Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
CriminelJohnn59
Baba Yaga
Level 127
God Stats
8W - 6L
1,295 SR
Queue Stats
238W - 234L
1,493 Elo+
Party 2
Camazotz
Camazotz
MajinSully
Camazotz
Level 135
God Stats
5W - 2L
1,486 SR
Queue Stats
342W - 338L
1,510 Elo+
Party 2
Tiamat
Tiamat
ZНIEND
Tiamat
Level 147
God Stats
8W - 4L
1,760 SR
Queue Stats
303W - 295L
1,470 Elo+
Solo
Chernobog
Chernobog
dotfargo
Chernobog
Level 113
God Stats
1W - 2L
1,173 SR
Queue Stats
210W - 231L
1,451 Elo+
Party 3
Team Averages
Level 126
1,443 SR
1,485 Elo+

VS

Team Averages
Level 104
1,427 SR
1,454 Elo+
Hercules
Hercules
Aelin97
Hercules
Level 39
God Stats
0W - 1L
1,286 SR
Queue Stats
34W - 44L
1,411 Elo+
Party 1
Yu Huang
Yu Huang
ArcaneAbyssMage
Yu Huang
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,320 Elo+
Party 1
Freya
Freya
Buxtonbully
Freya
Level 123
God Stats
0W - 3L
1,089 SR
Queue Stats
65W - 58L
1,541 Elo+
Party 1
Bastet
Bastet
Wezerypp
Bastet
Level 107
God Stats
11W - 9L
1,810 SR
Queue Stats
783W - 568L
1,518 Elo+
Solo
Kukulkan
Kukulkan
bicjaxon
Kukulkan
Level 207
God Stats
3W - 8L
1,452 SR
Queue Stats
647W - 646L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 3 / 10
10,609
758
5,841
13,144
21,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
CriminelJohnn59
Baba Yaga
17
3 / 4 / 5
10,128
723
17,317
11,873
6,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
MajinSully
Camazotz
17
4 / 2 / 15
10,203
729
8,698
10,753
6,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
ZНIEND
Tiamat
18
2 / 2 / 14
10,339
739
15,006
14,261
21,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
dotfargo
Chernobog
19
11 / 4 / 6
12,226
873
15,499
11,763
7,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aelin97
Hercules
16
2 / 5 / 9
8,865
633
5,189
20,623
20,787
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
15
2 / 8 / 9
9,131
652
6,740
13,213
5,869
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 3 / 9
9,263
662
10,775
11,635
5,576
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bastet
Wezerypp
Bastet
16
5 / 3 / 7
9,857
704
8,810
10,284
4,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
bicjaxon
Kukulkan
18
3 / 3 / 8
10,131
724
15,782
9,996
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
56
22
Kills
14
15
Deaths
22
50
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
3
10
2.33
L
Hercules
Aelin97
Hercules
2
5
9
1.3
L
Yu Huang
2
8
9
0.81
L
2
3
9
2.17
W
Baba Yaga
CriminelJohnn59
Baba Yaga
3
4
5
1.38
W
Camazotz
MajinSully
Camazotz
4
2
15
5.75
L
Bastet
Wezerypp
Bastet
5
3
7
2.83
W
Tiamat
ZНIEND
Tiamat
2
2
14
4.5
L
Kukulkan
bicjaxon
Kukulkan
3
3
8
2.33
W
Chernobog
dotfargo
Chernobog
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,361
Damage
47,296
61,794
Taken
65,751
62,998
Mitigated
42,074
20,556
Healing
23,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,841
193
1,050
2,648
13,144
21,133
34
6,070
7,074
13,927
0
L
Hercules
Aelin97
Hercules
5,189
2,109
446
7,099
20,623
20,787
0
12,080
7,788
0
7,221
L
Yu Huang
6,740
922
1,138
797
13,213
5,869
0
7,345
5,713
14,516
0
L
10,775
3,112
2,381
4,522
11,635
5,576
0
4,806
6,544
28,678
0
W
Baba Yaga
CriminelJohnn59
Baba Yaga
17,317
0
2,185
2,702
11,873
6,659
1,347
6,839
5,034
40,379
0
W
Camazotz
MajinSully
Camazotz
8,698
268
1,082
3,672
10,753
6,205
1,655
6,647
4,106
0
22,983
L
Bastet
Wezerypp
Bastet
8,810
3,622
1,421
1,844
10,284
4,895
0
4,903
5,006
0
13,844
W
Tiamat
ZНIEND
Tiamat
15,006
784
787
2,815
14,261
21,903
592
6,873
7,388
18,583
2,560
L
Kukulkan
bicjaxon
Kukulkan
15,782
1,398
1,296
2,986
9,996
4,947
0
4,587
5,096
44,230
0
W
Chernobog
dotfargo
Chernobog
15,499
7,180
1,013
2,602
11,763
7,098
3,869
6,868
4,895
0
40,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,505
Gold Earned
47,247
169
Minions Killed
138
0
Camps Cleared
0
1,355,430
Distance Traveled
1,270,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,609
758
21
2
0
249,863
0
L
Hercules
8,865
633
5
0
0
226,922
0
L
Yu Huang
9,131
652
17
1
0
214,007
0
L
Freya
9,263
662
32
2
0
257,690
0
W
Baba Yaga
10,128
723
40
3
0
276,984
0
W
Camazotz
10,203
729
25
2
0
314,304
0
L
Bastet
9,857
704
7
1
0
310,426
0
W
Tiamat
10,339
739
22
2
0
287,526
0
L
Kukulkan
10,131
724
77
6
0
261,025
0
W
Chernobog
12,226
873
61
4
0
226,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role