Player Matchup

Tyr
Tyr
 
Tyr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Cheetah King678
Olorun
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
653W - 662L
1,549 Elo+
Solo
Athena
Athena
Mamamutsuki
Athena
Level 145
God Stats
15W - 19L
1,484 SR
Queue Stats
121W - 120L
1,498 Elo+
Solo
Medusa
Medusa
WubWub Tunes
Medusa
Level 157
God Stats
7W - 6L
1,624 SR
Queue Stats
358W - 346L
1,513 Elo+
Solo
Janus
Janus
urielpilot29
Janus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,176 Elo+
Solo
Team Averages
Level 119
1,522 SR
1,447 Elo+

VS

Team Averages
Level 119
1,542 SR
1,484 Elo+
Awilix
Awilix
CausedSwing5666
Awilix
Level 153
God Stats
2W - 3L
1,488 SR
Queue Stats
455W - 445L
1,503 Elo+
Solo
Hachiman
Hachiman
Darkmoon_2805
Hachiman
Level 149
God Stats
3W - 2L
1,367 SR
Queue Stats
187W - 195L
1,514 Elo+
Solo
Khepri
Khepri
EviiLise
Khepri
Level 104
God Stats
1W - 0L
1,740 SR
Queue Stats
289W - 270L
1,490 Elo+
Solo
Anubis
Anubis
HekoSiven
Anubis
Level 62
God Stats
53W - 34L
1,629 SR
Queue Stats
287W - 311L
1,430 Elo+
Solo
Da Ji
Da Ji
RELL_M4N
Da Ji
Level 125
God Stats
153W - 131L
1,486 SR
Queue Stats
655W - 635L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 2 / 3
7,151
1,192
8,007
9,741
7,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 1 / 5
7,032
1,172
3,134
5,646
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Athena
12
2 / 4 / 5
7,132
1,189
2,943
9,800
8,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
12
2 / 2 / 4
7,315
1,219
8,046
4,974
2,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 1
5,913
986
47
1,056
319
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

325

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 9
7,559
1,260
6,645
8,319
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Darkmoon_2805
Hachiman
13
2 / 1 / 5
7,749
1,292
8,931
3,764
1,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
EviiLise
Khepri
12
1 / 1 / 3
7,523
1,254
3,191
6,205
6,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
HekoSiven
Anubis
12
1 / 3 / 5
6,990
1,165
6,788
4,145
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
RELL_M4N
Da Ji
12
5 / 0 / 3
7,922
1,320
3,845
2,971
1,435
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
7
Kills
10
10
Deaths
7
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
2
3
1.75
W
1
2
9
2.75
L
1
1
5
3.5
W
Hachiman
Darkmoon_2805
Hachiman
2
1
5
4.5
W
Khepri
EviiLise
Khepri
1
1
3
2.5
W
Anubis
HekoSiven
Anubis
1
3
5
1.17
L
Athena
2
4
5
1.13
W
Da Ji
RELL_M4N
Da Ji
5
0
3
6.5
L
Medusa
2
2
4
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,177
Damage
29,400
31,217
Taken
25,404
20,692
Mitigated
16,599
3,225
Healing
1,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,007
1,417
0
2,209
9,741
7,055
0
4,026
5,715
0
14,599
W
6,645
3,336
0
378
8,319
4,561
0
2,113
6,206
0
17,527
L
3,134
2,096
270
524
5,646
2,439
0
1,880
3,766
12,940
1,183
W
Hachiman
Darkmoon_2805
Hachiman
8,931
5,137
0
390
3,764
1,643
0
594
3,170
0
29,244
W
Khepri
EviiLise
Khepri
3,191
665
0
383
6,205
6,508
0
1,735
4,470
8,277
0
W
Anubis
HekoSiven
Anubis
6,788
219
0
254
4,145
2,452
0
1,044
3,101
19,191
0
L
Athena
2,943
1,096
0
0
9,800
8,715
0
3,385
6,415
5,284
0
W
Da Ji
RELL_M4N
Da Ji
3,845
1,005
0
79
2,971
1,435
0
326
2,645
0
6,454
L
Medusa
8,046
3,195
0
222
4,974
2,164
0
547
4,427
0
26,686
L
47
47
0
0
1,056
319
0
141
915
4,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,543
Gold Earned
37,743
104
Minions Killed
110
3
Camps Cleared
9
462,062
Distance Traveled
597,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,151
1,192
19
3
0
126,612
0
W
Awilix
7,559
1,260
20
3
5
123,592
0
L
Olorun
7,032
1,172
28
5
0
99,032
0
W
Hachiman
7,749
1,292
47
8
1
123,877
0
W
Khepri
7,523
1,254
11
2
0
120,091
0
W
Anubis
6,990
1,165
30
5
2
107,194
0
L
Athena
7,132
1,189
5
1
1
106,803
0
W
Da Ji
7,922
1,320
2
0
1
122,684
0
L
Medusa
7,315
1,219
45
8
2
114,138
0
L
Janus
5,913
986
7
1
0
15,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role