Player Matchup

Bacchus
Bacchus
Chasehc123
Bacchus
Level 69
God Stats
3W - 3L
1,449 SR
Queue Stats
24W - 25L
1,573 Elo+
Party 2
Martichoras
Martichoras
FatTriscuit
Martichoras
Level 99
God Stats
4W - 3L
1,679 SR
Queue Stats
39W - 34L
1,620 Elo+
Party 2
Scylla
Scylla
Flannigann
Scylla
Level 83
God Stats
1W - 0L
1,651 SR
Queue Stats
16W - 14L
1,610 Elo+
Party 2
Team Averages
Level 84
1,593 SR
1,601 Elo+

VS

Team Averages
Level 96
1,601 SR
1,549 Elo+
Surtr
Surtr
Conquer FGC
Surtr
Level 109
God Stats
41W - 31L
1,630 SR
Queue Stats
133W - 122L
1,551 Elo+
Party 1
Janus
Janus
RexRator
Janus
Level 68
God Stats
12W - 8L
1,640 SR
Queue Stats
280W - 240L
1,496 Elo+
Solo
Artemis
Artemis
imperiors
Artemis
Level 111
God Stats
5W - 7L
1,534 SR
Queue Stats
133W - 126L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chasehc123
Bacchus
14
0 / 1 / 9
10,165
678
7,940
15,831
26,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Martichoras
FatTriscuit
Martichoras
13
1 / 1 / 7
10,426
695
13,746
11,995
5,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Flannigann
Scylla
16
8 / 1 / 1
12,112
807
14,649
11,614
4,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
9,531
635
7,016
17,977
21,115
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
RexRator
Janus
13
2 / 3 / 1
10,611
707
15,213
10,332
4,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
imperiors
Artemis
13
1 / 3 / 2
9,896
660
11,384
11,959
5,447
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
3
3
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Chasehc123
Bacchus
0
1
9
4.5
L
0
3
3
0.5
W
Martichoras
FatTriscuit
Martichoras
1
1
7
4.5
W
Scylla
Flannigann
Scylla
8
1
1
8.5
L
Janus
RexRator
Janus
2
3
1
0.83
L
Artemis
imperiors
Artemis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,335
Damage
33,613
39,440
Taken
40,268
36,803
Mitigated
31,437
9,695
Healing
4,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Chasehc123
Bacchus
7,940
832
0
1,314
15,831
26,584
105
4,961
10,870
19,044
0
L
7,016
1,979
0
2,773
17,977
21,115
30
9,487
8,490
920
22,895
W
Martichoras
FatTriscuit
Martichoras
13,746
4,998
0
3,621
11,995
5,429
0
5,689
6,306
0
65,453
W
Scylla
Flannigann
Scylla
14,649
986
0
4,760
11,614
4,790
385
5,455
6,159
64,004
0
L
Janus
RexRator
Janus
15,213
229
26
885
10,332
4,875
35
5,834
4,498
64,338
0
L
Artemis
imperiors
Artemis
11,384
4,233
0
1,172
11,959
5,447
0
7,559
4,400
0
32,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,703
Gold Earned
30,038
205
Minions Killed
152
0
Camps Cleared
0
841,400
Distance Traveled
823,917
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,165
678
16
1
0
286,597
0
L
Surtr
9,531
635
29
2
0
276,172
2
W
Martichoras
10,426
695
99
7
0
281,188
0
W
Scylla
12,112
807
90
6
0
273,615
0
L
Janus
10,611
707
94
6
0
299,281
1
L
Artemis
9,896
660
29
2
0
248,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role