Player Matchup

Nemesis
Nemesis
BOB1618
Nemesis
Level 66
God Stats
5W - 3L
1,493 SR
Queue Stats
166W - 170L
1,461 Elo+
Party 1
Anubis
Anubis
Kaandyy
Anubis
Level 151
God Stats
65W - 36L
1,602 SR
Queue Stats
361W - 341L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
PJT03
Kuzenbo
Level 168
God Stats
15W - 14L
1,504 SR
Queue Stats
143W - 144L
1,484 Elo+
Solo
Chiron
Chiron
PR0PH3T69
Chiron
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
292W - 293L
1,453 Elo+
Party 1
Bellona
Bellona
ShellRipper
Bellona
Level 64
God Stats
4W - 3L
1,644 SR
Queue Stats
36W - 32L
1,455 Elo+
Party 1
Team Averages
Level 97
1,549 SR
1,472 Elo+

VS

Team Averages
Level 74
1,413 SR
1,505 Elo+
Cupid
Cupid
 
Cupid
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Talouss
Cliodhna
Level 68
God Stats
0W - 2L
1,269 SR
Queue Stats
33W - 40L
1,486 Elo+
Solo
Ymir
Ymir
TeenagerGroot
Ymir
Level 89
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hercules
Hercules
ZillaBTW
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
mxgerrta
Ix Chel
Level 95
God Stats
11W - 11L
1,526 SR
Queue Stats
441W - 477L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BOB1618
Nemesis
14
6 / 0 / 6
8,943
639
7,865
7,206
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Kaandyy
Anubis
16
13 / 0 / 3
10,748
768
18,596
8,555
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
PJT03
Kuzenbo
10
0 / 2 / 9
7,193
514
4,099
12,370
11,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chiron
PR0PH3T69
Chiron
13
5 / 3 / 7
8,175
584
9,076
10,452
4,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
ShellRipper
Bellona
12
1 / 2 / 5
7,442
532
5,835
14,997
15,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 4 / 2
7,472
534
5,060
9,101
3,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Talouss
Cliodhna
13
3 / 6 / 3
7,946
568
6,908
13,960
4,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
1 / 6 / 4
6,707
479
4,047
16,292
11,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
ZillaBTW
Hercules
11
0 / 4 / 1
6,738
481
8,737
15,048
11,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
mxgerrta
Ix Chel
13
2 / 6 / 1
7,646
546
4,723
10,648
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
25
Kills
7
7
Deaths
26
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
4
2
0.5
W
Nemesis
BOB1618
Nemesis
6
0
6
9
W
Anubis
Kaandyy
Anubis
13
0
3
14.5
W
Kuzenbo
PJT03
Kuzenbo
0
2
9
2.25
W
Chiron
PR0PH3T69
Chiron
5
3
7
2.83
W
Bellona
ShellRipper
Bellona
1
2
5
1.75
L
Cliodhna
Talouss
Cliodhna
3
6
3
0.75
L
1
6
4
0.5
L
Hercules
ZillaBTW
Hercules
0
4
1
0.13
L
Ix Chel
mxgerrta
Ix Chel
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,471
Damage
29,475
53,580
Taken
65,049
38,651
Mitigated
34,925
13,689
Healing
13,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,060
2,741
155
2,472
9,101
3,186
0
1,077
8,024
0
49,373
W
Nemesis
BOB1618
Nemesis
7,865
3,641
0
881
7,206
3,078
53
988
6,162
0
60,368
W
Anubis
Kaandyy
Anubis
18,596
732
0
5,650
8,555
4,572
846
1,196
7,257
98,697
0
W
Kuzenbo
PJT03
Kuzenbo
4,099
2,148
0
2,785
12,370
11,436
10
3,253
9,084
22,378
0
W
Chiron
PR0PH3T69
Chiron
9,076
3,527
379
2,374
10,452
4,179
819
965
9,487
0
48,433
W
Bellona
ShellRipper
Bellona
5,835
1,600
0
1,620
14,997
15,386
609
3,251
11,624
0
31,308
L
Cliodhna
Talouss
Cliodhna
6,908
1,961
0
1,533
13,960
4,731
434
4,752
9,208
0
66,776
L
4,047
1,137
0
2,010
16,292
11,756
0
7,117
9,175
19,109
0
L
Hercules
ZillaBTW
Hercules
8,737
3,611
0
5,014
15,048
11,703
260
4,386
10,662
0
39,175
L
Ix Chel
mxgerrta
Ix Chel
4,723
171
537
1,521
10,648
3,549
0
5,363
5,285
60,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,501
Gold Earned
36,509
392
Minions Killed
398
0
Camps Cleared
0
1,446,965
Distance Traveled
1,397,394
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,472
534
95
7
0
276,381
3
W
Nemesis
8,943
639
82
6
0
332,417
0
W
Anubis
10,748
768
161
12
0
288,411
0
W
Kuzenbo
7,193
514
22
2
0
270,335
4
W
Chiron
8,175
584
76
5
0
275,666
0
W
Bellona
7,442
532
51
4
0
280,136
0
L
Cliodhna
7,946
568
107
8
0
271,666
1
L
Ymir
6,707
479
25
2
0
272,102
2
L
Hercules
6,738
481
56
4
0
293,814
0
L
Ix Chel
7,646
546
115
8
0
283,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role