 1
Team Averages
Level 42
1,646 SR
1,518 Elo+

VS

Team Averages
Level 65
1,559 SR
1,437 Elo+
Sol
Sol
Janmur9
Sol
Level 73
God Stats
37W - 34L
1,493 SR
Queue Stats
65W - 70L
1,398 Elo+
Party 2
Surtr
Surtr
Michalewski21
Surtr
Level 79
God Stats
23W - 15L
1,621 SR
Queue Stats
56W - 54L
1,453 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
gdsava
Ah Muzen Cab
Level 43
God Stats
0W - 1L
1,562 SR
Queue Stats
85W - 80L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 0 / 7
9,406
855
9,864
5,131
2,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 0 / 6
9,172
834
9,357
5,392
2,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 1 / 6
8,695
790
6,049
10,273
10,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
0 / 5 / 1
7,339
667
5,675
10,433
3,834
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 3 / 1
7,224
657
3,941
12,784
12,960
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
gdsava
Ah Muzen Cab
11
1 / 2 / 0
8,040
731
4,372
4,933
1,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
7
6.5
L
Sol
0
5
1
0.1
L
0
3
1
0.17
W
4
0
6
7
L
Ah Muzen Cab
gdsava
Ah Muzen Cab
1
2
0
0.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,270
Damage
13,988
20,796
Taken
28,150
15,800
Mitigated
18,733
5,481
Healing
2,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,864
712
938
2,256
5,131
2,993
32
1,473
3,658
54,205
0
L
Sol
5,675
948
0
1,240
10,433
3,834
0
2,926
7,507
26,798
0
L
3,941
1,021
182
946
12,784
12,960
0
5,417
7,367
408
8,079
W
9,357
4,421
0
1,444
5,392
2,322
1,212
2,180
3,212
0
32,363
L
Ah Muzen Cab
gdsava
Ah Muzen Cab
4,372
1,932
0
162
4,933
1,939
0
1,675
3,258
0
39,312
W
6,049
370
0
843
10,273
10,485
126
2,828
7,445
0
17,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,273
Gold Earned
22,603
171
Minions Killed
100
0
Camps Cleared
0
646,609
Distance Traveled
645,568
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,406
855
85
8
0
215,210
0
L
Sol
7,339
667
34
3
0
213,437
0
L
Surtr
7,224
657
11
1
0
228,060
4
W
Neith
9,172
834
67
6
0
217,365
4
L
Ah Muzen Cab
8,040
731
55
5
0
204,071
0
W
Mulan
8,695
790
19
2
0
214,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role