Player Matchup

The Morrigan
The Morrigan
Cadillacavill
The Morrigan
Level 153
God Stats
0W - 1L
1,538 SR
Queue Stats
29W - 21L
1,616 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KING_OF_RINGS10
Cu Chulainn
Level 117
God Stats
0W - 3L
1,691 SR
Queue Stats
0W - 4L
1,280 Elo+
Party 1
Cthulhu
Cthulhu
PENGUINSandBACON
Cthulhu
Level 24
God Stats
0W - 2L
1,821 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YancyCigpen
Morgan Le Fay
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
475W - 456L
1,516 Elo+
Solo
Nemesis
Nemesis
amazedyet737
Nemesis
Level 140
God Stats
0W - 1L
1,338 SR
Queue Stats
18W - 11L
1,612 Elo+
Party 1
Team Averages
Level 122
1,578 SR
1,505 Elo+

VS

Team Averages
Level 137
1,527 SR
1,501 Elo+
Khepri
Khepri
Duece Gaming
Khepri
Level 204
God Stats
1W - 3L
1,433 SR
Queue Stats
428W - 499L
1,527 Elo+
Party 3
Poseidon
Poseidon
FreakinEpic9
Poseidon
Level 132
God Stats
31W - 23L
1,482 SR
Queue Stats
357W - 347L
1,491 Elo+
Solo
Skadi
Skadi
Skillz Bacon
Skadi
Level 148
God Stats
26W - 31L
1,630 SR
Queue Stats
183W - 226L
1,492 Elo+
Party 3
Mercury
Mercury
cripdic
Mercury
Level 104
God Stats
9W - 6L
1,606 SR
Queue Stats
247W - 223L
1,486 Elo+
Party 2
Pele
Pele
deemlighting
Pele
Level 96
God Stats
11W - 8L
1,482 SR
Queue Stats
494W - 424L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cadillacavill
The Morrigan
14
1 / 10 / 1
8,663
456
5,566
14,203
5,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
KING_OF_RINGS10
Cu Chulainn
17
2 / 0 / 1
11,006
579
13,837
17,169
22,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 4 / 1
7,989
420
7,114
18,838
13,849
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
YancyCigpen
Morgan Le Fay
14
1 / 5 / 2
9,038
476
10,365
14,580
6,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
amazedyet737
Nemesis
16
5 / 3 / 0
10,442
550
14,171
18,075
8,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
3 / 1 / 5
9,175
483
4,226
11,417
10,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
FreakinEpic9
Poseidon
17
4 / 2 / 2
10,242
539
12,472
14,893
6,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
11 / 1 / 3
11,643
613
18,732
10,993
5,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
cripdic
Mercury
16
4 / 3 / 7
10,076
530
12,123
17,596
7,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 3 / 0
9,835
518
11,660
20,839
21,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
10
Kills
22
22
Deaths
10
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Cadillacavill
The Morrigan
1
10
1
0.15
W
Khepri
3
1
5
5.5
W
Poseidon
FreakinEpic9
Poseidon
4
2
2
2.5
L
Cu Chulainn
KING_OF_RINGS10
Cu Chulainn
2
0
1
2.5
L
1
4
1
0.38
W
11
1
3
12.5
L
Morgan Le Fay
YancyCigpen
Morgan Le Fay
1
5
2
0.4
L
Nemesis
amazedyet737
Nemesis
5
3
0
1.67
W
Mercury
cripdic
Mercury
4
3
7
2.5
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,053
Damage
59,213
82,865
Taken
75,738
57,281
Mitigated
51,260
13,418
Healing
17,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Cadillacavill
The Morrigan
5,566
699
0
686
14,203
5,913
814
552
13,451
59,566
891
W
Khepri
4,226
405
240
1,827
11,417
10,735
0
5,377
6,040
21,810
0
W
Poseidon
FreakinEpic9
Poseidon
12,472
1,537
0
4,755
14,893
6,086
0
6,537
8,356
95,663
0
L
Cu Chulainn
KING_OF_RINGS10
Cu Chulainn
13,837
2,666
0
1,143
17,169
22,883
0
88
17,081
1,440
95,311
L
7,114
717
993
4,215
18,838
13,849
66
5,664
12,989
30,440
0
W
18,732
8,475
0
818
10,993
5,350
2,259
6,487
4,494
0
111,204
L
Morgan Le Fay
YancyCigpen
Morgan Le Fay
10,365
1,683
0
2,221
14,580
6,497
0
6,272
7,948
74,031
0
L
Nemesis
amazedyet737
Nemesis
14,171
7,099
0
4,160
18,075
8,139
662
3,455
14,410
0
80,457
W
Mercury
cripdic
Mercury
12,123
7,456
0
1,565
17,596
7,842
0
5,388
12,208
0
91,384
W
11,660
3,610
0
8,548
20,839
21,247
0
790
20,049
417
88,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,138
Gold Earned
50,971
532
Minions Killed
585
0
Camps Cleared
0
1,811,586
Distance Traveled
1,913,216
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,663
456
107
6
0
317,763
0
W
Khepri
9,175
483
24
1
0
374,302
4
W
Poseidon
10,242
539
155
8
0
379,195
1
L
Cu Chulainn
11,006
579
148
8
0
360,434
2
L
Cthulhu
7,989
420
46
2
0
389,395
0
W
Skadi
11,643
613
158
8
0
345,279
3
L
Morgan Le Fay
9,038
476
111
6
0
290,890
0
L
Nemesis
10,442
550
120
6
0
453,104
0
W
Mercury
10,076
530
115
6
0
427,836
3
W
Pele
9,835
518
133
7
0
386,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role