Player Matchup

Nox
Nox
Malefic23
Nox
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 97L
1,716 Elo+
Solo
Fenrir
Fenrir
Moopeex
Fenrir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 225L
1,570 Elo+
Party 1
Athena
Athena
YankieBar
Athena
Level 147
God Stats
2W - 3L
1,601 SR
Queue Stats
153W - 159L
1,539 Elo+
Solo
Tiamat
Tiamat
bibji
Tiamat
Level 146
God Stats
4W - 0L
1,886 SR
Queue Stats
189W - 117L
1,667 Elo+
Solo
Agni
Agni
salamander9853
Agni
Level 128
God Stats
5W - 8L
1,406 SR
Queue Stats
268W - 262L
1,563 Elo+
Party 1
Team Averages
Level 127
1,579 SR
1,611 Elo+

VS

Team Averages
Level 144
1,507 SR
1,542 Elo+
Osiris
Osiris
 
Osiris
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Prăduitoru
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,484 Elo+
Solo
Nu Wa
Nu Wa
Stod3
Nu Wa
Level 144
God Stats
0W - 1L
1,604 SR
Queue Stats
36W - 31L
1,623 Elo+
Solo
Ymir
Ymir
Yipman
Ymir
Level 186
God Stats
14W - 9L
1,612 SR
Queue Stats
1,051W - 1,065L
1,497 Elo+
Solo
Medusa
Medusa
如果帅是一种错我岂不是罪无可赦
Medusa
Level 193
God Stats
5W - 11L
1,317 SR
Queue Stats
987W - 967L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 10
9,022
902
8,013
6,354
3,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Moopeex
Fenrir
14
2 / 3 / 9
8,202
820
6,496
10,797
14,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
YankieBar
Athena
14
1 / 2 / 11
8,664
866
4,552
11,388
12,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
bibji
Tiamat
15
3 / 2 / 10
8,652
865
10,492
10,792
10,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 1 / 9
8,678
868
11,372
7,170
4,421
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 3 / 6
7,074
707
8,421
10,697
12,822
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 6 / 5
6,373
637
1,979
8,454
4,796
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Stod3
Nu Wa
15
3 / 3 / 4
8,092
809
10,223
6,701
4,304
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Yipman
Ymir
14
1 / 3 / 5
7,883
788
5,910
12,362
17,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 0 / 4
8,406
841
10,920
5,420
3,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
32
14
Kills
8
8
Deaths
15
49
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
6
1.33
W
4
0
10
9
W
Fenrir
Moopeex
Fenrir
2
3
9
2.17
L
0
6
5
0.42
L
Nu Wa
Stod3
Nu Wa
3
3
4
1.67
W
Athena
YankieBar
Athena
1
2
11
3.25
L
Ymir
Yipman
Ymir
1
3
5
1.17
W
Tiamat
bibji
Tiamat
3
2
10
4
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,925
Damage
37,453
46,501
Taken
43,634
45,207
Mitigated
42,649
16,070
Healing
11,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,421
1,031
1,360
2,032
10,697
12,822
0
8,374
1,947
0
14,398
W
8,013
309
510
1,740
6,354
3,417
767
2,640
3,714
32,382
0
W
Fenrir
Moopeex
Fenrir
6,496
1,209
0
1,059
10,797
14,487
0
4,108
6,689
0
10,810
L
1,979
379
59
294
8,454
4,796
0
7,212
1,080
0
3,764
L
Nu Wa
Stod3
Nu Wa
10,223
2,353
454
782
6,701
4,304
60
5,291
1,256
25,405
0
W
Athena
YankieBar
Athena
4,552
1,306
2,349
2,927
11,388
12,258
195
3,194
8,194
12,354
0
L
Ymir
Yipman
Ymir
5,910
855
49
2,340
12,362
17,526
0
8,003
3,928
9,424
0
W
Tiamat
bibji
Tiamat
10,492
507
1,437
3,825
10,792
10,624
171
3,284
7,508
20,907
0
W
11,372
923
1,034
1,189
7,170
4,421
593
2,907
4,263
27,469
0
L
10,920
3,601
1,573
2,538
5,420
3,201
0
4,353
994
0
32,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,218
Gold Earned
37,828
149
Minions Killed
140
0
Camps Cleared
0
1,057,981
Distance Traveled
983,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,074
707
6
1
0
223,587
0
W
Nox
9,022
902
53
5
0
215,059
0
W
Fenrir
8,202
820
9
1
0
205,942
0
L
Da Ji
6,373
637
1
0
0
149,242
0
L
Nu Wa
8,092
809
54
5
0
193,625
0
W
Athena
8,664
866
11
1
0
227,357
0
L
Ymir
7,883
788
16
2
0
153,789
0
W
Tiamat
8,652
865
39
4
0
216,141
0
W
Agni
8,678
868
37
4
0
193,482
0
L
Medusa
8,406
841
63
6
0
263,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role