Player Matchup

Ne Zha
Ne Zha
DarkFalcon2211
Ne Zha
Level 120
God Stats
10W - 6L
1,606 SR
Queue Stats
150W - 151L
1,440 Elo+
Party 1
Neith
Neith
DustyLoMein
Neith
Level 86
God Stats
7W - 9L
1,422 SR
Queue Stats
173W - 157L
1,427 Elo+
Solo
Aphrodite
Aphrodite
J3ss1kaYR
Aphrodite
Level 103
God Stats
11W - 9L
1,488 SR
Queue Stats
69W - 84L
1,419 Elo+
Party 1
Guan Yu
Guan Yu
M1ca3lDR
Guan Yu
Level 69
God Stats
20W - 23L
1,433 SR
Queue Stats
66W - 71L
1,404 Elo+
Party 1
Zeus
Zeus
kllr_dth
Zeus
Level 149
God Stats
1W - 0L
1,630 SR
Queue Stats
2W - 2L
1,082 Elo+
Solo
Team Averages
Level 105
1,516 SR
1,354 Elo+

VS

Team Averages
Level 95
1,547 SR
1,423 Elo+
Ymir
Ymir
Allwight19
Ymir
Level 126
God Stats
32W - 45L
1,455 SR
Queue Stats
1,073W - 1,051L
1,473 Elo+
Party 2
Ishtar
Ishtar
Kmp993
Ishtar
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 218L
1,462 Elo+
Party 2
Mulan
Mulan
MementoVivere69
Mulan
Level 69
God Stats
12W - 4L
1,659 SR
Queue Stats
134W - 155L
1,351 Elo+
Solo
Thanatos
Thanatos
iDoItForGod_
Thanatos
Level 68
God Stats
15W - 16L
1,595 SR
Queue Stats
95W - 103L
1,442 Elo+
Solo
Sol
Sol
þastel
Sol
Level 89
God Stats
12W - 10L
1,530 SR
Queue Stats
293W - 274L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 6
8,675
542
5,133
11,983
4,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 0 / 0
8,882
555
8,064
7,368
3,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
J3ss1kaYR
Aphrodite
12
1 / 2 / 3
7,637
477
4,968
13,593
11,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
M1ca3lDR
Guan Yu
15
4 / 3 / 0
9,140
571
7,340
13,582
11,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Zeus
13
1 / 2 / 0
7,743
484
10,864
8,125
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
7,060
441
4,767
10,457
9,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Kmp993
Ishtar
13
1 / 2 / 0
7,496
469
4,333
8,160
3,437
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 4 / 0
8,241
515
8,425
13,247
9,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Thanatos
iDoItForGod_
Thanatos
9
0 / 3 / 0
6,360
398
1,029
10,019
3,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sol
15
3 / 1 / 0
8,603
538
12,947
16,159
7,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
7
8
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
0
1
6
3
W
4
0
0
4
W
Aphrodite
J3ss1kaYR
Aphrodite
1
2
3
1.25
L
Ishtar
Kmp993
Ishtar
1
2
0
0.5
W
Guan Yu
M1ca3lDR
Guan Yu
4
3
0
1.33
L
3
4
0
0.75
L
Thanatos
iDoItForGod_
Thanatos
0
3
0
0
W
Zeus
1
2
0
0.5
L
Sol
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,369
Damage
31,501
54,651
Taken
58,042
34,759
Mitigated
32,899
22,171
Healing
24,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,767
1,118
310
4,191
10,457
9,631
112
3,956
6,501
22,044
0
W
5,133
1,924
0
3,799
11,983
4,834
32
2,033
9,950
0
82,585
W
8,064
3,310
0
2,931
7,368
3,551
444
1,082
6,286
0
73,202
W
Aphrodite
J3ss1kaYR
Aphrodite
4,968
726
2,550
5,401
13,593
11,804
175
8,370
5,223
27,067
0
L
Ishtar
Kmp993
Ishtar
4,333
3,057
0
2,792
8,160
3,437
0
402
7,758
0
55,505
W
Guan Yu
M1ca3lDR
Guan Yu
7,340
1,110
277
5,677
13,582
11,076
0
246
12,556
0
59,136
L
8,425
1,806
0
3,270
13,247
9,408
310
0
12,418
0
49,499
L
Thanatos
iDoItForGod_
Thanatos
1,029
505
0
2,719
10,019
3,197
0
352
9,667
0
33,919
W
Zeus
10,864
1,709
65
1,471
8,125
3,494
536
5,983
2,142
60,716
0
L
Sol
12,947
6,108
0
10,817
16,159
7,226
1,076
11,122
4,988
79,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,077
Gold Earned
37,760
470
Minions Killed
391
0
Camps Cleared
0
1,492,948
Distance Traveled
1,293,729
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,060
441
30
2
0
288,052
7
W
Ne Zha
8,675
542
120
8
0
368,161
3
W
Neith
8,882
555
113
7
0
298,612
6
W
Aphrodite
7,637
477
54
3
0
289,865
6
L
Ishtar
7,496
469
111
7
0
282,542
3
W
Guan Yu
9,140
571
93
6
0
292,606
4
L
Mulan
8,241
515
75
5
0
212,023
0
L
Thanatos
6,360
398
52
3
0
220,889
0
W
Zeus
7,743
484
90
6
0
243,704
2
L
Sol
8,603
538
123
8
0
290,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role