Player Matchup

Loki
Loki
HimiikoTog
Loki
Level 188
God Stats
32W - 33L
1,569 SR
Queue Stats
503W - 554L
1,574 Elo+
Solo
Maui
Maui
Justorm
Maui
Level 26
God Stats
1W - 5L
1,368 SR
Queue Stats
111W - 93L
1,605 Elo+
Party 1
Horus
Horus
OreoWolfKNight
Horus
Level 88
God Stats
6W - 1L
1,818 SR
Queue Stats
108W - 87L
1,675 Elo+
Party 1
Izanami
Izanami
swassmnstr50
Izanami
Level 46
God Stats
2W - 3L
1,436 SR
Queue Stats
14W - 14L
1,448 Elo+
Solo
Thoth
Thoth
zanescott99
Thoth
Level 139
God Stats
3W - 4L
1,426 SR
Queue Stats
286W - 296L
1,426 Elo+
Solo
Team Averages
Level 97
1,523 SR
1,546 Elo+

VS

Team Averages
Level 151
1,473 SR
1,550 Elo+
Hades
Hades
 
Hades
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
DontTrustAGypsy
Ix Chel
Level 182
God Stats
37W - 37L
1,588 SR
Queue Stats
344W - 360L
1,500 Elo+
Solo
Anhur
Anhur
Serzik
Anhur
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
462W - 44L
1,868 Elo+
Solo
Nox
Nox
TheHeroEmerges
Nox
Level 149
God Stats
126W - 165L
1,456 SR
Queue Stats
433W - 499L
1,438 Elo+
Solo
Bastet
Bastet
jhmq
Bastet
Level 125
God Stats
14W - 18L
1,319 SR
Queue Stats
787W - 807L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,193
1,239
5,858
3,971
1,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
Justorm
Maui
11
0 / 3 / 4
6,434
1,287
4,240
11,824
9,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 5 / 3
5,797
1,159
3,589
10,820
10,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
swassmnstr50
Izanami
10
0 / 0 / 0
5,141
1,028
0
0
0
11
3 / 2 / 1
6,689
1,338
6,411
4,813
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

326

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
4 / 1 / 5
6,859
1,372
5,589
5,250
4,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 0 / 9
6,569
1,314
6,736
1,709
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
Serzik
Anhur
12
3 / 1 / 7
6,799
1,360
8,388
5,987
2,211
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 5
6,720
1,344
2,335
2,577
1,693
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
jhmq
Bastet
11
1 / 2 / 6
6,071
1,214
4,656
6,432
4,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
4
Kills
11
11
Deaths
4
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
1
5
6.5
W
1
0
9
5.5
L
1
1
2
2
L
Maui
Justorm
Maui
0
3
4
0.67
L
0
5
3
0.3
W
Anhur
Serzik
Anhur
3
1
7
6.5
W
2
0
5
4.5
W
Bastet
jhmq
Bastet
1
2
6
2
L
Izanami
swassmnstr50
Izanami
0
0
0
0
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,098
Damage
27,704
31,428
Taken
21,955
23,244
Mitigated
12,911
2,489
Healing
3,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,589
588
798
780
5,250
4,277
0
3,334
1,916
11,371
0
W
6,736
1,489
1,082
332
1,709
649
0
1,221
488
21,382
0
L
5,858
1,309
0
0
3,971
1,553
0
1,338
2,633
0
16,269
L
Maui
Justorm
Maui
4,240
1,744
0
1,252
11,824
9,573
0
5,961
5,863
7,945
0
L
3,589
1,615
298
538
10,820
10,252
0
5,051
5,769
0
7,032
W
Anhur
Serzik
Anhur
8,388
5,262
0
298
5,987
2,211
0
2,943
3,002
0
16,950
W
2,335
33
0
0
2,577
1,693
0
655
1,877
13,537
0
W
Bastet
jhmq
Bastet
4,656
925
0
240
6,432
4,081
0
2,498
3,726
0
8,658
L
Izanami
swassmnstr50
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
6,411
80
0
401
4,813
1,866
0
2,310
2,503
23,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,254
Gold Earned
33,018
84
Minions Killed
102
3
Camps Cleared
8
392,811
Distance Traveled
499,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,859
1,372
10
2
0
105,557
0
W
Ix Chel
6,569
1,314
30
6
1
108,282
0
L
Loki
6,193
1,239
22
4
0
104,948
0
L
Maui
6,434
1,287
4
1
0
98,636
0
L
Horus
5,797
1,159
10
2
0
90,263
0
W
Anhur
6,799
1,360
23
5
2
99,803
0
W
Nox
6,720
1,344
34
7
4
87,932
0
W
Bastet
6,071
1,214
5
1
1
97,470
0
L
Izanami
5,141
1,028
0
0
0
0
0
L
Thoth
6,689
1,338
48
10
3
98,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role