Player Matchup

Hachiman
Hachiman
Bronze III
DirtyDillPickIe
Hachiman
Bronze III
Level 105
God Stats
0W - 1L
1,895 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Olorun
Olorun
Bronze III
EarlWetSocks
Olorun
Bronze III
Level 123
God Stats
0W - 1L
1,576 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Ra
Ra
Bronze III
og_TayK
Ra
Bronze III
Level 125
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,653 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 131
1,667 SR
1,500 MMR
Cupid
Cupid
Bronze III
AnderfOliveira
Cupid
Bronze III
Level 71
God Stats
1W - 0L
1,573 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Terra
Terra
Bronze III
Escanes
Terra
Bronze III
Level 156
God Stats
3W - 0L
1,675 SR
Queue Stats
9W - 2L
1,500 MMR
Party 1
Scylla
Scylla
Bronze III
FlappyWhale
Scylla
Bronze III
Level 167
God Stats
1W - 0L
1,754 SR
Queue Stats
9W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
2 / 2 / 1
8,482
771
5,892
9,309
2,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
11
1 / 2 / 2
8,369
761
4,037
7,708
2,449
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 4 / 1
8,001
727
4,073
9,918
3,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
LokiBaron SamediAphroditeGuan YuNox

VS

Bans
EsetIzanamiAresMartichorasHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
8,988
817
7,689
8,805
4,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
Escanes
Terra
11
0 / 0 / 8
8,049
732
3,316
7,652
7,209
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
13
5 / 1 / 3
9,426
857
12,768
5,378
2,536
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
8
8
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Hachiman
2
2
1
1.25
L
Olorun
1
2
2
1
W
Terra
Escanes
Terra
0
0
8
4
W
Scylla
5
1
3
6.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,002
Damage
23,773
26,935
Taken
21,835
8,404
Mitigated
14,123
8,452
Healing
5,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,689
3,010
964
1,457
8,805
4,378
210
3,683
5,053
0
31,982
L
Hachiman
5,892
2,378
0
1,814
9,309
2,817
0
5,350
3,959
0
18,667
L
Olorun
4,037
1,756
404
1,014
7,708
2,449
204
5,020
2,688
33,528
0
W
Terra
Escanes
Terra
3,316
353
1,160
1,121
7,652
7,209
100
2,544
5,045
7,053
0
W
Scylla
12,768
1,479
0
375
5,378
2,536
318
2,007
3,371
64,131
0
L
4,073
241
1,701
3,519
9,918
3,138
48
6,113
3,805
40,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,852
Gold Earned
26,463
138
Minions Killed
136
0
Camps Cleared
0
605,597
Distance Traveled
675,043
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,988
817
43
4
0
209,587
0
L
Hachiman
8,482
771
28
3
0
204,885
3
L
Olorun
8,369
761
55
5
0
199,821
1
W
Terra
8,049
732
8
1
0
262,582
7
W
Scylla
9,426
857
85
8
0
202,874
0
L
Ra
8,001
727
55
5
0
200,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role