Player Matchup

Sun Wukong
Sun Wukong
SniperLyfeSebby
Sun Wukong
Level 115
God Stats
26W - 28L
1,518 SR
Queue Stats
737W - 790L
1,432 Elo+
Party 2
Surtr
Surtr
gacer_
Surtr
Level 34
God Stats
6W - 3L
1,054 SR
Queue Stats
11W - 8L
1,321 Elo+
Party 1
Baron Samedi
Baron Samedi
titbourdon59
Baron Samedi
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,254 Elo+
Party 1
Neith
Neith
wispycork
Neith
Level 67
God Stats
2W - 1L
1,717 SR
Queue Stats
85W - 87L
1,443 Elo+
Solo
Cthulhu
Cthulhu
x_Br3nz0_x
Cthulhu
Level 68
God Stats
3W - 6L
1,392 SR
Queue Stats
138W - 178L
1,407 Elo+
Party 2
Team Averages
Level 66
1,436 SR
1,371 Elo+

VS

Team Averages
Level 74
1,491 SR
1,399 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
IPraly
Ganesha
Level 66
God Stats
25W - 25L
1,440 SR
Queue Stats
34W - 29L
1,382 Elo+
Solo
Guan Yu
Guan Yu
Toxic_IQx
Guan Yu
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 23L
1,380 Elo+
Solo
Ra
Ra
papa1981labincev
Ra
Level 64
God Stats
51W - 40L
1,515 SR
Queue Stats
240W - 253L
1,375 Elo+
Solo
Camazotz
Camazotz
spartito-logico
Camazotz
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 37L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SniperLyfeSebby
Sun Wukong
12
3 / 1 / 0
6,930
578
4,896
8,862
4,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
gacer_
Surtr
12
4 / 0 / 0
7,502
625
3,476
5,011
3,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
titbourdon59
Baron Samedi
12
0 / 1 / 3
6,757
563
3,293
5,525
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
wispycork
Neith
10
1 / 1 / 0
5,990
499
8,209
8,072
2,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
x_Br3nz0_x
Cthulhu
8
0 / 1 / 0
5,692
474
4,027
9,394
6,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 1 / 0
5,463
455
7,254
7,049
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
IPraly
Ganesha
8
0 / 0 / 0
5,607
467
2,084
9,856
6,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Toxic_IQx
Guan Yu
7
0 / 3 / 0
4,517
376
1,216
4,585
2,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

11
1 / 3 / 0
6,493
541
4,352
6,397
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
12
2 / 1 / 0
6,644
554
3,878
12,511
4,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
8
Kills
4
4
Deaths
8
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
L
Ganesha
IPraly
Ganesha
0
0
0
0
W
Sun Wukong
SniperLyfeSebby
Sun Wukong
3
1
0
3
L
Guan Yu
Toxic_IQx
Guan Yu
0
3
0
0
W
Surtr
gacer_
Surtr
4
0
0
4
L
1
3
0
0.33
L
Camazotz
2
1
0
2
W
Baron Samedi
titbourdon59
Baron Samedi
0
1
3
1.5
W
Neith
wispycork
Neith
1
1
0
1
W
Cthulhu
x_Br3nz0_x
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,901
Damage
18,784
36,864
Taken
40,398
19,085
Mitigated
18,235
11,526
Healing
12,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,254
3,355
0
2,414
7,049
2,466
27
1,223
5,826
0
38,453
L
Ganesha
IPraly
Ganesha
2,084
189
337
3,910
9,856
6,353
0
1,098
8,758
11,979
0
W
Sun Wukong
SniperLyfeSebby
Sun Wukong
4,896
1,893
0
1,763
8,862
4,101
0
889
7,881
0
48,124
L
Guan Yu
Toxic_IQx
Guan Yu
1,216
142
0
300
4,585
2,001
0
87
4,498
0
11,333
W
Surtr
gacer_
Surtr
3,476
1,836
0
2,206
5,011
3,053
433
114
4,614
584
42,589
L
4,352
794
0
1,246
6,397
2,617
0
3,092
3,305
51,386
0
L
Camazotz
3,878
2,290
17
4,601
12,511
4,798
0
1,930
10,581
0
61,201
W
Baron Samedi
titbourdon59
Baron Samedi
3,293
154
0
1,824
5,525
2,062
81
3,142
2,076
46,813
0
W
Neith
wispycork
Neith
8,209
1,754
127
2,565
8,072
2,999
615
664
7,408
0
41,231
W
Cthulhu
x_Br3nz0_x
Cthulhu
4,027
368
0
3,041
9,394
6,870
0
1,198
8,170
21,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,871
Gold Earned
28,724
297
Minions Killed
294
0
Camps Cleared
0
1,254,101
Distance Traveled
1,048,881
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,463
455
79
7
0
206,282
5
L
Ganesha
5,607
467
1
0
0
240,809
0
W
Sun Wukong
6,930
578
67
6
0
268,922
0
L
Guan Yu
4,517
376
22
2
0
156,834
0
W
Surtr
7,502
625
67
6
0
259,290
0
L
Ra
6,493
541
91
8
0
204,482
1
L
Camazotz
6,644
554
101
8
0
240,474
0
W
Baron Samedi
6,757
563
74
6
0
240,555
0
W
Neith
5,990
499
59
5
0
216,860
0
W
Cthulhu
5,692
474
30
3
0
268,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role