Player Matchup

Chang'e
Chang'e
Benglynstone97
Chang'e
Level 158
God Stats
5W - 7L
1,477 SR
Queue Stats
122W - 106L
1,561 Elo+
Solo
Skadi
Skadi
Benjamin93
Skadi
Level 129
God Stats
9W - 10L
1,422 SR
Queue Stats
208W - 209L
1,345 Elo+
Party 1
Olorun
Olorun
Dayba
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,277 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Thermelio
Kumbhakarna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,341 Elo+
Party 1
Nemesis
Nemesis
xerox321
Nemesis
Level 48
God Stats
1W - 2L
1,537 SR
Queue Stats
122W - 136L
1,362 Elo+
Party 1
Team Averages
Level 75
1,487 SR
1,377 Elo+

VS

Team Averages
Level 124
1,675 SR
1,591 Elo+
Yu Huang
Yu Huang
Pierrotiste
Yu Huang
Level 235
God Stats
6W - 6L
1,691 SR
Queue Stats
626W - 567L
1,497 Elo+
Solo
Anhur
Anhur
Skibaklatsch
Anhur
Level 24
God Stats
3W - 0L
1,861 SR
Queue Stats
25W - 30L
1,590 Elo+
Party 2
Horus
Horus
Skibakua
Horus
Level 157
God Stats
1W - 0L
1,772 SR
Queue Stats
56W - 67L
1,607 Elo+
Party 2
Loki
Loki
alterdaus
Loki
Level 126
God Stats
1W - 1L
1,552 SR
Queue Stats
38W - 37L
1,511 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ëasy
Morgan Le Fay
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 55L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,384
462
10,266
13,554
7,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Skadi
13
1 / 3 / 1
7,500
469
4,316
12,444
4,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Dayba
Olorun
10
0 / 10 / 1
6,356
397
2,659
14,992
4,712
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kumbhakarna
Thermelio
Kumbhakarna
11
1 / 3 / 3
7,654
478
3,420
16,239
16,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
xerox321
Nemesis
12
1 / 6 / 3
7,370
461
7,020
17,313
5,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Pierrotiste
Yu Huang
16
1 / 1 / 2
9,688
606
13,809
6,536
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 2 / 1
9,268
579
12,660
12,006
5,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Skibakua
Horus
12
1 / 1 / 5
7,460
466
4,675
12,938
10,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Loki
13
2 / 1 / 7
7,876
492
6,132
10,856
7,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Ëasy
Morgan Le Fay
18
12 / 0 / 5
11,723
733
21,691
9,427
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
5
Kills
23
24
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Skadi
1
3
1
0.5
L
Olorun
Dayba
Olorun
0
10
1
0.05
W
Yu Huang
Pierrotiste
Yu Huang
1
1
2
2
W
7
2
1
3.75
W
Horus
Skibakua
Horus
1
1
5
3.5
L
Kumbhakarna
Thermelio
Kumbhakarna
1
3
3
0.83
W
Loki
2
1
7
5.5
L
Nemesis
xerox321
Nemesis
1
6
3
0.42
W
Morgan Le Fay
Ëasy
Morgan Le Fay
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,681
Damage
58,967
74,542
Taken
51,763
39,321
Mitigated
31,675
18,959
Healing
14,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,266
947
805
6,555
13,554
7,962
0
1,988
10,684
51,908
0
L
Skadi
4,316
1,720
0
5,372
12,444
4,167
515
10,210
2,144
0
51,905
L
Olorun
Dayba
Olorun
2,659
985
60
1,258
14,992
4,712
0
8,667
6,152
26,945
0
W
Yu Huang
Pierrotiste
Yu Huang
13,809
1,282
0
1,226
6,536
2,923
2,055
1,337
5,199
86,937
0
W
12,660
5,976
0
3,927
12,006
5,170
6,438
3,400
8,606
0
63,334
W
Horus
Skibakua
Horus
4,675
2,045
1,844
3,985
12,938
10,987
1,341
4,785
8,153
0
34,252
L
Kumbhakarna
Thermelio
Kumbhakarna
3,420
711
0
3,396
16,239
16,741
195
9,364
6,735
13,243
0
W
Loki
6,132
997
0
1,620
10,856
7,811
657
4,080
6,776
0
33,786
L
Nemesis
xerox321
Nemesis
7,020
3,556
0
1,513
17,313
5,739
387
5,271
11,879
0
45,315
W
Morgan Le Fay
Ëasy
Morgan Le Fay
21,691
1,505
0
2,103
9,427
4,784
630
2,743
6,684
114,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,264
Gold Earned
46,015
272
Minions Killed
476
0
Camps Cleared
0
1,420,157
Distance Traveled
1,569,367
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,384
462
73
5
0
326,380
1
L
Skadi
7,500
469
83
5
0
274,293
0
L
Olorun
6,356
397
41
3
0
203,222
0
W
Yu Huang
9,688
606
125
8
0
299,081
0
W
Anhur
9,268
579
96
6
0
272,283
0
W
Horus
7,460
466
37
2
0
334,070
0
L
Kumbhakarna
7,654
478
10
1
0
283,873
5
W
Loki
7,876
492
49
3
0
319,156
0
L
Nemesis
7,370
461
65
4
0
332,389
0
W
Morgan Le Fay
11,723
733
169
11
0
344,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role